| Heartwood Leaves
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| Vital statistics
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| Size (item)Item (inventory)size.<br><br>xitem & yitem
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1 x 1
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| Stack Stacking data for (all) items is set at the Stack page in the Stacking property data section.<br><i>Please use "Source Edit" mode when editing this.</i>
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Max:4 (Leaves)
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| Stockpile Stockpile data for (all) items is set at the Stockpile page in the Stockpile property data section.<br><br><i>Please use "Source Edit" mode when editing there.</i>
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Leaves (250)
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| Skill(s) RequiredSpecific needed skills that enable a given object or item.
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(None)
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| Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small>
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(None or Unknown)
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| Object(s) Required
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Heart of the Woods
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| Specific Type of
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Salad Greens, Leaf
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| Required By
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(3) Crop Circle, Druid's Ring, Mask of the Green Man, (Salad Greens (16): Autumn Steak, Broiled Burbot, Bush Rolls, Chicken Salad, Crab Cakes, Escargots d'Amour, Molehill, Pan-Seared Fish, Rabbit Food, Red-Shred Salad, Roeboat, Seal Burger, Spicy Salad, Swan Neck, Unbaked Greenleaf Pie, Vegetable Stuffing), (Leaf (6): Cone Gruel, Leaf Cup, Squirrel's Pouch, Unbaked Fishwrap, Unbaked Fruitroast, Unbaked Nutjerky)
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| Gilding statistics
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| Gilding Chance
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30%-90%
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| Gilding Attributes
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Psyche, Farming
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| Gilding Bonus 1 |
Perception +5
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| Gilding Bonus 2 |
Farming +5
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| Gilding Bonus 3 |
Cooking +5
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| Go to Objects
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Heartwood Leaves removes percentual amount of your maximum travel weariness when consumed and is a Gilding item that gives a boost to Perception, Farming and Cooking.
Gilding Attributes is Psyche and Farming, Chance: 30% to 90%.
Quality
Hardcapped by Survival.