Eel: Difference between revisions
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|skillreq = [[requires::Fishing]] | |skillreq = [[requires::Fishing]] | ||
|objectsreq = [[requires]] | |objectsreq = [[requires::Bushcraft Fishingpole]] or [[requires::Primitive Casting-Rod]] | ||
|producedby = [[requires::Water Terrain|River or Lake]] | |producedby = [[requires::Water Terrain|River or Lake]] | ||
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A long | A long slippery fish. | ||
{{SharedData Fish}} | |||
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Latest revision as of 05:41, 2 December 2023
Eel | |
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Vital statistics | |
Size | 1 x 2 |
Stack | Max:Unknown (Fish) |
Stockpile | Fish (30) |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Fishing |
Object(s) Required | Bushcraft Fishingpole or Primitive Casting-Rod |
Produced By | River or Lake |
Required By | (3) Filet of Eel, Ring of Brodgar (Seafood), Spitroast Eel |
Go to Objects |
A long slippery fish.
How to Acquire
You must have the fishing skill and a fully equipped Bushcraft Fishingpole or Primitive Casting-Rod in order to catch fish.
Use the menu action
to cast your line into a body of water.
Eel can also occasionally be found in Tidepools, which occasionally replenish with various fish.
How to Use
Eel can be prepared severals ways, including Spitroasting, Drying, or cooked over an open Fire
Once caught and butchered, a Eel produces 2 Raw Filets
Use the menu action
To cook a Filet of Eel over a fire creates Roast Filet of Eel.
Drying a Filet of Eel on a Drying Frame takes around 66 RL hours and produces Dried Filet of Eel.
Spitroasting a whole Eel over a fire using a Roasting Spit creates 3 pieces of Spitroast Eel.
Provided FEP's:
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Quality
- The quality of the caught fish is determined primarily by map data. The Q on your fishing gear can only reduce fish quality if lower than the fish's.
- The quality of Roasted fish is Softcapped by .
- The quality of Dried fish is equal to the quality of the fish and not affecting by the character or the drying frame
- The quality of spitroast fish is equal to and is Softcapped by the Survival of the character who places the fish on the spit.