Bear Coat: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{infobox metaobj | xsize = 1 | ysize = 2 | skillreq = requires::Tanning | egild% = egild%::?? | egildatt = egildatt::??, egildatt::?? | obje...") |
m (Egildatt: Melee Combat name fix.) |
||
(15 intermediate revisions by 7 users not shown) | |||
Line 2: | Line 2: | ||
| xsize = 1 | | xsize = 1 | ||
| ysize = 2 | | ysize = 2 | ||
| skillreq = [[requires::Tanning]] | | | ||
| | | skillreq = [[requires::Tanning]], [[requires::Sewing]] | ||
| egildatt = [[egildatt:: | | objectsreq = [[requires::Bear Hide]] x2, [[requires::Bear Tooth]] x4, [[requires::Leather]] x2, [[requires::String]] x4 | ||
| producedby = Hand | |||
| slot = | | | ||
| egildpct = [[egildpct::30%-50%]] | |||
| egildatt = [[egildatt::Survival]], [[egildatt::Strength]], [[egildatt::Melee Combat]] | |||
| | |||
| slot = 7L | |||
| | |||
| statSTR = 3 | |||
| statAGI = 2 | |||
}} | }} | ||
{{GM|$Craft|$Clothes & Equipment|$Capes, Cloaks & Robes| | [[Category:Cloak]] | ||
[[Category:Home Decor]] | |||
{{GM|$Craft|$Clothes & Equipment|$Capes, Cloaks & Robes|Bear Coat}} | |||
A warm and cozy [[Cloak]] fashioned from the fur of a [[Bear|bear]], making the wearer strong like a bear. | |||
Increases [[Attributes#Strength|Strength]] and [[Attributes#Agility|Agility]]. | |||
Offers a 30-50% [[Special:SearchByProperty/:Egildatt/Strength|Strength]], [[Special:SearchByProperty/:Egildatt/Melee|Melee]] and [[Special:SearchByProperty/:Egildatt/Survival|Survival]] gilding slot. | |||
{| class="wikitable" style="text-align: center" | |||
!Quality | |||
!Strength | |||
!Agility | |||
|- | |||
|10 | |||
|3 | |||
|2 | |||
|- | |||
|40 | |||
|6 | |||
|4 | |||
|- | |||
|90 | |||
|9 | |||
|6 | |||
|} | |||
[[ | ==Quality== | ||
* Quality Formula: <math>\frac{_{q}Hide + _{q}TeethAvg + _{q}Leather+ _{q}String}{4}</math> and is [[softcap|softcapped]] by <math>\sqrt[2]{Dexterity*Sewing}</math> | |||
* Strength bonus = <math>3*\sqrt{\frac{_{q}Coat}{10}}</math>. | |||
* Agility bonus = <math>2*\sqrt{\frac{_{q}Coat}{10}}</math>. | |||
==Gallery== | |||
<gallery> | |||
Berc.png | A player wearing a bear coat. | |||
Bear Coat - (on wall).png | A bear coat decorating a wall. | |||
</gallery> | |||
{{Game Development}} |
Latest revision as of 09:12, 5 September 2023
Bear Coat | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Vital statistics | |||||||||||||||||||||||
Size | 1 x 2 | ||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Tanning, Sewing | ||||||||||||||||||||||
Object(s) Required | Bear Hide x2, Bear Tooth x4, Leather x2, String x4 | ||||||||||||||||||||||
Produced By | Hand | ||||||||||||||||||||||
Slot(s) Occupied | 7L | ||||||||||||||||||||||
| |||||||||||||||||||||||
| |||||||||||||||||||||||
Go to Objects |
Craft > Clothes & Equipment > Capes, Cloaks & Robes > Bear Coat
A warm and cozy Cloak fashioned from the fur of a bear, making the wearer strong like a bear.
Increases Strength and Agility.
Offers a 30-50% Strength, Melee and Survival gilding slot.
Quality | Strength | Agility |
---|---|---|
10 | 3 | 2 |
40 | 6 | 4 |
90 | 9 | 6 |
Quality
- Quality Formula: and is softcapped by
- Strength bonus = .
- Agility bonus = .
Gallery
Game Development
- Two Birds With One Patch (2017-11-15)◎ >"Added "Bear Coat", coat."