Ore: Difference between revisions

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{{infobox metaobj
{{infobox metaobj
|xsize = 1
| xsize     = 1
|ysize = 1
| ysize     = 1
|skillreq = [[requires::Mining]]
|
|objectsreq = [[requires::Cave|Cave Entrance]] or [[requires::Mine Hole]]
| skillreq   = [[requires::Mining]]
|producedby = [[requires::Mining Tool]]
| objectsreq = [[requires::Cave|Cave Entrance]] or [[requires::Mine Hole]]
| producedby = [[requires::Mining Tool]]
}}
}}


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==How to Acquire==
==How to Acquire==
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Ore is obtained by [[mining]] in a [[Cave]] or [[Mine Hole]] built over a metal node.
Ore is obtained by [[mining]] in a [[Cave]] or [[Mine Hole]] built over a metal node.
==Quality==
==Quality==
The Ore(and Stone) quality based on node and is softcapped by a tool used([[Pickaxe]], [[Stone Axe]] etc.) and hardcapped by the miner's [[Masonry]] skill.
The Ore(and Stone) quality based on node and is softcapped by a tool used([[Pickaxe]], [[Stone Axe]] etc.) and hardcapped by the miner's [[Masonry]] skill.
==Note==
==Note==
*The chance of the Ore becoming a bar/nugget is calculated at the moment the ore is mined. The following skills increase this chance: [[Metal Working]], [[Tunneling]], [[Metallurgy]], and [[Deep Artifice]].  
 
*The chance of the Ore becoming a bar/nugget is calculated at the moment the ore is mined. The following skills increase this chance: [[Metal Working]], [[Tunneling]], [[Metallurgy]], and [[Deep Artifice]].
*Ore also counts as stone and can be stacked into existing stone stockpiles, so be careful you don't accidentally use it up in recipes or construction. Ore stockpiles, and ore in stone stockpiles, count as [[Soil]] when landscaping.
*Ore also counts as stone and can be stacked into existing stone stockpiles, so be careful you don't accidentally use it up in recipes or construction. Ore stockpiles, and ore in stone stockpiles, count as [[Soil]] when landscaping.


==List of ores==
==List of ores==
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  | [[Bar of Tin]]
  | [[Bar of Tin]]
  | 30%
  | 30%
  |  
  |
  |-
  |-
  | [[File:Chalcopyrite.png|link=]]
  | [[File:Chalcopyrite.png|link=]]
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  | [[Bar of Copper]] (8%) or [[Bar of Cast Iron]] (4%)
  | [[Bar of Copper]] (8%) or [[Bar of Cast Iron]] (4%)
  | 12%
  | 12%
  |  
  |
  |-
  |-
  | [[File:Cinnabar.png|link=]]
  | [[File:Cinnabar.png|link=]]
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  | [[Quicksilver]]
  | [[Quicksilver]]
  | 12%
  | 12%
  |  
  |
  |-
  |-
  | [[File:Malachite.png|link=]]
  | [[File:Malachite.png|link=]]
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  | [[Bar of Copper]]
  | [[Bar of Copper]]
  | 20%
  | 20%
  |  
  |
  |-
  |-
  | [[File:Peacock Ore.png|link=]]
  | [[File:Peacock Ore.png|link=]]
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  | [[Bar of Copper]]
  | [[Bar of Copper]]
  | ~30%
  | ~30%
  |  
  |
  |-
  |-
  | [[File:Heavy Earth.png|link=]]
  | [[File:Heavy Earth.png|link=]]
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  | [[Silver Nugget]]
  | [[Silver Nugget]]
  | 5%-10%
  | 5%-10%
  |  
  |
  |-
  |-
  | [[File:Silvershine.png|link=]]
  | [[File:Silvershine.png|link=]]
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  | [[Silver Nugget]]
  | [[Silver Nugget]]
  | 30%
  | 30%
  |  
  |
  |-
  |-
  | [[File:Direvein.png|link=]]
  | [[File:Direvein.png|link=]]
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  | Also called Nagyagite.
  | Also called Nagyagite.
  |-
  |-
  | [[File:Hafen-Meteorite.png|link=]]
  | [[File:Meteorite.png|link=]]
  | [[Meteorite]]
  | [[Meteorite]]
  | [[File:Falling Star Cool.png|200px|Falling Star]]
  | [[File:Falling Star Cool.png|200px|Falling Star]]

Revision as of 19:44, 17 August 2019

Ore
Ore.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Mining
Object(s) Required Cave Entrance or Mine Hole
Produced By Mining Tool
Required By (1) Slag
Go to Objects

Ore is the general material you receive from mining walls in Caves or Mine Holes that contain metals. It must be smelted in an Ore Smelter to extract the usable metal, although it sometimes smelts into Slag (which is affected by your skills, see below). Ore is a type of stone, so it can also be used as pavement and to build with.

How to Acquire

Ore is obtained by mining in a Cave or Mine Hole built over a metal node.

Quality

The Ore(and Stone) quality based on node and is softcapped by a tool used(Pickaxe, Stone Axe etc.) and hardcapped by the miner's Masonry skill.

Note

  • The chance of the Ore becoming a bar/nugget is calculated at the moment the ore is mined. The following skills increase this chance: Metal Working, Tunneling, Metallurgy, and Deep Artifice.
  • Ore also counts as stone and can be stacked into existing stone stockpiles, so be careful you don't accidentally use it up in recipes or construction. Ore stockpiles, and ore in stone stockpiles, count as Soil when landscaping.

List of ores

Ore Vein Found on Level (and deeper) Smelts into Smelt chance Real name
Cassiterite.png Cassiterite Vein-cassiterite.png 1 Bar of Tin 30%
Chalcopyrite.png Chalcopyrite Vein-chalcopyrite.png 1 Bar of Copper (8%) or Bar of Cast Iron (4%) 12%
Cinnabar.png Cinnabar Vein-cinnabar.png 1 Quicksilver 12%
Malachite.png Malachite Malachite vein (greenish color) 2 Bar of Copper 20%
Peacock Ore.png Peacock Ore Peacock Ore vein 7 Bar of Copper ~30%
Heavy Earth.png Heavy Earth Vein-heavy earth.png 1 Bar of Cast Iron 6% Also called Ilmenite.
Iron Ochre.png Iron Ochre Vein-iron ochre.png 1 Bar of Cast Iron 12% Also called Limonite.
Bloodstone.png Bloodstone Vein-bloodstone.png 2 Bar of Cast Iron 20% Also called Hematite.
Black Ore.png Black Ore Vein-blackore.png 3 Bar of Cast Iron 30% Also called Magnetite.
Galena.png Galena Galena vein 2 Silver Nugget 5%-10%
Silvershine.png Silvershine Vein-silvershine.png 2 Silver Nugget 20% Also called Argentite.
Horn Silver.png Horn Silver Vein-horn silver.png 2 Silver Nugget 30%
Direvein.png Direvein Direvein vein 3 Gold Nugget or Gold Pebbles 10% Also called Petzite.
Schrifterz.png Schrifterz Schrifterz vein 3 Gold Nugget or Gold Pebbles 20% Also called Sylvanite.
Leaf Ore.png Leaf Ore Leaf Ore vein 3 Gold Nugget or Gold Pebbles 25% Also called Nagyagite.
Meteorite.png Meteorite Falling Star Outside Bar of Metiron ?? Also called Plessite.