Legacy:Curiosity
See the Curiosity Table for an automated list of all known curiosities.
Curiosity is a mechanic introduced in World 5 that allows hearthlings to develop Learning Points. It is implemented by studying peculiar objects either found or created in the game.
The Study Interface, found by pressing the second button on the character window, is where curiosities can be placed for study.
You can't study more than one curiosity of each type at the same time, but you can restudy the same curiosity as many times as you want.
The sum Mental Weight of your curiosities can't exceed your Attention Limit, which is equal to your modified Intelligence.
The quality of the curiosity is known to have an effect on the total LP gained.
The formula for the LP gained is .
Do note that not all curiosities are created equal. Cat Gold, for instance, has a very long study time; but contrary to what was first thought, it also has a low LP gain. The concept is that as the intelligence of a character rises, you will have attention to spare, so that you can also study the lesser curiosities along with the better ones (unless, of course, you're rich enough to have access to the best ones constantly). And since quality effects the potency of curiosities, as the world becomes established and item qualities begin to rise, some items may gain popularity due to their potential for quality.
An example of the quality issue is the Cone Cow versus the Dandelion. Dandelions take twice as long for the same base LP gain. However, to counter for this you can find higher than quality 10 dandelions quite easily, whereas it takes a fair amount of effort to get higher quality cone cows (planting and growing high Q trees).
Base LP should be given for the Curiosity at 10ql and for a learning ability of 100%.
I repeat, see the Curiosity Table for an automated list of all known curiosities.
Crafted Curiosities
Foraged curiosities
Name | Obtained by | Base LP | Time Required (Real Hours) | LP per Hour | Mental Weight | LP/Hr per attention point |
Bloated Bolete | 110 per*exp, Forest, Grassland | 1600 | 8 | 200 | 5 | 40 |
Chiming Bluebell | 800 per*exp, Swamp | 8000 | 24 (Please Confirm) | 7 | ||
Dandelion | 5 per*exp Grassland, Heath, Moor | 50 | 0.67 | 75 | 1 | 75 |
Dewy Lady's Mantle | Foraging a Lady's Mantle at dawn | 600 | 5 | 120 | 3 | 40 |
Edelweiß | ? per*exp Mountains | 4000 | 7 | 571.43 | 8 | 71.43 |
Frog's Crown | Foraged from mountains | 1200 (Please Confirm) | 8 | 4 | ||
Glimmermoss | Foraged from mountains, caves | 3500 | 16 | 218.75 | 5 | 43.75 |
Lady's Mantle | 80 per*exp, Swamp | 600 | 8 | 75 | 6 | 12.5 |
Peculiar Flotsam | 110 per*exp, Deep water | 3000 | 4 | 750 | 9 | 83.3 |
Royal Toadstool | 280(?) per*exp, Swamp | 600 | 3.33 | 180 | 3 | 60 |
Stalagoom | 140 per*exp, Cave | 300 | 2 | 150 | 3 | 50 |
Tangled Bramble | 351 per*exp, Mudflat | 1000 | 10 - Needs Confirmation | 100 | 3 | 33.3 |
Thorny Thistle | 121 per*exp, Mudflat | 550 | 8 | 68.75 | 2 | 34.375 |
Uncommon Snapdragon | 144 per*exp (possibly lower), Grassland, Moor, Heath | 1000 | 12:00 (confirm) | 4 | ||
Washed-up Bladderwrack | 360 per*exp (also found at 275 25*11) | 750 | 9 | 83.33 | 3 | 250 |
Other curiosities
Name | Obtained by | Base LP | Time Required (Real Hours) | LP per Hour | Mental Weight | LP/Hr per attention point |
Ant Soldiers | Raiding Ant Hill | 200 | 0.67 | 300 | 2 | 150 |
Ant Queen | Raiding Ant Hill | 500 | 1.33 | 375 | 3 | 125 |
Ant Empress | Raiding Ant Hill | 2000 | 3 | 666.7 | 6 | 111.1 |
Auroch Hair | Pulling hair from an Auroch *Dangerous* | 2000 | 48 | 52.1 | 1 | 52.1 |
Boar Tusk | Collecting bones from a Boar skeleton | 750 | 24 | 31.25 | 12 | 2.6 |
Bear Tooth | Collecting bones from a Bear skeleton | 750 | 24 (Please Confirm) | 31.3 | 25 | 1.3 |
Cat Gold | Randomly acquired while Chipping Stone / Mining | 350 | 36 | 9.7 | 2 | 4.8 |
Dark Heart | Randomly acquired while butchering Boar or Bear | 96 | 10 | |||
Deer Antlers | Collecting bones from a Deer Skeleton | 36 | 20 | |||
Emerald Dragonfly | Hunting | 800 | 4 | 200 | 2 | 100 |
Fishy Eyeball | Randomly acquired while butchering Fish | 350 | 8 | 43.8 | 3 | 14.6 |
Itsy Bitsy Spider | Randomly obtained while Foraging | 2000 | 24 | 83.3 | 6 | 13.8 |
Itsy Bitsy's Web | Randomly obtained while Foraging | 5000 | 36 | 104.2 | 10 | 10.4 |
Ladybug | Hunting | 400 | 4 | 100 | 3 | 33.3 |
The Perfect Hole | Randomly acquired while cutting cheese | 13370 | 96 | 139.27 | 15 | 9.28 |
Petrified Seashell | Randomly acquired while Mining | 750 | 60 | 16.6 | 5 | 3.32 |
Poppy Flower | Farming poppies | 500 | 16:40 (confirm) | 1 | ||
Rabid Jackalope | Randomly acquired while Hunting Rabbits | |||||
Raw Lucky Rabbit's Foot | Randomly acquired while butchering a Rabbit | 2000 | 4 | |||
River Pearl | Randomly acquired while making Boiled River Pearl Mussels | 5000 | 1 | 5000 | 15 | 333.3 |
Ruby Dragonfly | Randomly acquired while Hunting Emerald Dragonfly | 2400 | 4 | 600 | 4 | 150 |
Shocked Frog | Randomly acquired while Hunting Toads | 800 | <48 | 9 | ||
Strange Crystal | Randomly acquired while Mining (rare) | 2000 | 60 | 33.3 | 12 | 2.78 |
Strange Root | Randomly aquired when removing Stumps | 6000 | 56 (Please Confirm) | 15 | ||
Wishbone | Randomly acquired when butchering a Chicken | 1500 | 24 | 62.5 | 5 | 12.5 |
Wondrous Woodshaving | Randomly acquired while making Boards | 8000 | 40 | 200 | 12 | 16.6 |