Compost Bin
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Compost Bin | |
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Vital statistics | |
Size | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every Heartling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Carpentry, Farming, Gardening |
Object(s) Required | Board x6, Block of Wood x4, Bone Glue x2 |
Required By | (1) Mulch |
Can be Lifted | Yes |
Has Quality | Yes |
Hit Points | 150 |
Soak Value | None |
Go to Objects |
![]() | Build > Production & Processing > Compost Bin |
The compost bin allows you to turn compostable materials into Mulch, which acts like soil. It has a meter indicating how much compost material it contains (max 2000 units of compost), as well as a 5x5 inventory grid where mulch is outputted. A fully filed compost bin returns 100 units of mulch. Worms can also be placed in the inventory to speed up the process.
Compostable Items
- Any edible food
- Any leaves
- Any tree or bush seed
- Bones
- Entrails (10 units)
- Feathers
- Finer Plant Fibres
- Flowers
- Fresh Leaf of Pipeweed or Cured Pipeweed
- Grapes
- Hop Cones
- Intestines
- Raw Meat
- Straw
Quality
Notes
- Worms may occasionally spawn instead of Mulch
- Appears to produce approx. 1 Mulch every 4 hours. (?: with N worms)
- Mulch produced appears softcapped by the quality of the Compost Bin
- Adding worms to the inventory speeds up production of Mulch. (see also Talk page)
When the compost bin inventory is full. Generated mulch/worms are discarded/lost. (assuming the same for the potential Wood Incorrupt curiosity)(This seems to have changed ...)- One bucket of swill fills half the compost bin.
- One bucket of seeds(1000) fully fills an empty compost bin.
Game Development
- Market Garden (2016-10-05) >"Added Compost Bin. Fill a Compost Bin with compostable materials and, after some time, retreive Mulch instead. Mulch functions as soil."