Rat Dungeon
Rat Dungeon | |
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Vital statistics | |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
Required By | (4) Giant Needle, Rat Chest, Rat Crown, Rat Fibre |
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Rat Dungeons are Dungeons found sometimes when entering house. They are filled with tough creatures, treasure, and a boss at the end.
You cannot hearth home while inside a Dungeon, even if you get KOed, so if you do, your only choice is to wait until you get up, and then sprint for the exit.
All dungeon enemies cannot Execute, but they can repeatedly KO you and kill you via a Concussion and have no armor.
How to Find
Occasionally a hole in the wall may spawn inside houses, to which is affixed a myserious nail. Incanting the strange words upon the nail, by right-clicking, will allow you to enter the Kingdom-under-the-Floorboards of Ratdom. - Jorb
Rat Dungeons are full of Caverats with varying degrees of strength, rat related and Cheese loot, Small Heart Containers.
Getting Through the Ratdomn
The Ratdom is compiled like a maze, with a variety of rooms and halls, which can split into as many as four ways.
There are generally 5 types of rooms within the dungeon, which can be large open rooms or short confined hallways:
Entrance: The entrance to the dungeon can never spawn enemies, so if you enter and there are enemies waiting for you, someone has already been there and lead them to the entrance.
Eliminate: These rooms have all except the door you entered from locked. To unlock them, you need to wipe out all enemies that spawned in the room, at which point none more can spawn, and all doors will be unlocked.
Charge: These rooms have a static, unbreakable stone totem with a glowing orange gauge in the middle and will spawn ants infinitely until the room is completed. The gauge charges as you kill ants, and once it reaches the top, the room will complete, and all doors will unlock, and all ants will stop spawning.
Treasure Room: These rooms contain liftable 5x5 Rat Chest with some Caverat Whiskers inside.
Boss Room: This large room contains the best chests and loot, many enemies, and the dungeon boss.
The Boss
The Rat King is capable of dealing damage and speed similar to a boar. However, he has high health of ~ or more, and is guarded by many of her subjects, especially Fat Caverats.
The Escape
Once the boss is defeated, anyone who dealt damage to her gains the Untying the Knot and a Small Heart Container will spawn near the center of the boss room.
Afterwards, the entire dungeon will begin shaking violently. Rat King however cant be lifted but can be untangling and tear apart to some random dungeon rats.
After all hearthlings have exited, the dungeon will continue to visibly shake for a few minutes, then collapse into the ground, never to be seen again.
The Spoils
Within the dungeon you can find big Cheese chunks which can be cutted into 4-6 pieces of random cheese, also you can find Giant thread spool that can be unspooled to gather some Rat Fibre and 1 Giant Needle, which is good early source of Rat Cloth and strong 2-handed spear.
The king himself will give a lot of Raw Caverat, Entrails and Bone Material, and his signature Rat Crown which have high gild chances.
Strategies and Tips
Before entering the Ratdom by Right-clicking on it, the player must be aware that the difficulty level inside is random.
The Rats inside are fairly weak compared to the inhabitants of the Ant Hill Dungeons, Bat Cave Dungeons and Beaver Lodge Dungeons, thus making them easier to fight. Most wounds you receive from them can be healed with Yarrow.
It is suggested to enter an Rat Dungeon with a Horse that is Leashed. Upon entering the dungeon, you will be able to have your hearthling Right-click on the Horse, and choose from the flower-menu the option ``Giddyup!`` to mount it. There will be times where the player's Horse may become stuck within narrow confines of a dungeon, but this should be easily solved with some careful maneuvering. Some Combat Moves that will be efficient in such dungeons are Side Swipe and Storm of Swords, though keep in mind that these two require IP (Initiative Points). Moves that do not require IP and are helpful in an Rat Dungeon are Quick Barrage and Full Circle.
The player may encounter rooms within a dungeon that produce an infinite amount of enemies. It would be prudent to avoid staying longer than necessary in such rooms.
Cave Rats
Below are images of the various types of enemies you will find inside an Rat Dungeon.
- BlackCaveRat.png
Black Caverat - Very slightly stronger than ordinary Caverat
- FatCaveRat.png
Fat Caverat - A common Caverat type in the dungeon, roughly similar to a fox.
- RatKing.png
Rat King - The Dungeon Boss, firepower slightly above a boar. Very slow, can be outrun on Run speed.
Notes
Game Development
- Yule Rat (2024-12-12)◎ >"Added Rat Dungeons. Occasionally a hole in the wall may spawn inside houses, to which is affixed a myserious nail. Incanting the strange words upon the nail, by right-clicking, will allow you to enter the Kingdom-under-the-Floorboards of Ratdom. "Plaguemaw's Chittering Labyrinth of Cheddar", "Gorgobrie's Deathless Nook of Villainy", and "Rennettigan's Rancid Basement of Brie", all await the intrepid adventurer!."
- Yule Rat (2024-12-12)◎ >"Additional added Rat Dungeon stuff: Rat Crown, Rat Chest, Rat Fibre (Rat Cloth), Giant Needle, Untying the Knot(experience)."