Legacy:Attributes: Difference between revisions
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MrAnderson (talk | contribs) (Added all stat-boosting items and corrected outdated information.) |
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[[Category:Content]] | [[Category:Content]] | ||
Attributes affect many aspects of your character, and are increased by gaining [[Food Event Points]] (FEPs). See the [[FEP Table]] for a list of all foods and their FEPs. | Attributes affect many aspects of your character, and are increased by gaining [[Food Event Points]] (FEPs). See the [[FEP Table]] for a list of all foods and their FEPs. | ||
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(At quality 10:) | (At quality 10:) | ||
*[[Bear Tooth Talisman]] (+3) | *[[Bear Tooth Talisman]] (+3) | ||
*[[Merchant's Ring]] (+3) | |||
*[[Dragon Helm]] (+6) | *[[Dragon Helm]] (+6) | ||
*[[Forge Ring]] (+6) | *[[Forge Ring]] (+6) | ||
*[[Bear Cape]] (+10) | *[[Bear Cape]] (+10) | ||
*[[Thane's Ring]] (+10) | *[[Thane's Ring]] (+10) | ||
==Agility== | ==Agility== | ||
* Affects [[Travel Weariness]] | * Affects [[Travel Weariness]] when using a [[Charter Stone]]. | ||
* Decrease enemy minimum ranged damage against their perception | * Decrease enemy minimum ranged damage against their perception | ||
* Having higher agility than your opponent decreases your attack cooldowns in close combat, and increases the opponents attack cooldowns by the same amount. | * Having higher agility than your opponent decreases your attack cooldowns in close combat, and increases the opponents attack cooldowns by the same amount. | ||
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*[[Bunny Slippers]] (+2) | *[[Bunny Slippers]] (+2) | ||
*[[Cutthroat Cuirass]] (+2) | *[[Cutthroat Cuirass]] (+2) | ||
*[[Merchant's Ring]] (+3) | |||
*[[Ranger's Boots]] (+5) | *[[Ranger's Boots]] (+5) | ||
*[[Thane's Ring]] (+5) | *[[Thane's Ring]] (+5) | ||
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* In conjunction with [[Stealth]], determines the visibility and quantity of the [[scent]]s you leave behind when you commit [[Criminal Acts]]. | * In conjunction with [[Stealth]], determines the visibility and quantity of the [[scent]]s you leave behind when you commit [[Criminal Acts]]. | ||
* Affects your attention limit, thus determining the maximum amount of [[curiosity|curiosities]] you can study. | * Affects your attention limit, thus determining the maximum amount of [[curiosity|curiosities]] you can study. | ||
* Used in crafting primitive tools, such as [[Stone Axe]] and certain [[curiosities]]. | |||
Example low-tier Intelligence food: [[Roasted Perch]], [[Blueberries]], [[Roasted Fox Meat]] | Example low-tier Intelligence food: [[Roasted Perch]], [[Blueberries]], [[Roasted Fox Meat]] | ||
Example high-tier Intelligence food: [[Jorbonzola]], [[Blueberry Pie]] | Example high-tier Intelligence food: [[Jorbonzola]], [[Blueberry Pie]] | ||
===Equipment that modifies Intelligence=== | |||
(At quality 10:) | |||
*[[Fox Hat]] (+3) | |||
*[[Merchant's Ring]] (+3) | |||
*[[Lawspeaker's Robes]] (+4) | |||
*[[Ashen Robes]] (+5) | |||
*[[Occult Ring]] (+8) | |||
*[[Lawspeaker's Hat]] (+10) | |||
*[[Druid's Cloak]] (+15) | |||
==Constitution== | ==Constitution== | ||
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Example high-tier Constitution foods: [[Cow Chorizo]], [[Pumpkin Pie]], [[Apple Pie]] | Example high-tier Constitution foods: [[Cow Chorizo]], [[Pumpkin Pie]], [[Apple Pie]] | ||
===Equipment that modifies Constitution=== | |||
(At quality 10:) | |||
*[[Merchant's Ring]] (+3) | |||
==Perception== | ==Perception== | ||
* | * Used when [[Foraging]] to find foragables and the detection of criminal [[scents|Scents]] by [[Ranging]]. | ||
* Affects the quality of unbaked goods: dough is soft-capped by <math> \sqrt{Per * Cooking} </math>. | |||
* Affects the quality of unbaked goods: dough is soft-capped by sqrt | |||
* Increases your minimum ranged damage, lowered by enemy's agility. | * Increases your minimum ranged damage, lowered by enemy's agility. | ||
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Example high-tier Perception food: [[Lamb Sausages]], [[Carrot Cake]] | Example high-tier Perception food: [[Lamb Sausages]], [[Carrot Cake]] | ||
