Thingwall
Thingwall | |
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Vital statistics | |
Size | 3 x 3 |
Go to Objects |
Thingwall is a realm oriented object. It serves as a capturable banner for its province.
It can also be used to fast travel between other Thingwalls your hearthling have already discovered.
Thingwalls were created during world generation and thus cannot be built, destroyed, lifted or moved, but you might give it a try, champ. Location of Thingwalls has been designed with intention of not being able to be walled off, but in case such a Thingwall exists, furious divine intervention should be expected.
HnH Post: Thingwalls Explained (by Jorb)
Game Development
- Bull Ram (2022-03-20) >"Can place War Flags within the build exclusion zone of Thingwalls."
- Rotating Wolfdog (2022-01-16) >"Thingwalls now project a small building obstacle immediately around themselves."
- Starboard Bough (2021-11-14) >"Added "Sense Thingwall", Hearth magic. Points out the direction to the province Thingwall."
- Raw Trucker (2021-09-05) >"Thingwalls no longer have any authority drain, and controlling them should always be a net positive."
- Oyster Meteor (2021-06-06) >"Traveling to a Thingwall now lands you on claims with a "free" Trespass action, i.e. you leave no scent, congruent with how roads and cave entrances work."
- Oyster Meteor (2021-06-06) >"Trespassing is no longer required to use a claimed Thingwall."
- World 13 (2021-04-02) >"Added Thingwalls."
Claims, Villages, and Realms |
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Personal Claims: Personal Claim - Yeomanry - A Bond of Blood & Soil Village Claims: Village Claim - Lawspeaking - Lawspeaker - Authority - Field Cairn - Statue of the Chieftain - Village Banner - Charter Stone |