Category:Rings

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Rings are very strong equipments items equipped to the two Ring slots (7L and 7R). Most rings are made from precious metals and grant large stat buffs. They are well sought after and always valuable for trade.

Rings are the only type of equipment that can be gilded with Gemstones, and they can ONLY be gilded with Gemstones. Ordinary gildings can't be applied, except for Gilding Rocks and Gilding Leaves, as they have a unique property of being gildable on ANY item that can accept ANY gilding.

Some notable rings include:

Item Gild Attributes Gild Chance Stat Bonus Notes/Special Effects
Beast Ring Strength, Agility 15%-20% +2 Strength

+1 Agility

Generally the first ring available to you. Good for mining and combat. Made from any

Finebone. Some easy early-game finebones include turtle shells and mole's pawbones.

Cave Coral Ring Dexterity, Masonry,

Lore

20%-25% +2 Dexterity

+5 Masonry

Made from 3 Cave Coral, which have a high PER*EXP score requirement.

You'll almost surely have access to better rings by the time you meet said requirement.

Clothier's Thimble Dexterity, Sewing 20%-30% +2 Dexterity

+5 Sewing

"Ring" made from a single Goldbeaten silver nugget.
Darkwood Ring Psyche, Will, Lore 25%-35% +3 Intelligence

+3 Perception

+3 Lore

Simple and solid early-game ring. Great for its Intelligence buff.

Its crafting recipe is simple save for needing Rough Polish which requires wax.

Druid's Ring Psyche, Will,

Lore, Farming

30%-40% +3 Intelligence

+5 Psyche

+5 Farming

+5 Lore

Very expensive ring on account of requiring two different Localized Resources, but with

quite powerful buffs and good Gilding Chance and Attributes.

Forge Ring Smithing 15%-30% +5 Strength

+10 Smithing

Strong silver ring that grants a large Smithing bonus.
Merchant's Ring Charisma,

Intelligence

15%-25& +3 All Attributes Uniquely increases ALL Base Attributes equally. Less than stellar Gild Chance and Attributes.
Meteoring Will, Psyche 35%-45% +15 Strength

+5 Agility

+15 Will

+5 Melee

An overwhelmingly powerful ring made from a fallen star. It stands alone as the item with the

most numerical stat increases in the game, granting a whopping +40 stats at Base Quality.

Occult Ring Psyche, Dexterity,

Lore

25%-35% +7 Intelligence

+7 Psyche

Golden ring with coal embedded in it. Large buff to Intelligence and Psyche, making it very

useful when crafting other jewelry.

Ring of Brodgar (Jewelry) Psyche, Agility 20%-25% +2% LP gain

+5 Intelligence

+5 Psyche

Expensive and valuable golden ring made with a river pearl that grants +20 Learning Ability,

increasing all gained Learning Points by 2%.

Silver for the Ferryman Intelligence, Lore 25%-40% A unique ring that has a protection spell that will save you from drowning the moment you

should take Asphyxiation damage by teleporting you, in exchange for shattering apart after.

Smokering +1 Psyche A smokering you inexplicably picked up and put in your cupboards.

So that it doesn't lose its freshness. Can't be gilded, better studied as it is also a curiosity.

Thane's Ring Charisma, Strength 20%-35% +10 Strength

+5 Agility

+7 Charisma

+10 Melee

An extremely powerful and valuable ring forged explicitly for warriors of the sword and spear.
The Perfect Hole +2 Cooking A "ring" very rarely obtained when slicing cheese from a cheese tray.

Can't be gilded, better studied as it is also a curiosity.

Whitemetal Ring Intelligence,

Smithing, Lore

20%-30% +1 Strength

+2 Intelligence

+0.3% LP gain

Good early-mid game ring made from either tin or lead. Useful for its Intelligence.

Grants +3 Learning Ability, increasing all gained Learning Points by 0.3%.