Metal Buttons: Difference between revisions

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m (Text replacement - "Category:Equipment Gilding" to "")
 
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|ysize = 1
|ysize = 1
|skillreq  = [[requires::Metal Working]]
|skillreq  = [[requires::Metal Working]]
|objectsreq = [[requires::Nugget of Any Common Metal]] x3
|objectsreq = [[requires::Nugget of Common Metal]] x3
|producedby = [[requires::Smithy's Hammer]], [[requires::Anvil]]
|producedby = [[requires::Smithy's Hammer]], [[requires::Anvil]]
| gild%       = [[gild%::40%-90%]]
| gildpct       = [[gildpct::40%-90%]]
| gildatt      = [[gildatt::Sewing]]
| gildatt      = [[gildatt::Sewing]]
| gild1        = [[gild1::Unarmed Combat +3]]
| gild1        = [[gild1::Unarmed Combat +3]]
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| gild3        =  
| gild3        =  
}}
}}
{{GM|$Craft|$Clothes & Equipment|Equipment $Gilding|Metalworked $Gildings|$Metal Buttons}}
{{GM|$Craft|$Clothes & Equipment|Equipment $Gilding|$Metalworked Gildings|$Metal Buttons}}




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== Quality ==
== Quality ==


[[Softcap]]ped by [[requires::Strength]] and [[requires::Smithing]].
* [[{{PAGENAME}}]] Quality = <math>\frac{_{q}Metal * 9 + {_{q}Anvil* 4 + _{q}Smithy's Hammer}* 3}{16}</math> and is [[softcap|softcapped]] by <math>\sqrt[2]{Strength *Smithing}</math>


{| class="wikitable" style="text-align:center"
{| class="wikitable" style="text-align:center"
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  |-
  |-
  | 40 || +6 || +2
  | 40 || +6 || +2
|-
| 90 || +9 || +3
  |}
  |}

Latest revision as of 13:14, 28 November 2018

Metal Buttons
Metal Buttons.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Metal Working
Object(s) Required Nugget of Common Metal x3
Produced By Smithy's Hammer, Anvil
Gilding statistics
Gilding Chance 40%-90%
Gilding Attributes Sewing
Gilding Bonus 1 Unarmed Combat +3
Gilding Bonus 2 Smithing +1
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Equipment Gilding > Metalworked Gildings > Metal Buttons


Metal Buttons is a Gilding item that gives a boost to Unarmed Combat and Smithing.

Gilding Attribute is Sewing, Chance: 40% to 90%.

Quality

  • Metal Buttons Quality = and is softcapped by
Quality Unarmed Combat Smithing
10 +3 +1
40 +6 +2
90 +9 +3