Legacy:Getting Started

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Revision as of 18:25, 21 February 2011 by Tyranic-Moron (talk | contribs) (Some wikization)
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If you are new to Haven & Hearth, it is recommended that you read the Quick How-To, followed by the unofficial manual.

Leveling Up

In Haven and Hearth, you don't so much 'level up' via XP so much as you earn Learning Points (LPs) and spend them on skills.

Earning LP

A few good ways of accumulating LPs early on are:

  • gather branches from a tree and ctrl+click on them in your inventory to drop them as you collect them. As of July 15, 2009, you can only gain LP from branches until your character has accumulated a total of 1000 LPs.
    • Note: you can get branches from trees - so you must find some first. Look around the area where you start. Fir trees hold seven branches and they can take a while to regenerate once used. If you find that trees have less than seven branches - two or three, for example - this is a good indicator that you have neighbours nearby. Other kind of trees can have more or less than 7 branches by default.

A few BAD ways of accumulating LPs early on are:

  • Building a metric ass ton of wicker baskets (not as bad now that decay is implemented).
  • Building 2 Metric ass tons of fires and lighting them.
  • Waging a crusade against any tree in sight
  • Converting stone boulders into rune stones or querns.
  • Building things only part of the way with no intention of finishing them

These bad ways will quickly cause a horrible mess, or drain all the good resources out of the new player area, and typically won't get you LPs any faster than the more socially acceptable ways.

Personally I thoroughly recommend picking up the fishing skill as your first skill and catching as many fish as you can. You'll get LP and you can trade the fish with more established players for all sorts of things like backpacks, coins, weapons, and leather armor. You can also eat the fish if you are in dire need of food near the beginning. Note: New players begin with a fishing pole but need to obtain string for a fishing line, a hook and some kind of lure or bait before they can use the pole. If you do not have a way of getting those materials you may want to leave fishing until a little later.

Using LP

The little button of a face down the bottom center of your screen will open up your character sheet. You can see how many LPs you currently have here. The middle tab on the character sheet (button of a book) will open up your skill list. There is a description panel, a list of available skills, and a list of possessed skills.

You won't be able to buy any of the skills until you've accumulated enough LP's. They will appear in red until you have enough LPs. If you want a skill that isn't in your available skills list, consult the tree on the skills page to figure out which skills you need to earn first.

One of the negatives of fishing for all of your food when you begin is that your intelligence will increase.  This will make it difficult to level up other skills when you want to. I would recommend finding an unclaimed fruit tree and work near it so base abilities don't increase.

Increasing Stats

Your statistics (STR, AGI, etc.) are increased by eating various foods. Each food provides a number of Food Event Points (FEPs) towards various stats, detailed in the table below. To increase a stat, you must accumulate a number of FEPs equal to your highest stat (ignoring modifiers). By placing the cursor over the bar below the statistics on the character sheet, you can see a tooltip showing how many FEPs you currently have and how many you need. The stat that is increased is probabilistically determined by how many FEPs you have towards each stat. For example, if you only eat bear salami, then upon accumulating enough FEPs to increase a stat, you will have a 57.14% chance of strength increasing by one, and a 42.86% chance of charisma increasing by one. After a stat is increased, your current FEPs are reset to zero, so any overflow is lost (though it still affects the determination of which stat increases before the current FEPs are reset).

FEP Table

Has been moved to FEP Table.

Charts, Maps, etc.

Equipment

See List of Equipment.

Special Positions

How To ...

If you wish to know how to create a specific object, please look it up in the Objects category.

Keyboard Shortcuts

See Keyboard Shortcuts.

Console Commands

See Console Commands.

Personal Beliefs

Personal Beliefs control how your character interacts with the world and affects various character attributes.

See Personal Beliefs.