Butcher's Cleaver: Difference between revisions

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{{infobox metaobj
{{infobox metaobj
| xsize = 1
| ysize = 1
| skillreq  = [[requires::Primitive Tools]]
| skillreq  = [[requires::Primitive Tools]]
| objectsreq = [[requires::Bar of Wrought Iron]] x2, [[requires::Block of Wood]], [[requires::Bone Glue]]
| objectsreq = [[requires::Bar of Wrought Iron]] x2, [[requires::Block of Wood]], [[requires::Bone Glue]]
| producedby = [[requires::Smithy's Hammer]], [[requires::Anvil]]
| producedby = [[requires::Smithy's Hammer]], [[requires::Anvil]]
| slot   = 4L or 4R
| specific = Sharp Tool
| basedmg = 45
|
| cskill = Melee Combat
| slot = 5L or 5R
|armorpen = 20
|
| basedmg = 45
| cskill   = Melee Combat
| armorpen = 20
| range = 1
}}
}}
{{GM|$Craft|$Clothes & Equipment|$Tools|$Axes|$Butcher's Cleaver}}
 
[[Category:Sharp Tools]]
[[Category:Sharp Tools]]
[[Category:Mining Tools]]
[[Category:Home Decor]]
[[Category:Home Decor]]
{{GM|$Craft|$Clothes & Equipment|$Tools|$Axes|$Butcher's Cleaver}}
Armor penetration: 20 %
Armor penetration: 20 %


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==Quality==
==Quality==
* [[{{PAGENAME}}]] Quality = <math>\frac{\frac{_{q}WroughtIron+ _{q}Wood+ _{q}Glue}{3} *  9 + {_{q}Anvil* 4 + _{q}Smithy's Hammer}* 3}{16}</math> and is [[softcap|softcapped]] by <math>\sqrt[2]{Strength *Smiting}</math>
 
* [[{{PAGENAME}}]] Quality = <math>\frac{\frac{_{q}WroughtIron+ _{q}Wood+ _{q}Glue}{3} *  9 + {_{q}Anvil* 4 + _{q}Smithy's Hammer}* 3}{16}</math> and is [[softcap|softcapped]] by <math>\sqrt[2]{Strength *Smithing}</math>




* Damage scales with strength and weapon quality using the following formula: <math>Damage = 45*\sqrt{\sqrt{Strength*{q}Cleaver}/10}</math>.
* Damage scales with strength and weapon quality using the following formula: <math>Damage = 45*\sqrt{\sqrt{Strength*{q}Cleaver}/10}</math>.
==Notes==
Since it is considered an "axe" you can use it to chop trees and split woodblocks. You can even [[Mining|mine]] with it!
Block yield from logs seems to be equivalent to [[Stone Axe]], not [[Metal Axe|Metal]] or [[Woodsman's Axe|Woodman's]].
{{Game Development}}

Latest revision as of 16:50, 1 June 2024

Butcher's Cleaver
Butcher's Cleaver.png
Vital statistics
Size 1 x 1
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Primitive Tools
Object(s) Required Bar of Wrought Iron x2, Block of Wood, Bone Glue
Produced By Smithy's Hammer, Anvil
Specific Type of Sharp Tool
Required By (Sharp Tool (85): Ant Meat, Bat Wings, Beast Unborn, Bee Meat, Boreworm Meat, Cave Louse Meat, Chasm Conch Meat, Chicken Meat, Eagle Owl Meat, Entrails, Fresh Adder Hide, Fresh Aurochs Hide, Fresh Badger Hide, Fresh Bat Hide, Fresh Bear Hide, Fresh Beaver Hide, Fresh Boarhide, Fresh Boreworm Hide, Fresh Cattle Hide, Fresh Cave Angler Scales, Fresh Caverat Hide, Fresh Goat Hide, Fresh Grey Seal Hide, Fresh Hedgehog Skin, Fresh Horse Hide, Fresh Lynx Hide, Fresh Mammoth Hide, Fresh Moose Hide, Fresh Mouflon Hide, Fresh Otter Hide, Fresh Pigskin, Fresh Red Deer Hide, Fresh Reindeer Hide, Fresh Roe Deer Hide, Fresh Sheepskin, Fresh Sly Ear of the Fox, Fresh Squirrel Hide, Fresh Troll Hide, Fresh Walrus Hide, Fresh Wildgoat Hide, Fresh Wildhorse Hide, Fresh Wolf Hide, Fresh Wolverine Hide, Golden Eagle Meat, Intestines, Mallard Meat, Mohair, Mole Carcass, Opened Oyster, Oyster Pearl... further results)
Slot(s) Occupied 5L or 5R
QL10 Equipment Statistics
Damage 45
Armor Penetration 20%
Range 1
Combat Skill Melee Combat
Go to Objects

Icon keyboard.pngCraft > Clothes & Equipment > Tools > Axes > Butcher's Cleaver

Armor penetration: 20 %

Increases butchering speed. And also speeds up "slaughter" action

Quality

  • Butcher's Cleaver Quality = and is softcapped by


  • Damage scales with strength and weapon quality using the following formula: .

Notes

Since it is considered an "axe" you can use it to chop trees and split woodblocks. You can even mine with it!

Block yield from logs seems to be equivalent to Stone Axe, not Metal or Woodman's.

Game Development