===Equipment that modifies Perception=== | |||
(At quality 10:) | |||
*[[Spruce Cap]] (+1) | |||
*[[Merchant's Ring]] (+3) | |||
*[[Spectacles]] (+5) | |||
*[[Occult Ring]] (+8) | |||
*[[Ranger's Cape]] (+10) | |||
*[[Monocle]] (+15) | |||
==Charisma== | ==Charisma== | ||
*Affects your [[authority]] gain in conjunction with [[Intelligence]]. | *Affects your [[authority]] gain in conjunction with [[Intelligence]]. | ||
*Affects the maximum number of players allowed in your [[party]] | *Affects the maximum number of players allowed in your [[party]]. | ||
*Provides a bonus when feasting at a [[Bonfire]]. | |||
Example low-tier Charisma foods: [[Grapes]], [[Roasted Mutton]], [[Raisins]] | Example low-tier Charisma foods: [[Grapes]], [[Roasted Mutton]], [[Raisins]] | ||
Example high-tier Charisma food: [[Harmesan Cheese]], [[Raisin Butter-Cake]] | Example high-tier Charisma food: [[Harmesan Cheese]], [[Raisin Butter-Cake]] | ||
===Equipment that modifies Charisma=== | |||
(At quality 10:) | |||
*[[Merchant's Ring]] (+3) | |||
*[[Bear Tooth Talisman]] (+5) | |||
*[[Thane's Ring]] (+5) | |||
*[[Lawspeaker's Hat]] (+5) | |||
*[[Lawspeaker's Robes]] (+10) | |||
*[[Party Hat]] (+10) | |||
==Dexterity== | ==Dexterity== | ||
*Affects the quality of objects crafted with [[Pottery]]. | *Affects the quality of objects crafted with [[Pottery]]. | ||
*Affects the quality of [[sausages]] and [[baking]] in conjunction with cooking. | |||
*In conjunction with Sewing, affects the quality of objects crafted with [[Cloth Making]] and [[Leather Working]]. | *In conjunction with Sewing, affects the quality of objects crafted with [[Cloth Making]] and [[Leather Working]]. | ||
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Example high-tier Dexterity food: [[Chantrelle & Onion Pirozhki]], [[Beeted Bird Breast]] | Example high-tier Dexterity food: [[Chantrelle & Onion Pirozhki]], [[Beeted Bird Breast]] | ||
===Equipment that modifies Dexterity=== | |||
(At quality 10:) | |||
*[[Chlothier's Thimble]] (+2) | |||
*[[Merchant's Ring]] (+3) | |||
==Psyche== | ==Psyche== | ||
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*Affects the crafting of specific items, such as [[Bear Tooth Talisman]], as well as all items that uses silk. | *Affects the crafting of specific items, such as [[Bear Tooth Talisman]], as well as all items that uses silk. | ||
Example low-tier Psyche food: [[Roasted Sturgeon]], [[Rat on a stick]], [[ | Example low-tier Psyche food: [[Roasted Sturgeon]], [[Rat on a stick]], [[Boiled River Pearl Mussel]] | ||
Example high-tier Psyche food: [[Butter-steamed Cavebulb]], [[Ring of Brodgar (Seafood)]], [[Wonderful Wilderness Wurst]] | Example high-tier Psyche food: [[Butter-steamed Cavebulb]], [[Ring of Brodgar (Seafood)]], [[Wonderful Wilderness Wurst]] | ||
===Equipment that modifies Psyche=== | |||
(At quality 10:) | |||
*[[Merchant's Ring]] (+3) | |||
*[[Druid's Cloak]] (+10) | |||
[[ru:Attributes]] | [[ru:Attributes]] |
Revision as of 23:04, 11 April 2016
Attributes affect many aspects of your character, and are increased by gaining Food Event Points (FEPs). See the FEP Table for a list of all foods and their FEPs.
Low-tier and High-tier food refers to the ease of acquiring such foods, rather than the FEPs they provide. Low Tier foods are those available to players without access to clay or metal.
Strength
- Affects damage inflicted by melee weapons or unarmed attacks.
- Affects Mining Ability as Pickaxes count as double their quality in the calculation.
- Affects your ability to destroy objects, by (Adventuring -> Destroy) or using a Battering Ram. Stone axe adds 1 damage, a Pickaxe adds 2 damage, and a Sledgehammer adds 4. Your damage is calculated by sqrt(Strength).
- In conjunction with Smithing, softcaps the quality of objects crafted with Metal Working and Steelmaking.
Example low-tier Strength food: Roasted Boar Meat, Pumpkin Flesh, Ant Soldiers, Roasted Brill
Example high-tier Strength food: Midnight Blue Cheese, Brodgar Blue Cheese, Big Bear Banger
Equipment that modifies Strength
(At quality 10:)
- Bear Tooth Talisman (+3)
- Merchant's Ring (+3)
- Dragon Helm (+6)
- Forge Ring (+6)
- Bear Cape (+10)
- Thane's Ring (+10)
Agility
- Affects Travel Weariness when using a Charter Stone.
