Bollock
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| Bollock | |
|---|---|
| Vital statistics | |
| Size (item)Item (inventory)size.<br><br>xitem & yitem | 1 x 1 |
| Stack Supported inputs:<br>0: Don't stacks,<br>1: Stacks, but unknown max,<br>N>1: Max stack value.<br><br>Global stacking data for (all) items is set at the Data:Stacks page. | Max: 5 (Raw Meat) |
| Skill(s) RequiredSpecific needed skills that enable a given object or item. | Fine Butchery |
| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
| Object(s) Required | Horse, Ram, Billy, Pig, or Bull |
| Specific Type of | Raw Meat |
| Required By | (Raw Meat (21): Autumn Steak, Bushmeat Strips, Butcher's Surprise, Chum Bait, Cold Cut, Crackling Cutlets, Encumbered Roast, Fat cuts, Jotun's Morsel, Marrow Roast, Meat Stuffing, Meat-in-Jelly, Odds & Ends, Onion Skewer, Pumpkin Stew, Raw Kebab Roll, Roast Meat, Salt Roulade, Smoked Meat, Steak & Tubers, Unbaked Meatpie) |
| Go to Objects | |
Bollocks are the testicles of male domesticated animals and are a byproduct of castration. They function identically to Raw Meat and act as a variable ingredient in recipes which require raw meat.
Game Development
- Grand Pickle Brain (2026-02-05)◎ >"Added "Fine Butchery", skill. "Fine Butchery" is required for butchering Brains and Bollocks, and unlocks the "Pearl Glue" recipe. Note that you can still castrate animals without the skill, but that you need it to get "Bollocks"."