Game Updates/Changes/2022
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Rotating Wolfdog (2022-01-16)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Rotating Wolfdog | 2022-01-16 | Wolfdog -- (New Implementations) |
Added "Wolfdog", sausage. | ||
Rotating Wolfdog | 2022-01-16 | Knarr, Snekkja, Battering Ram, Catapult -- (Key Fixes) |
Knarrs, Snekkjas, Battering Rams and Catapults, should all now refuse movements which require them to rotate into "hard" objects (houses, palisades, war flags, other siege engines, &c), thereby hopefully preventing various shenanigans with overlapping bounding boxes. | ||
Rotating Wolfdog | 2022-01-16 | <No Pages> -- (Key Fixes) |
In response to this report about butchering tedium we made it so that the maximum time required for a butchering step is capped. | ||
Rotating Wolfdog | 2022-01-16 | Village Banner -- (Key Fixes) |
Village banners belonging to dead villages should be significantly easier to bash. ... | ||
Rotating Wolfdog | 2022-01-16 | Strongbox, Wagon Station -- (Key Fixes) |
"Strongbox"es and "Wagon Station"s now require a setting time, much like houses and palisades, before reaching their full soak values. I.e. when first built they can be destroyed without much effort. | ||
Rotating Wolfdog | 2022-01-16 | Thingwall -- (Small Fixes) |
Thingwalls now project a small building obstacle immediately around themselves. | ||
Rotating Wolfdog | 2022-01-16 | Granary -- (Small Fixes) |
Substances in "Granary"(ies) now show proper tooltips. | ||
Rotating Wolfdog | 2022-01-16 | <No Pages> -- (Small Fixes) General bug fix. |
Fixed a bug by which claims would always flash when interacting with barter stands. | ||
Rotating Wolfdog | 2022-01-16 | <No Pages> -- (Small Fixes) General bug fix. |
Fixed a bug by which one could drop wagons without error message. | ||
Rotating Wolfdog | 2022-01-16 | <No Pages> -- (Small Fixes) (all drinks ?) |
Drinks now show their satiation reductions on their fluid tooltips. | ||
Rotating Wolfdog | 2022-01-16 | <No Pages> -- (Small Fixes) General bug fix. |
Fixed a critical bug with the "Heave-ho!" experience. | ||
Rotating Wolfdog | 2022-01-16 | <No Pages> -- (Small Fixes) (all tables ?) |
You can now Ctrl-Right-click on tables to open them while holding an item. | ||
Rotating Wolfdog | 2022-01-16 | <No Pages> -- (Small Fixes) General minor & ongoing UI-graphics updating. |
Redrew the standard buttons in higher resolution to better support UI-scaling. |
Raft Notified (2022-01-23)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Raft Notified | 2022-01-23 | <No Pages> -- (New Implementations) UI/Client stuff. No real proper-related available page for this. |
Added support under the "Icon Settings" menu for playing notifications upon seeing map icons. You can set a variety of sounds, and there is a flare effect on the minimap as well. | ||
Raft Notified | 2022-01-23 | Stockpile, Sorb Apple -- (New Implementations) |
Added "Sorb Apple" stockpile. | ||
Raft Notified | 2022-01-23 | Raft -- (Key Fixes) |
Added variable materials, a water wake effect, and a small bobbing-in-water animation to "Raft"s. | ||
Raft Notified | 2022-01-23 | Battering Ram -- (Key Fixes) |
Battering Rams should now generally be better at hitting things in front of them, irrespective of rotation. | ||
Raft Notified | 2022-01-23 | Catapult -- (Key Fixes) |
Catapults can fire in any direction even if their rotation in that direction is prevented. | ||
Raft Notified | 2022-01-23 | Irrlantern, Lantern -- (Small Fixes) |
Added a 2D overlay light effect to "Lantern"s and "Irrlantern"s. | ||
Raft Notified | 2022-01-23 | Grid Iron -- (Small Fixes) |
Added some rising smoke to "Grid Iron" when frying stuff on it. | ||
Raft Notified | 2022-01-23 | <No Pages> -- (Small Fixes) |
Added explanatory text to "Cut Gemstone" action. | ||
Raft Notified | 2022-01-23 | Catapult, Wrecking Ball -- (Small Fixes) |
Action menu tooltips now show HP and approximate damage on siege engines. (except ram) ... | ||
Raft Notified | 2022-01-23 | Archery Tower -- (Small Fixes) |
You can now inspect rubble left by "Archery Tower"s to see how long it will last. | ||
Raft Notified | 2022-01-23 | Archery Tower, Stone Arrow, Bone Arrow, Metal Arrow -- (Small Fixes) |
"Archery Tower"s now drop their arrows when they get destroyed. |
Whirling Radii (2022-02-13)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Whirling Radii | 2022-02-13 | Whirling Snowflake -- (New Implementations) |
Added "Whirling Snowflake", winter curiosity breezing around. | ||
Whirling Radii | 2022-02-13 | <No Pages> -- (Key Fixes) |
Added a toggle to "Display Siege Engine Radii", showing the effective ranges of all Siege Engines on screen. | ||
Whirling Radii | 2022-02-13 | <No Pages> -- (Key Fixes) |
