Adder: Difference between revisions

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(made wound links link to their respective wounds)
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=Notes=
=Notes=


*Adders inflict [[Wounds|Adder Bite]] wounds, which increase in severity over time and come with a hefty -15 STR per wound. Eventually, the wound will start healing and dissipate. There is a chance that [[Wounds | Nerve Damage]] occurs with [[Wounds | adder bites]], and it is speculated that it's either from the frequency or amount of adder bites a character has.<sup>[http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=57510&start=50#p739374]</sup>
*Adders inflict [[Adder Bite]] wounds, which increase in severity over time and come with a hefty -15 STR per wound. Eventually, the wound will start healing and dissipate. There is a chance that [[Nerve Damage]] occurs with adder bites, and it is speculated that it's either from the frequency or amount of adder bites a character has.<sup>[http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=57510&start=50#p739374]</sup>
*Extremely bountiful on Mountains, if you use a cart you can obtain many in a short time frame, in return it provides 1x2 [[Fresh Adder Hide]]s while yielding only 1x1 [[Adder Hide]]s making it less space efficient.
*Extremely bountiful on Mountains, if you use a cart you can obtain many in a short time frame, in return it provides 1x2 [[Fresh Adder Hide]]s while yielding only 1x1 [[Adder Hide]]s making it less space efficient.
*Adders go after small animals like rabbit or squirrel. Which can be used to get them of 'your' tail. (''Saw a snake getting killed by a Wood Grouse Cock, but don't know who started the fight'')
*Adders go after small animals like rabbit or squirrel. Which can be used to get them of 'your' tail. (''Saw a snake getting killed by a Wood Grouse Cock, but don't know who started the fight'')


{{Game Development|1}}
{{Game Development|1}}

Revision as of 07:57, 30 August 2022

Adder
Adder.png
Base-Quality 10
Hitpoints 70
Fleeing-Hitpoints 30
Creature-Products Dead Adder: Raw Adder, Fresh Adder Hide, Adder Fang, Adder Skeleton, Entrails
Seasonality (See this page for now)
Terrain This data is specified at the individual Terrain pages. Beech Grove, Black Wood, Deep Tangle, Dry Flat, Dry Weald, Grove, Leaf Detritus, Leaf Patch, Lichen Wold, Moss Brush, Mountain, Oak Wilds, Pine Barren, Root Bosk, Shady Copse, Sombre Bramble, Sour Timber, Timber Land, Wald
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"Nasty creepy crawlies with a fairly vicious venom." -Jorb

Adders are much more commonly found on Mountains rather than in Forests.

Combat

Behaviour

They are highly aggressive critters.

Combat Moves

Attacks Restorations


Serpent's Strike.png Serpent's Strike
  • Attack type: Sweeping
  • Openings: Reeling
  • IP +1
  • Inflict Adder Bite wound
Chomp.png Chomp
  • Attack type: Striking, Sweeping
  • Openings: Dizzy
  • IP -2


Careful Approach.png Careful Approach
  • Reduces: Off Balance, Dizzy

Strategy

Unlike other small creatures, adders cannot be trampled by Horses. They can be trampled by Carts.

Notes

  • Adders inflict Adder Bite wounds, which increase in severity over time and come with a hefty -15 STR per wound. Eventually, the wound will start healing and dissipate. There is a chance that Nerve Damage occurs with adder bites, and it is speculated that it's either from the frequency or amount of adder bites a character has.[1]
  • Extremely bountiful on Mountains, if you use a cart you can obtain many in a short time frame, in return it provides 1x2 Fresh Adder Hides while yielding only 1x1 Adder Hides making it less space efficient.
  • Adders go after small animals like rabbit or squirrel. Which can be used to get them of 'your' tail. (Saw a snake getting killed by a Wood Grouse Cock, but don't know who started the fight)

Game Development