Wild Onion

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Wild Onion
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 1 x 1
Stack Supported inputs:<br>0: Don't stacks,<br>1: Stacks, but unknown max,<br>N>1: Max stack value.<br><br>Global stacking data for (all) items is set at the Data:Stacks page. Max: 3 (Crops)
Stockpile Stockpile data for (all) items is set in the Data:Stockpiles page.<br><br><i>Please use "Source Edit" mode when editing there.</i> Onion (60)
Skill(s) RequiredSpecific needed skills that enable a given object or item. Farming
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Wild Windsown Weed
Produced By Wild Onion Crop
Specific Type of Any Onion
Required By (1) Wild Onion Crop, (Any Onion (24): Birchbark Bream, Coq au Vin, Fish in Tears, Fishballs, Glazed Honeyons, Haggis, Liver & Onions, Molehill, Mushroom & Onion Pirozhki Dough, Omelette, Onion Braid, Onion Rings, Onion Salad, Onion Skewer, Onioned Escargot, Perched Perch, Pickled Onions, Spicy Salad, Steak & Tubers, Unbaked Liver Paté, Unbaked Onion Bread, Unbaked Shepherd's Pie, Vegetable Stuffing, Zesty Brill)
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Game Development

  • Onion Marker (2026-04-02) >"Unified the size definitions for certain crop stockpiles, implying a consistent 60 units (also) for leeks, onions, grapes & lettuce."