- Decrease enemy minimum ranged damage against their perception
- Having higher agility than your opponent decreases your attack cooldowns in close combat, and increases the opponents attack cooldowns by the same amount.
Example low-tier Agility foods: Roasted Rabbit Meat
Example high-tier Agility food: Ring of Brodgar (Baking), Delicious Deer Dog, Honey Bun
Equipment that modifies Agility
(At quality 10:)
- Plate Armor (-10)
- Bronze Plate (-8)
- Chainmail Shirt (-5)
- Bronze Helm (-?)
- Leather Pants (-3)
- Soldier's Helmet (-3)
- Leather Armor (-1)
- Nettle Pants (-1)
- Nettle Shirt (-1)
- Soldier's Gauntlets (-1)
- Leather Boots (+1)
- Bunny Slippers (+2)
- Cutthroat Cuirass (+2)
- Merchant's Ring (+3)
- Ranger's Boots (+5)
- Thane's Ring (+5)
Intelligence
- Affects your authority gain in conjunction with Charisma.
- In conjunction with Stealth, determines the visibility and quantity of the scents you leave behind when you commit Criminal Acts.
- Affects your attention limit, thus determining the maximum amount of curiosities you can study.
- Used in crafting primitive tools, such as Stone Axe and certain curiosities.
Example low-tier Intelligence food: Roasted Perch, Blueberries, Roasted Fox Meat
Example high-tier Intelligence food: Jorbonzola, Blueberry Pie
Equipment that modifies Intelligence
(At quality 10:)
- Fox Hat (+3)
- Merchant's Ring (+3)
- Lawspeaker's Robes (+4)
- Ashen Robes (+5)
- Occult Ring (+8)
- Lawspeaker's Hat (+10)
- Druid's Cloak (+15)
Constitution
- Affects Max Hit Points.
- Affects the Stamina cost of Swimming.
Example low-tier Constitution food: Roasted Beef, Ant Pupae, Fried Egg
Example high-tier Constitution foods: Cow Chorizo, Pumpkin Pie, Apple Pie
Equipment that modifies Constitution
(At quality 10:)
- Merchant's Ring (+3)
Perception
- Used when Foraging to find foragables and the detection of criminal Scents by Ranging.
- Affects the quality of unbaked goods: dough is soft-capped by .
- Increases your minimum ranged damage, lowered by enemy's agility.
Example low-tier Perception food: Carrot, Roasted Plaice, Boiled Egg, Roasted Deer Meat
Example high-tier Perception food: Lamb Sausages, Carrot Cake
Equipment that modifies Perception
(At quality 10:)
- Spruce Cap (+1)
- Merchant's Ring (+3)
- Spectacles (+5)
- Occult Ring (+8)
- Ranger's Cape (+10)
- Monocle (+15)
Charisma
- Affects your authority gain in conjunction with Intelligence.
- Affects the maximum number of players allowed in your party.
- Provides a bonus when feasting at a Bonfire.
Example low-tier Charisma foods: Grapes, Roasted Mutton, Raisins
Example high-tier Charisma food: Harmesan Cheese, Raisin Butter-Cake
Equipment that modifies Charisma
(At quality 10:)
- Merchant's Ring (+3)
- Bear Tooth Talisman (+5)
- Thane's Ring (+5)
- Lawspeaker's Hat (+5)
- Lawspeaker's Robes (+10)
- Party Hat (+10)
Dexterity
- Affects the quality of objects crafted with Pottery.
- Affects the quality of sausages and baking in conjunction with cooking.
- In conjunction with Sewing, affects the quality of objects crafted with Cloth Making and Leather Working.
Example low-tier Dexterity foods: Roasted Chicken Meat, Chantrelles, Roach
Example high-tier Dexterity food: Chantrelle & Onion Pirozhki, Beeted Bird Breast
Equipment that modifies Dexterity
(At quality 10:)
- Chlothier's Thimble (+2)
- Merchant's Ring (+3)
Psyche
- If you drink Wine or Weißbier you will get the status effect "A Glass with a Friend" which increases Psyche by 5 and later after drinking more alcohol "A Glass to Keep the Cold Out" which increases it by 7. Smoking Tobacco also gives a temporary Psyche buff which is why it is recommended that you drink alcohol and smoke tobacco before you craft products that depend on Psyche.
- In conjunction with Smithing, affects the quality of Jewelry
- Affects the crafting of specific items, such as Bear Tooth Talisman, as well as all items that uses silk.
Example low-tier Psyche food: Roasted Sturgeon, Rat on a stick, Boiled River Pearl Mussel
Example high-tier Psyche food: Butter-steamed Cavebulb, Ring of Brodgar (Seafood), Wonderful Wilderness Wurst
Equipment that modifies Psyche
(At quality 10:)
- Merchant's Ring (+3)
- Druid's Cloak (+10)