|Size||1 x 1|
|Object(s) Required||Soil x4, Tree Seed*, Water (1.0 L)|
|Produced By||Treeplanter's Pot and Herbalist Table|
|Required By||Branch, Log, Scratch-Marked Bark, Stump, Treebark|
|Go to Objects|
Tree is a generic term which can refer to any of the 46 species. Following is a list of links to their pages: Alder Tree, Almond Tree, Apple Tree, Ash Tree, Aspen Tree, Bay Willow Tree, Beech Tree, Birch Tree, Birdcherry Tree, Buckthorn Tree, Cedar Tree, Cherry Tree, Chestnut Tree, Conker Tree, Cork Oak Tree, Crabapple Tree, Cypress Tree, Elm Tree, Fir Tree, Goldenchain Tree, Hazel Tree, Hornbeam Tree, Juniper Tree, King's Oak Tree, Larch Tree, Laurel Tree, Linden Tree, Maple Tree, Mulberry Tree, Oak Tree, Olive Tree, Pear Tree, Pine Tree, Plane Tree, Plum Tree, Poplar Tree, Quince Tree, Rowan Tree, Sallow Tree, Spruce Tree, Sweetgum Tree, Towercap, Walnut Tree, Whitebeam Tree, Willow Tree, Yew Tree.
To grow a tree, one needs a Treeplanter's Pot, a Herbalist Table, 1 liter of Water, 4 units of Soil, and a seed of the tree you wish to plant. Place the Soil, Water, and seed into the pot, and then place the filled pot on an herbalist table. After 1 hour and 15 minutes, the tree will either sprout or die. If it is dead, all you can do is empty the pot and start over. If it has sprouted, you will have approximately eight hours to plant it before it dies.
Take the pot, find a spot where you wish to plant it, and right click on the spot while holding the pot to get the option to plant it. The tree will steadily increase its size, but its quality, and the quality of the products gathered from it, stays the same as is determined when it is first grown (See below section: Ways to Improve...) If you chop a tree or bush down early, its logs and stump will have lower quality than the quality of the tree.
Most, if not all trees seem to take about 150 hours (a little over 6 days) to fully mature on any forest terrain. On other terrains, such as grassland, they grow much slower.
As they grow, trees convert natural tiles around them into the forest biome they're planted on. If it's not growing on a forest tile, it will create a generic type of forest called Wald.
Trees can randomly become stunted during growth. The chance to become stunted at some point during growth is determined upon planting, and is not caused (as it was in legacy Haven) by nearby items, which means that trees can be planted close together and close to other objects. Skills related to trees, such as Forestry and Druidic Rite, seem to affect stunt chance.
Stunted trees give wood of a lesser quality, limited by their growth percentage. Other products such as seeds are unaffected by this and are always of full tree quality. Logs from stunted trees also produce less blocks and boards.
Stunted trees do regenerate their resources.
Ways to Improve the Quality of Farmed Trees
- High quality Herbalist Table: You will need high quality source lumber and Finer Plant Fibre to craft a high quality Herbalist Table.
- High quality Treeplanter's Pot: Quality is softcapped by Dexterity, Masonry and Farming and dependent on the quality of the Clay, Fuel, and Kiln used. Since a recent update, most pottery products (such as the Treeplanter's Pot) will have their quality halved without the use of a Potter's Wheel. The wheel also affects the quality of the product (for better or for worse).
- High quality Water: Water quality depends on the location at which you gather it.
- High quality Soil: Just as water, Soil quality is dependent on the location you gather it at. See Finding high quality water, clay, and soil for more information.
- High quality seed: Same quality as the tree of which it was taken.
- Farming skill: The quality of the tree is softcapped by the Farming skill of the player who plants the seed in the Treeplanter's Pot.
Best matching Tree quality formula so far:
Note: This table is outdated and is in the process of being updated. If you can see any invalid entries feel free to update it.