Squirrel Tail: Difference between revisions
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(dry hide mention improved and examples of what this means in practice) |
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{{ | {{infobox metaobj | ||
|xsize = 1 | | xsize = 1 | ||
|ysize = 1 | | ysize = 1 | ||
|skillreq = [[requires::Hunting]] | | | ||
|objectsreq = [[requires::Fresh Squirrel Tail]] | | skillreq = [[requires::Hunting]] | ||
|producedby = [[Drying Frame]] | | objectsreq = [[requires::Fresh Squirrel Tail]] | ||
|lpgain = 2000 | | producedby = [[requires::Drying Frame]] | ||
|studytime = | | specific = Prepared Animal Hide | ||
|mentalweight = | | | ||
|expdrain = 20 | | lpgain = 2000 | ||
| studytime = 43:46 | |||
| mentalweight = 6 | |||
| expdrain = 20 | |||
}} | }} | ||
[[Category: | [[Category:Home Decor]] | ||
A '''{{PAGENAME}}''' is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]]. | A '''{{PAGENAME}}''' is a [[Curiosity]] which can be used in the [[Study Report]] to earn [[Learning Points]]. | ||
It | It also functions as a [[Prepared Animal Hide|dried hide]], except '''it can't be tanned into leather'''. This makes it excellent material for things like [[Creel]], [[Sling]], and [[Wanderer's Bindle]]. | ||
== How to Acquire == | == How to Acquire == | ||
[[Fresh Squirrel Tail]]s are obtained by butchering [[Dead Squirrel]]s. It can be studied after drying it on a [[Drying Frame]] for 8 hours. | [[Fresh Squirrel Tail]]s are obtained by butchering [[Dead Squirrel]]s. It can be studied after drying it on a [[Drying Frame]] for 8 hours. | ||
== Notes == | == Notes == | ||
Squirrel Tails come in high | Squirrel Tails come in high qualities if your Survival is high. A q40 tail gives 4,000 LP, meaning if your Survival is high, they can become a more acceptable curio. | ||
{{Game Development}} |
Latest revision as of 13:52, 10 October 2024
Squirrel Tail | |||||||||||||||||||||||||||||||||||||||||||
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Vital statistics | |||||||||||||||||||||||||||||||||||||||||||
Size | 1 x 1 | ||||||||||||||||||||||||||||||||||||||||||
Stack | Max:4 (Prepared Hides) | ||||||||||||||||||||||||||||||||||||||||||
Stockpile | Hide (30) | ||||||||||||||||||||||||||||||||||||||||||
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. | Hunting | ||||||||||||||||||||||||||||||||||||||||||
Object(s) Required | Fresh Squirrel Tail | ||||||||||||||||||||||||||||||||||||||||||
Produced By | Drying Frame | ||||||||||||||||||||||||||||||||||||||||||
Specific Type of | Prepared Animal Hide | ||||||||||||||||||||||||||||||||||||||||||
Required By | (2) Forager's Brooch, Nine-Tails, (Prepared Animal Hide (23): Bagpipe, Creel, Custom Image Sketch, Drum & Sticks, Feather Band, Fur Boots, Fur Cloak, Gelatin, Hide Layer, Hide Strap, Leather, Parchment, Poor Man's Gloves, Potent Rod, Rough Guard Patch, Rough Polish, Sling, Still Life, Stinging Poultice, Wanderer's Bindle, Waterskin, Wilderness Skis, Woodsman's Ushanka) | ||||||||||||||||||||||||||||||||||||||||||
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Go to Objects |
A Squirrel Tail is a Curiosity which can be used in the Study Report to earn Learning Points.
It also functions as a dried hide, except it can't be tanned into leather. This makes it excellent material for things like Creel, Sling, and Wanderer's Bindle.
How to Acquire
Fresh Squirrel Tails are obtained by butchering Dead Squirrels. It can be studied after drying it on a Drying Frame for 8 hours.
Notes
Squirrel Tails come in high qualities if your Survival is high. A q40 tail gives 4,000 LP, meaning if your Survival is high, they can become a more acceptable curio.
Game Development
- Sandy Scrimshaw (2019-03-05)◎ >"Can now put squirrel tails in hide stockpiles."