Legacy:Equipment: Difference between revisions

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==Leather Work==
==Leather Work==
*[[Backpack]]: Increases inventory by two columns (horizontal) (6R)
*[[Backpack]]: Increases inventory by two columns (horizontal) (6R)
*[[Bear Cape]]: 300 HP, AC 0/1, +10 STR (1L and 8L)
*[[Bear Cape]]: 50 HP, AC 0/15, +10 Strength (1L and 8L)
*[[Boar Tusk Helmet]]: 100 HP, AC 0/3 (1L)
*[[Boar Tusk Helmet]]: 120 HP, AC 5/30 (1L)
*[[Chieftain's Hat]]: +# CHA (1L)
*[[Chieftain's Hat]]: +3 CHA (1L)
*[[Fox Hat]]: Cosmetic (1L)
*[[Fox Hat]]: Cosmetic (1L)
*[[Hide Cloak]]: Cosmetic (6L)
*[[Hide Cloak]]: Cosmetic (6L)
*[[Leather Armor]]: 150 HP, AC 25/25 (2R)
*[[Leather Boots]]: 100 HP, AC 0/20 (8R)
*[[Leather Cloak]]: Cosmetic (6L)
*[[Leather Cloak]]: Cosmetic (6L)
*[[Leather Armor]]: 100 HP, AC 1/2 (2R)
*[[Leather Pants]]: 150 HP, AC 25/25 (7R)
*[[Leather Boots]]: 70 HP, AC 0/2 (8R)
*[[Leather Pants]]: 100 HP, AC 1/2 (7R)
*[[Newsboy Cap]]: Cosmetic (1L)
*[[Newsboy Cap]]: Cosmetic (1L)
*[[Poor Man's Belt]]: Cosmetic (3R)
*[[Poor Man's Gloves]]: Cosmetic (3L)
*[[Poor Man's Gloves]]: Cosmetic (3L)
*[[Poor Man's Belt]]: Cosmetic (3R)
*[[Quiver]]: Holds up to 40 arrows (6R)
*[[Quiver]]: Holds up to 40 arrows (6R)
*[[Ranger's Boots]]: 70HP AC 1/1, +5 Agility (8R)
*[[Ranger's Boots]]: 150HP AC 15/15, +5 Agility (8R)
 


==Metal Work==
==Metal Work==

Revision as of 09:51, 5 August 2010

This is a list of all items that can be equipped, with the slot(s) used by a piece of equipment indicated in parenthesis. It is sorted by where the items are found under the Crafting menu and presented in alphabetical order.


In the process of being updated, since some newer items are missing and other information here is outdated, especially the weapon and armor stats.


Listed values should be at a base of Quality 10.

Stat, damage, and AC calculation for higher Quality is as follows: base * sqrt(Quality/10), where base is the base stats listed below.

Armor HP calculation for higher Quality is simply: base * Quality/10.

It is unknown if Quality affects slider modifiers such as the Cylinder Hat and Dawn/Dusk Chains.

Cloth Work

· Capes and Cloaks

· Hats:


Leather Work

Metal Work


Tools

· Ranged Weapons

  • Bow: 75 damage (base) (4L and 4R)
  • Ranger's Bow: 300 damage (base) (4L and 4R)


Jewelry


Miscellaneous Crafts


Non-crafted Items

  • Druid's cloak: Uncraftable dev item.
  • Leech: Damages SHP, but gives chance to heal HHP (Any slot, you can equip as many as you want)
  • Bloody Rag: Appears when gauze is used up, or when it is taken off. Only useful for Ancestral Worship. (1L, can't be put back on after being taken off)