Compost Bin
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Compost Bin | |
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Vital statistics | |
Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 0.89 x 0.89</i> | 0.9 x 0.9 |
Skill(s) RequiredSpecific needed skills that enable a given object or item. | Carpentry, Farming, Gardening |
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> | (None or Unknown) |
Object(s) Required | Board x6, Block of Wood x4, Bone Glue x2 |
Required By | (1) Mulch |
Can be Lifted | Yes |
Has Quality | Yes |
Hit Points | 150 |
Soak Value | (None) |
Go to Objects |
Build > Production & Processing > Compost Bin
The compost bin allows you to turn compostable materials into Mulch, which acts like soil. The compost bin has a meter indicating how much compost material it currently contains (max 2000 units of compost), as well as a 5x5 inventory grid where mulch is outputted. A fully filed compost bin can return 100 units of mulch. Earthworms can also be placed in the inventory to slightly speed up the process (20 worms, vs no worms, give a general speed of around 200%.)
Compostable Items
- Swill 1 Liter (+100)
- See swill page for additional compostable items (Swill/compost=1/100)
- So a Head of Lettuce which gives 0.33 swill, will give 33 compost units.
- Any edible food
- Any tree or bush seed
- Any Crop Seeds (+2)
- Bones (+10)
- Cattail Fibres (+5)
- Entrails (+10)
- Feathers (+5)
- Finer Plant Fibres (+5)
- Flowers
- Fresh Leaf of Pipeweed (+10) or Cured Pipeweed (+10)
- Hop Cones (+5)
- Intestines (+5)
- Wildfibres (+3)
Quality
- Compost Bin Quality =
- The quality of the compost bin Softcaps the quality of the produced mulch.
- The quality of any worms in the compost bin inventory plays not role.
Production & Speed
- Adding Earthworms to the compost bin inventory speeds up the production of Mulch. Roughly +5% per added worm.
- With zero worms 1 mulch takes around 4 hours. With 20 worms this goes down to around 2 hours. (production time has some random offset.)
- When a produced mulch can't be placed in the compost bin inventory, it is discarded at which point the mulch production also stops.
- Production continues again by creating an empty compost bin inventory space (even if its filled up again immediately).
Notes
- Earthworms or Wood Incorrupt(pretty rare) may occasionally spawn together with the produced Mulch.
- It takes 20 Compost/(0.20 Swill) to generate 1 mulch.
- One bucket of swill fills half the compost bin.
- One bucket of crop-seeds(1000) fully fills an empty compost bin.
- Compost can't be manually taken out of a compost bin.
- (winter) An active compost bin is also a heat source. And will melt snow around it in a circle of 4.5 tiles.
- Stacking: To directly get all worms into your inventory in stacked form. Use "stack all" on the worms inside the compost bin. (The other ways of getting all worms out the compost bin don't auto-stack the worms.)
- Turning mulch into soil (when deemed useful, as soil stacks very nicely) is relative easy. (survey + good quality metal shovel. Best used with some digging pit (see gallery).)
Gallery
Game Development
- Market Garden (2016-10-05)◎ >"Added Compost Bin. Fill a Compost Bin with compostable materials and, after some time, retrieve Mulch instead. Mulch functions as soil."