Legacy:Attributes: Difference between revisions
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Low-tier and High-tier food refers to the ease of acquiring such foods, rather than the FEPs they provide. Low Tier foods are those available to players without access to clay or metal. | Low-tier and High-tier food refers to the ease of acquiring such foods, rather than the FEPs they provide. Low Tier foods are those available to players without access to clay or metal. | ||
==Strength== | |||
*Affects damage inflicted by melee weapons or unarmed attacks. | *Affects damage inflicted by melee weapons or unarmed attacks. | ||
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Example high-tier Strength food: [[Midnight Blue Cheese]], [[Brodgar Blue Cheese]], [[Big Bear Banger]] | Example high-tier Strength food: [[Midnight Blue Cheese]], [[Brodgar Blue Cheese]], [[Big Bear Banger]] | ||
==Agility== | |||
* Affects [[Travel Weariness]] capacity. | * Affects [[Travel Weariness]] capacity. | ||
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Example high-tier Agility food: [[Ring of Brodgar (Baking)]], [[Delicious Deer Dog]] | Example high-tier Agility food: [[Ring of Brodgar (Baking)]], [[Delicious Deer Dog]] | ||
===Intelligence | ===Equipment that modifies Agility=== | ||
*[[Plate Armor]] (-10) | |||
*[[Bronze Plate]] (-8) | |||
*[[Chainmail Shirt]] (-5) | |||
*[[Bronze Helm]] (-?) | |||
*[[Leather Pants]] (-3) | |||
*[[Soldier's Helmet]] (-3) | |||
*[[Leather Armor]] (-1) | |||
*[[Nettle Pants]] (-1) | |||
*[[Nettle Shirt]] (-1) | |||
*[[Soldier's Gauntlets]] (-1) | |||
*[[Leather Boots]] (+1) | |||
*[[Bunny Slippers]] (+2) | |||
*[[Cutthroat Cuirass]] (+2) | |||
*[[Ranger's Boots]] (+5) | |||
*[[Thane's Ring]] (+5) | |||
==Intelligence== | |||
* Affects your [[authority]] gain in conjunction with [[Charisma]]. | * Affects your [[authority]] gain in conjunction with [[Charisma]]. | ||
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Example high-tier Intelligence food: [[Jorbonzola]], [[Blueberry Pie]] | Example high-tier Intelligence food: [[Jorbonzola]], [[Blueberry Pie]] | ||
==Constitution== | |||
*Affects Max [[Hitpoints|Hit Points]]. | *Affects Max [[Hitpoints|Hit Points]]. | ||
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Example high-tier Constitution foods: [[Cow Chorizo]], [[Pumpkin Pie]] | Example high-tier Constitution foods: [[Cow Chorizo]], [[Pumpkin Pie]] | ||
==Perception== | |||
* Affects chances of finding foragable objects on the ground | * Affects chances of finding foragable objects on the ground | ||
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Example high-tier Perception food: [[Lamb Sausages]], [[Carrot Cake]] | Example high-tier Perception food: [[Lamb Sausages]], [[Carrot Cake]] | ||
==Charisma== | |||
*25 Charisma is required to become a [[Chieftain]]''. ''Charisma added from items such as [[Rings and Accessories#Accessories|Bear Tooth Talisman]] counts towards this ( The quickest way to reach this is to drink a glass of wine which gives +15 charisma, which with the starting 10 is enough to become chieftain.) | *25 Charisma is required to become a [[Chieftain]]''. ''Charisma added from items such as [[Rings and Accessories#Accessories|Bear Tooth Talisman]] counts towards this ( The quickest way to reach this is to drink a glass of wine which gives +15 charisma, which with the starting 10 is enough to become chieftain.) | ||
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Example high-tier Charisma food: [[Harmesan Cheese]], [[Raisin Butter-Cake]] | Example high-tier Charisma food: [[Harmesan Cheese]], [[Raisin Butter-Cake]] | ||
==Dexterity== | |||
*Affects the quality of objects crafted with [[Pottery]]. | *Affects the quality of objects crafted with [[Pottery]]. | ||
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Example high-tier Dexterity food: [[Chantrelle & Onion Pirozhki]], [[Beeted Bird Breast]] | Example high-tier Dexterity food: [[Chantrelle & Onion Pirozhki]], [[Beeted Bird Breast]] | ||
==Psyche== | |||
*In conjunction with Smithing, affects the quality of [[Rings and Accessories|Jewelry]] | *In conjunction with Smithing, affects the quality of [[Rings and Accessories|Jewelry]] |
Revision as of 05:24, 3 August 2011
Attributes affect many aspects of your character, and are increased by gaining Food Event Points (FEPs). See the FEP Table for a list of all foods and their FEPs.
