Squirrel Tail: Difference between revisions

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{{Infobox metaobj
{{Infobox metaobj
|image = File:Hafen-Squirrel_Tail.png
|xsize       = 1
|xsize = 1
|ysize       = 1
|ysize = 1
|skillreq     = [[requires::Hunting]]
|skillreq = [[requires::Hunting]]
|objectsreq   = [[requires::Fresh Squirrel Tail]]
|objectsreq = [[requires::Fresh Squirrel Tail]]
|producedby   = [[Drying Frame]]
|producedby = [[Drying Frame]]
|lpgain       = 2000
|lpgain = 2000
|studytime   = 42
|studytime = 42.00
|mentalweight = 8
|mentalweight = 8
|expdrain = 20
|expdrain     = 20
}}
}}



Revision as of 08:28, 13 July 2016

Squirrel Tail
Squirrel Tail.png
Vital statistics
Size 1 x 1
Stack Max:4 (Prepared Hides)
Stockpile Hide (30)
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Hunting
Object(s) Required Fresh Squirrel Tail
Produced By Drying Frame
Required By (2) Forager's Brooch, Nine-Tails, (Prepared Animal Hide (23): Bagpipe, Creel, Custom Image Sketch, Drum & Sticks, Feather Band, Fur Boots, Fur Cloak, Gelatin, Hide Layer, Hide Strap, Leather, Parchment, Poor Man's Gloves, Potent Rod, Rough Guard Patch, Rough Polish, Sling, Still Life, Stinging Poultice, Wanderer's Bindle, Waterskin, Wilderness Skis, Woodsman's Ushanka)
Study details
Base LP 2000
Study Time <b>StudyTime Input:</b><br><br >The studytime infobox parameter accepts two formats. An Hour-float (studyTime = H.hhhh) or a Time-code (studyTime = H:M).<br >(Note: Study-Time should be in real-time, and not in game-time.)<br ><br >Proper input rules:<br >H.hhhh: (Dot delimited) At least one leading digit, and at least 4 decimal digits.(good: "0.1230", bad: ".123")<br >H:M: (Colon delimited) At least one hour digit, and 1 or 2 minute digits. (good: "0:1", bad: ":1" or "0:123")<br><br >(Although bare integer-input would work for both format cases, it is currently deemed improper formatted input.)<br > None specific format! (Bare integer) "42"
Mental Weight 8
EXP Cost 20
LP / EXP 100
LP / Hour (real) -999
LP / Mental Weight 250
LP / Hour / EXP -999
LP / Hour / Size -999
LP / Hour / Weight -999
LP / Hour / Size / EXP -999
LP / Hour / Weight / EXP -999
Go to Objects

A Squirrel Tail is a Curiosity which can be used in the Study Interface to earn Learning Points.

It can also be used as a patch of a dried hide. Being only a patch, it can't be tanned into leather.

How to Acquire

Fresh Squirrel Tails are obtained by butchering Dead Squirrels. It can be studied after drying it on a Drying Frame for 8 hours.( [Verify] dry time)

Notes

Squirrel Tails come in high quality's if your Survival is high. A q40 tail gives 4,000 LP, meaning if your Survival is high, they can be a good curio even for mid-late game.