War Flag
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War Flag | |
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Vital statistics | |
Size | 1 x 1 |
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Lawspeaking [Verify: skill requirements.] |
Object(s) Required | [Verify: materials used.] |
Produced By | Hand |
Can be Lifted | No |
Go to Objects |
War Flag (emphasis on "War") is a frail construction erected by madmen in vicinity of province's Thingwall in order to conquer it and add whole of it's territory to an expanding realm.
Quick Facts
- Only one War Flag per realm can exist.
- As word "War" implies, some bloodletting might occur around War Flag, so at the first sight of War Flag a humble hermit is expected to grab 3 day supplies, kids, relatives, elders and other pets, and run to the woods seeking shelter.
- Should War Flag stand intact for 3 hours, challenge to Thingwall would commence with success. Expanding realm's banner would appear on top of Thingwall and province would become a part of said realm.
- Brave Hearthling does not need to be member of any realm or even village to stand for justice, freedom, independence and all good things in valiant attempt to destroy invading realm's War Flag, which act would cause challenge to commence with failure.
- Soak value and materials for War Flag construction have yet to be discovered.
- Inspecting War Flag allows Curious Hearthling to get the name of the Realm that built it.
Game Development
- Added in update
( Template:Patch: Patch-title "title" Not Found! ) - Small Fixes in update
( Template:Patch: Patch-title "title" Not Found! )
Claims, Villages, and Realms |
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Personal Claims: Personal Claim - Yeomanry - A Bond of Blood & Soil Village Claims: Village Claim - Lawspeaking - Lawspeaker - Authority - Field Cairn - Statue of the Chieftain - Village Banner - Charter Stone |