Low-tier and High-tier food refers to the ease of acquiring such foods, rather than the FEPs they provide. Low Tier foods are those available to players without access to clay or metal.
Strength
- Affects damage inflicted by melee weapons or unarmed attacks.
- Affects your ability to destroy objects, by (Adventuring -> Destroy) or using a Battering Ram. Stone axe adds 1 damage, a Pickaxe adds 2 damage, and a Sledgehammer adds 4. Your damage is calculated by sqrt(Strength).
- In conjunction with Smithing, affects the quality of objects crafted with Metal Working and Steelmaking.
Example low-tier Strength food: Roasted Boar Meat, Pumpkin Flesh, Ant Soldiers, Roasted Brill
Example high-tier Strength food: Midnight Blue Cheese, Brodgar Blue Cheese, Big Bear Banger
Agility
- Affects Travel Weariness capacity.
- Decrease enemy minimum ranged damage against their perception
- Having higher agility than your opponent decreases your attack cooldowns in close combat, and increases the opponents attack cooldowns by the same amount.
Example low-tier Agility foods: Roasted Rabbit Meat
Example high-tier Agility food: Ring of Brodgar (Baking), Delicious Deer Dog
Equipment that modifies Agility
- Plate Armor (-10)
- Bronze Plate (-8)
- Chainmail Shirt (-5)
- Bronze Helm (-?)
- Leather Pants (-3)
- Soldier's Helmet (-3)
- Leather Armor (-1)
- Nettle Pants (-1)
- Nettle Shirt (-1)
- Soldier's Gauntlets (-1)
- Leather Boots (+1)
- Bunny Slippers (+2)
- Cutthroat Cuirass (+2)
- Ranger's Boots (+5)
- Thane's Ring (+5)
Intelligence
- Affects your authority gain in conjunction with Charisma.
- In conjunction with Stealth, determines the visibility and quantity of the scents you leave behind when you commit criminal acts.
- Affects your attention limit, thus determining the maximum amount of curiosities you can study.
Example low-tier Intelligence food: Roasted Perch, Blueberries
Example high-tier Intelligence food: Jorbonzola, Blueberry Pie
Constitution
- Affects Max Hit Points.
- Affects the Stamina cost of Swimming.
Example low-tier Constitution food: Roasted Beef, Ant Pupae, Fried Egg
Example high-tier Constitution foods: Cow Chorizo, Pumpkin Pie
Perception
- Affects chances of finding foragable objects on the ground
- In conjunction with Exploration, determines the visibility of foragible objects and the detection of criminal Scents by Ranging.
- Affects the quality of unbaked goods: dough is soft-capped by sqrt(Per * Cooking).
- Increases your minimum ranged damage, lowered by enemy's agility.
Example low-tier Perception food: Carrot, Roasted Plaice, Boiled Egg, Roasted Deer Meat
Example high-tier Perception food: Lamb Sausages, Carrot Cake
Charisma
- 25 Charisma is required to become a Chieftain. Charisma added from items such as Bear Tooth Talisman counts towards this ( The quickest way to reach this is to drink a glass of wine which gives +15 charisma, which with the starting 10 is enough to become chieftain.)
- Affects Leadership related combat skills, such as Stern Order and To Arms.
- Affects your authority gain in conjunction with Intelligence.
- Affects the maximum number of players allowed in your party
Example low-tier Charisma foods: Grapes, Roasted Mutton, Raisins
Example high-tier Charisma food: Harmesan Cheese, Raisin Butter-Cake
Dexterity
- Affects the quality of objects crafted with Pottery.
- In conjunction with Sewing, affects the quality of objects crafted with Cloth Making and Leather Working.
Example low-tier Dexterity foods: Roasted Chicken Meat, Chantrelles, Roach
Example high-tier Dexterity food: Chantrelle & Onion Pirozhki, Beeted Bird Breast
Psyche
- In conjunction with Smithing, affects the quality of Jewelry
- Affects the crafting of specific items, such as Bear Tooth Talisman, as well as all items that uses silk.
Example low-tier Psyche food: Roasted Sturgeon, Rat on a stick, Ant Empress
Example high-tier Psyche food: Butter-steamed Cavebulb, Ring of Brodgar (Baking), Wonderful Wilderness Wurst