Legacy:Mining: Difference between revisions

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==Mining Difficulty and Ore Quality==
==Mining Difficulty and Ore Quality==


When mining, certain rock walls are harder than others. If you attempt to mine a wall that is too hard for you, you will get a message along the lines of "This wall is slightly/far/much/very much too hard for you to mine". The hardness of a wall appears to be equal to the quality of ore and stone you receive from mining it. In order to mine a wall, you appear to need sqrt(Strength * Tool_Quality) >= Wall_Hardness. For example, in order to mine a quality 10 rock wall with a quality 10 stone axe or pickaxe, you would need 10 strength. Note that the pickaxe does not appear to be any stronger than a stone axe at mining, merely faster.
Ore is placed in random veins throughout the underworld. Stone and ore quality nodes are also placed in random veins throughout the underground. When these veins cross each other, ore and stone are a higher quality than 10. Hardness is also placed in random veins and has no effect on the ore or stone quality.


==In-Game Text==
==In-Game Text==

Revision as of 19:23, 3 May 2011

Mining
Mining.png
Mining
LP Cost -999
Skill(s)
Required
Stone Working
Skill(s)
Enabled
Tunneling
Hearth Magic(s) Unlocked Mine Song
Required By (95) Alabaster, Amber, Amethyst, Apatite, Arkose, Basalt, Bat Rock, Black Coal, Black Ore, Bloodstone, Boreworm Mask, Breccia, Cassiterite, Cave Battery, Cave Skewer, Cavedust, Chalcopyrite, Chert, Chitin Powder, Cinnabar, Diabase, Diamond, Diorite, Direvein, Dolomite, Eclogite, Emerald, Feldspar, Flint, Fluorospar, Fossil Collection, Gabbro, Galena, Granite, Greenschist, Heavy Earth, Horn Silver, Hornblende, Iron Ochre, Jade, Jasper, Korund, Kyanite, Lead Glance, Leaf Ore, Limestone, Malachite, Marble, Meteorite, Mica, Microlite, Mine Beam, Mine Elevator, Mine Hole, Mine Pyre, Mine Support, Molehide Pants, Moonstone, Mushrooms in Jelly, Olivine, Onyx, Opal, Ore, Orthoclase, Peacock Ore, Pegmatite, Petraglyph, Petrified Seashell, Porphyry, Pumice, Pyrite Spark, Quartz, Rhyolite, Rock Salt, Ruby, Rustroot Extract, Sandstone, Sapphire, Schist, Schrifterz, Serpentine, Shard of Conch, Silvershine, Slate, Soapstone, Sodalite, Star Shard, Stone, Strange Crystal, Sugar Diamond, Sunstone, Topaz, Turquoise, Wine Glance, Zincspar
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How to mine

To actually mine you need a mine hole or cave. Have a stone axe (slow) or pickaxe (very fast) equipped and use Adventure [A] -> Mine [M] and click on a black tile. It's best to build some fires first and take a lot of tea or water with you to regenerate your stamina.

Using a torch or Miner's helmet for light will help drastically when mining, particularly when working older mines whose ore deposits are located far away from the minehole. Note however that using a pickaxe requires both hands, thus making a miner's helm the only portable light source that can be used.

The world consists of two parts--the above-ground and the below-ground. Caves and mines all are part of the same underworld; a hearthling can tunnel from one mine or cave to another. In the underworld, if a hearthling selects 'mine' and clicks on a wall, he or she will attempt to extract ore from the tile. Whether the hearthling is able to extract ore (or stones) depends on the soak of the wall. That is to say, some wall tiles will require more strength (and/or better tools) to extract ore or rock from. If the hearthling has enough strength to mine it, the tile will be converted into floor. Ore exists in veins, so you may very well mine nothing but rock. Whether the type of ore has an impact on the soak is unclear.

Note: Because World 4 has brought an entirely new mining system there is confusion. One thing to be said, you need strength in order to mine mining spots. The higher your strength is, the faster the mining spot will be mined. Also, mining spots now contain layers, you must mine all the layers before getting to the core to get some ore. Layers can sometimes contain some stone, but mostly they have nothing.

Edit: Cave Mining (by Anaklumos)

The odds that caves have minerals are not known at this time, but if you find some metal in the cave you will most likely find it with the first dig into a tile of the wall. For you to mine a cave wall, you need to click on the wall that is not near entrance, and depending on the Q of your tool and your strength, either there will be a message from "you do not even manage to scratch that rock" to "a little to hard for you to mine" or you will start to mine that wall.

Better tool quality and better strength equals more tiles to mine available.

Mining Difficulty and Ore Quality

Ore is placed in random veins throughout the underworld. Stone and ore quality nodes are also placed in random veins throughout the underground. When these veins cross each other, ore and stone are a higher quality than 10. Hardness is also placed in random veins and has no effect on the ore or stone quality.

In-Game Text

"Gold gleams in the ground, and iron sleeps in the seam. Mother Nature gives not a sound, but my pick axe will make her scream."

Mining gives you the ability to mine metals in mines, that can be constructed at geology points.