Camomile: Difference between revisions

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(+Pagenotice - SAT)
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|wil    = 2
|wil    = 2
|sat1      = Forage
|sat1      = Forage
|sat1eff    = 2
|sat1eff    = 10
|sat1chance = 2
|sat1chance = 15
}}
}}



Revision as of 19:47, 17 March 2019

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Page Notices:

  • SAT: World-11 Satiation data may not be accurate yet on this page. (or might be missing)
To disable a particular Tag-message, after checking/fixing the related issue.
Remove the related TAG from the 'Pagenotice' call, or remove the whole 'Pagenotice' call.
Camomile
Camomile.png
Vital statistics
Size 1 x 1
Stack Max:4 (Flower)
Stockpile Flower (35)
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Foraging
Minimum Per*Exp 3300
Seasonality (see this page for now)
Terrain Bog, Swamp, Fen, Flower Meadow
Object(s) Required None
Produced By Hand
Specific Type of Flower
Required By (1) Dried Camomile, (Flower (1): Bouquet of Flowers)
Food details
Energy Filled 250
Hunger Filled 1
Energy/Hunger 250
Satiates Satiations-Forage.png Forage
FEPs +1 +2 Sum%
STR 0 0 0%
AGI 0 0 0%
INT 0 0 0%
CON 0 0 0%
PER 0 0 0%
CHA 0 0 0%
DEX 0 0 0%
WIL 2 0 100%
PSY 0 0 0%
Sum 2 0 --
Hunger per FEP 0.5
FEP per Hunger 2
Go to Objects

Camomile has healing properties when eaten, and can heal a few, scattered points of certain wounds.

Camomiles can be eaten by right clicking on them and selecting the "Eat" option. This food restores 250% of the energy bar and gives 2 Will in FEPs.

How to Acquire

Camomile is healing herb which can be found on grass terrains and swamp. Hardcapped by Survival.

Use

Can be placed into a herbalist table to dry them.

In-Game Example(s)