Wildkale Leaf

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Wildkale Leaf
Vital statistics
Size (item)Item (inventory)size.<br><br>xitem & yitem 1 x 1
Stack Supported inputs:<br>0: Don't stacks,<br>1: Stacks, but unknown max,<br>N>1: Max stack value.<br><br>Global stacking data for (all) items is set at the Data:Stacks page. Max: 4 (Leaves)
Stockpile Stockpile data for (all) items is set in the Data:Stockpiles page.<br><br><i>Please use "Source Edit" mode when editing there.</i> Leaves (250)
Skill(s) RequiredSpecific needed skills that enable a given object or item. Farming
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Wild Kale
Produced By Hand
Specific Type of Salad Greens, Leaf
Required By (Salad Greens (16): Autumn Steak, Broiled Burbot, Bush Rolls, Chicken Salad, Crab Cakes, Escargots d'Amour, Molehill, Pan-Seared Fish, Rabbit Food, Red-Shred Salad, Roeboat, Seal Burger, Spicy Salad, Swan Neck, Unbaked Greenleaf Pie, Vegetable Stuffing), (Leaf (6): Cone Gruel, Leaf Cup, Squirrel's Pouch, Unbaked Fishwrap, Unbaked Fruitroast, Unbaked Nutjerky)
Food details
Energy Filled 125
Hunger Filled (W15) 0.10
Energy/Hunger (W15) 1250
FEPs +1 +2 Sum%
STR 0 0 0%
AGI 0 0 0%
INT 0.25 0 50%
CON 0 0 0%
PER 0.25 0 50%
CHA 0 0 0%
DEX 0 0 0%
WIL 0 0 0%
PSY 0 0 0%
Sum 0.5 0 (0.5)
Hunger per FEP 0.2
FEP per Hunger 5
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How to Acquire

The amount harvested is based on your farming skills, ranging from 1 to 3.

How to Use

Wildkale leaves are used as Salad Greens in several crafting recipes, including Chicken Salad and Rabbit Food.

They can also be used as fodder in Food Troughs and in Chicken Coops. Wildkale leaves counts as "Any Leaf" for appropriate recipes.



Game Development (empty)