Granary: Difference between revisions

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(Came to edit because I thought it had no mention of barrel trick - anyway superior formatting applied)
(Added note on seed quality.)
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* Taking seeds from the granary will grant a discovery of that seed type. (This applies to all items that can exist both as an inventory item and barrel contents.)
* Taking seeds from the granary will grant a discovery of that seed type. (This applies to all items that can exist both as an inventory item and barrel contents.)
* Unlike storing seeds in barrels, storing seeds in a granary will average the quality of the seeds together.


{{Game Development}}
{{Game Development}}

Revision as of 22:26, 3 September 2023

Granary
Granary.png
Vital statistics
Size 3 x 3
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Carpentry
Object(s) Required Clay x 30, Block of Wood x20, Thatching Material x10, Stone x 10, Rope x 2
Repaired With Clay
Can be Lifted No
Hit Points 250
Soak Value None
Go to Objects

Icon keyboard.pngBuild > Buildings & Construction > Economy & Extensions > Granary


Granary stores seeds and other dry goods such as flour and grist, similar to a barrel.

Capacity

A granary storage capacity is 200.000 units, or 20 full barrels.

A granary has slots to store up to 10 different goods.

Granary slots themself have no separate per-slot limit, they use up the shared total capacity.

Accessing

One can use a hand-held bucket to put into, or take, from appropriate slots.

One can also use [put] or [take] buttons while lifting a barrel, goods will go directly to/from the barrel.

Notes

  • Taking seeds from the granary will grant a discovery of that seed type. (This applies to all items that can exist both as an inventory item and barrel contents.)
  • Unlike storing seeds in barrels, storing seeds in a granary will average the quality of the seeds together.

Game Development

  • Granary Window (2017-07-05) >"Took some time to redesign the granary UI. Granaries now hold up to ten types of seeds and other relevant substances, in a specific UI with as many different slots. You may divide the total volume of the granary any way you see fit over the ten slots. If you carry a barrel overhead the "Take" and "Put" buttons for the slots will reference said barrel. Suggested here. Also made it so that you can store flour and grist in granaries, as suggested here."