Metal Axe

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Metal Axe
Metal Axe.png
Vital statistics
Size 1 x 1
Skill(s) Required Metal Working
Object(s) Required Bar of Hard Metal x2, Block of Wood
Produced By Smithy's Hammer, Anvil
Specific Type of Sharp Tool
Required By Block of Mirkwood, Block of Wood, Log, Old Trunk, Strange Root, Stump, (Sharp Tool: Ant Meat, Bat Wings, Beast Unborn, Boreworm Meat, Cave Louse Meat, Chasm Conch Meat, Chicken Meat, Eagle Owl Meat, Entrails, Filet of Abyss Gazer, Filet of Asp, Filet of Bass, Filet of Brill, Filet of Burbot, Filet of Carp, Filet of Catfish, Filet of Cave Sculpin, Filet of Cavelacanth, Filet of Chub, Filet of Cod, Filet of Eel, Filet of Grayling, Filet of Haddock, Filet of Herring, Filet of Lavaret, Filet of Mackerel, Filet of Mullet, Filet of Pale Ghostfish, Filet of Perch, Filet of Pike, Filet of Plaice, Filet of Pomfret, Filet of Roach, Filet of Rose Fish, Filet of Ruffe, Filet of Saithe, Filet of Salmon, Filet of Silver Bream, Filet of Sturgeon, Filet of Tench, Filet of Trout, Filet of Whiting, Filet of Zander, Filet of Zope, Fresh Adder Hide, Fresh Aurochs Hide, Fresh Badger Hide, Fresh Bat Hide, Fresh Bear Hide, Fresh Beaver Hide... further results)
QL10 Equipment Statistics
Slot(s) Occupied 5L or 5R
Damage 45
Go to Objects
Icon keyboard.pngCraft > Clothes & Equipment > Tools > Axes > Metal Axe

A Metal Axe is the metal equivalent of the Stone Axe. When felling trees, it's faster and costs less stamina, and it can produce more blocks out of one log than the stone axe. With a Metal Axe, you get ~25% more blocks per log than you get with a stone axe. Different types of logs provide different amounts of blocks, see more here.

It can also be used to shear a sheep, skin and butcher an animal or for combat. Identical to the stone axe, it increases the effectiveness of chipping stone, destroying objects (adds 1 damage when destroying) and affects quality of skins, raw meats, intestines, and entrails when skinning and butchering.


  • Metal Axe Quality = and is softcapped by
  • Damage scales with strength and weapon quality using the following formula: .


The quality of blocks of wood you can produce is not capped by axe quality, but skinning, butchering, and splitting logs into branches does take the axe quality into account.