Kiln

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Kiln
Vital statistics
Size (obj)Structure footprint in tile units.<br><br><i>Rounded-up from source.<br>Source: 1.798 x 1.798</i> 1.8 x 1.8
Skill(s) RequiredSpecific needed skills that enable a given object or item. Pottery
Discovery Req.This(<i>discoveryreq</i>) is only for items that need to be discovered in addition to items listed in "Object(s) Required"/<i>(<i>objectsreq</i>).</i><small><br><b><i>(Temporary active on all pages, but leave empty if "None".</i></b><small> (None or Unknown)
Object(s) Required Clay x35
Required By (24) Ashes, Bone Ash, Brick, Ceramic Knife, Clay Jar, Clay Pipe, Earthenware Platter, Fishwrap, Fruitroast, Garden Pot, Hand Impression, Laurel-Crowned Roast, Malted Barley, Malted Millet, Malted Wheat, Mug, Mushroom-Burst Glutton, Nutjerky, Porcelain Plate, Stoneware Vase, Teapot, Toy Chariot, Treeplanter's Pot, Urn
Repaired With Clay
(repairs 10% per unit)
Can be Lifted No
Has Quality Yes
Go to Objects

Build > Buildings & Construction > Furnaces & Fireplaces > Kiln

A kiln is mainly used to turn "unfired" clay objects into hardened ceramics. It has 25 (5 x 5) slot inventory that items to be processed are placed in.

High quality kiln is a cornerstone of industry, propagating and spiraling it's quality to most items through tools like Treeplanter's Pot and materials like Bone Ash (for Bone Clay) and Bricks.

Certain liquids can only be stored in Clay Jars (in this case, quality doesn't matter.) These are Any Elixir and some extracts like Snake Juice.

How to Acquire

  1. Collect enough clay. Keep in mind that the kiln has quality value, so clay quality matters.
  2. Make sure to learn Pottery skill
  3. Find a suitable spot or prepare 3x3 building area
  4. Select Kiln in Build menu to place the construction site. See full Game Menu path

Placement tips:

  • Many Kiln products require further clay. As clay quality may vary within a short trip distance, both building a permanent settlement next to a high quality clay node and running clay digging trips are considerable actions.
  • The Kiln will need fuel for the fire, and the quality of the fuel will impact finished products. Consider how accessible your kiln will be to your tree farm.

Quality

The quality of the kiln is the average quality of the clay used to make it, and is not softcapped.

The quality of a kiln's products is determined by a weighted average:

Product Quality = 2*qUnburntProduct+qFuel+qKiln4

One way to help visualize/measure the effect of a kiln is to compare it to hypothetically using a q0 Kiln - the end product will increase in quality equal to one quarter of the quality of the Kiln.

Full "human readable" instructions for napkin math: divide productQ by two, divide fuelQ by four, divide KilnQ by 4, and add them all op.

How to use

Kilns are fueled by fuel, which burns away when the kiln is lit. To add this fuel:

  1. Left-click fuel, e.g. a Branch in your inventory.
  2. Right-click the Kiln on the map.(Hold down shift to avoid repeating step one.)
  3. Continue adding fuel until you have as much as you'll need. Different items require different amounts of fuel. Bricks require two ticks(branches), and most other things require more.
  4. Right-click the Kiln to see the Kiln's inventory and fuel indicator (the bar on the right.)


Within this inventory you may place unburnt objects which you wish to fire in the kiln. These include:

Fuel

The amount of objects in the kiln has no effect on the amount of fuel needed, but the type of objects may require different firing times.

Item Real Time In-Game Time Fuel units Notes
Ashes 0:54:43 3:00:01 12 made from Pitbaked Goods
0:13:41 0:45:00 3 made from Board
0:36:29 2:00:00 8 made from Block of Wood
0:36:29 2:00:00 8 made from Branch
0:36:29 2:00:00 8 made from Bark
Bone Ash 0:25:12 1:22:54 6
Branding Iron 0:04:33 0:14:58 1 warm up
Brick 0:08:58 0:29:30 2 Coade Clay excluded
1:49:25 6:00:00 23 made from Coade Clay
Ceramic Knife 0:54:33 2:59:28 12
Clay Jar 0:54:33 2:59:28 12
Clay Pipe 0:21:07 1:09:28 5
Earthenware Platter 0:36:18 1:59:26 8
Fishwrap 0:18:07 0:59:36 4
Fruitroast 0:18:07 0:59:36 4
Garden Pot 1:49:25 6:00:00 23
Hand Impression 0:21:10 1:09:38 5
Malted Barley 0:04:33 0:14:58 1
Malted Wheat 0:04:33 0:14:58 1
Mushroom-Burst Glutton 0:18:07 0:59:36 4
Mug 0:54:33 2:59:28 12
Nutjerky 0:18:07 0:59:36 4
Pot 1:49:25 6:00:00 23
Porcelain Plate 0:36:18 1:59:26 8
Stoneware Vase 0:36:18 1:59:26 8
Stuffed Bird 0:18:07 0:59:36 4
Teapot 0:54:33 2:59:28 12
Toy Chariot 0:21:10 1:09:38 5
Treeplanter's Pot 0:36:18 1:59:26 8
Urn 1:49:25 6:00:00 23

Gallery


Game Development

  • Stack of Stacks (2023-03-07) >"Fixed the old fuel bug and removed the work-around for it. Ovens/smelters/&c. no longer reset their progress when burning out, rather each item therein tracks the average fuel quality it has seen while burning, and uses that upon completion."
  • Merry Igloo! (2021-12-19) >"While holding an item and right-clicking a container, you can now hold Alt to only take from the container, rather than first attempting to transfer to the container. Useful, for example, when you want to light a branch on a fireplace without first filling the fireplace up with fuel (e.g. branches)."
  • Market Garden (2016-10-05) >"Added/Re-added Gray, Cave, and Bone clays from Legacy, and implemented variable materials for existing clay objects -- pot, urn, kiln, and clay cauldron -- along with that."