There is now a short delay after a Siege Engine has been hit, during which it cannot be repaired. | ||
Whirling Radii | 2022-02-13 | <No Pages> -- (Key Fixes) |
It is believed that the bug previously affecting Mandrake Roots has now been solved, and that they should spawn. | ||
Whirling Radii | 2022-02-13 | <No Pages> -- (Small Fixes) |
Swans and other small animals should now be possible to rotate through using boats and such. |
Bull Ram (2022-03-20)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Bull Ram | 2022-03-20 | Bulldog -- (New Implementations) |
Added "Bulldog", sausage. | ||
Bull Ram | 2022-03-20 | Battering Ram -- (Key Fixes) |
Added variable materials to "Battering Ram", giving them visual influence from the types of wood used to construct them. | ||
Bull Ram | 2022-03-20 | War Flag, Thingwall -- (Key Fixes) |
Can place War Flags within the build exclusion zone of Thingwalls. | ||
Bull Ram | 2022-03-20 | Treeplanter's Pot -- (Small Fixes) |
Tree Pots now display the new quality of trees planted in their tooltips. | ||
Bull Ram | 2022-03-20 | Farming -- (Small Fixes) |
Can now inspect crops for quality when they are harvestable (including trellis crops). | ||
Bull Ram | 2022-03-20 | Stockpile -- (Small Fixes) |
Can place and take items at the bottom of a stockpile by holding Ctrl-Shift when using the mousewheel to transfer items. |
Sturdy Prayer (2022-04-24)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Sturdy Prayer | 2022-04-24 | Hearth Magic -- (New Implementations) |
Added "Sense Coronation Stone", Hearth Magic. Allows you to locate the Coronation Stone of the province you are currently in. | ||
Sturdy Prayer | 2022-04-24 | Ancestral Shrine, Ancestral Worship -- (New Implementations) |
Added "Memories of The Seen", ancestral prayer. Restores all Discoveries previously known by your immediate ancestor. | ||
Sturdy Prayer | 2022-04-24 | <No Pages> -- (Key Fixes) SKIPPED: General bug fix-prep. |
Pushed some logging code which may allow us to catch the famed-but-elusive nVidia crash bug in action. Try to trigger it if you can! | ||
Sturdy Prayer | 2022-04-24 | <No Pages> -- (Key Fixes) SKIPPED: General bug fix. |
Fixed a case where jumping from a ledge corner didn't work as intended, potentially causing death. | ||
Sturdy Prayer | 2022-04-24 | Custom Image Sketch -- (Small Fixes) |
Added sketches to Sturdy Beds. You can now make nice covers for them. Suggested here. |
Grub-Grub (2022-05-15)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Grub-Grub | 2022-05-15 | Grub-Grub -- (New Implementations) |
Added "Grub-Grub", survival food. | ||
Grub-Grub | 2022-05-15 | <No Pages> -- (New Implementations) SKIPPED: General graphics update. |
Added animation(s) when paving. | ||
Grub-Grub | 2022-05-15 | <No Pages> -- (Key Fixes) SKIPPED: General bug fix. (unsuccessful) |
Fixed a problem by which item outlines could linger on the equipment screen when switching between items. | ||
Grub-Grub | 2022-05-15 | <No Pages> -- (Key Fixes) SKIPPED: General bug fix. |
Fixed a problem by which combat cooldown was not properly initiated when firing ranged weapons, allowing for firing twice. | ||
Grub-Grub | 2022-05-15 | <No Pages> -- (Small Fixes) SKIPPED: General UI update. |
Added a tooltip on the progress meter to display percentage of completion. | ||
Grub-Grub | 2022-05-15 | <No Pages> -- (Small Fixes) SKIPPED: General bug fix. |
Fixed a bug by which it was possible to open multiple instances of the "Curding Tub" interface. | ||
Grub-Grub | 2022-05-15 | <No Pages> -- (Small Fixes) SKIPPED: General bug fix. |
Fixed a bug with the ancestors (bless them) asked for decals, which were then applied to the shrine, rather than sacrificed, when delivered. |
Tough Jugs (2022-06-05)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Tough Jugs | 2022-06-05 | <No Pages> -- (New Implementations) SKIPPED: General sfx update. |
Added an animation to turn and look. When the character is interacting with things, he will now turn to look at them. | ||
Tough Jugs | 2022-06-05 | Glass Jug -- (New Implementations) |
Added "Glass Jug", water vessel. Contains 5l of fluid. | ||
Tough Jugs | 2022-06-05 | Tough Root -- (New Implementations) |
Added "Tough Root", occasional drop when digging up stumps. | ||
Tough Jugs | 2022-06-05 | Root Woven Brooch -- (New Implementations) |
Added "Root Woven Brooch", gilding. | ||
Tough Jugs | 2022-06-05 | Wicker, Tough Root, Branch, Straw Twine, Wicker Basket, Wicker Picker, Wicker Breadbasket -- (New Implementations) ... Simplify/minimize after some time (a year or so). |
Added a "Wicker" resource. Currently "Tough Root"s, "Branch"es, and "Straw String" count as "Wicker". "Wicker Basket"s, "Wicker Picker"s and "Bread Basket"s now ask for wicker, rather than branches specifically. | ||
Tough Jugs | 2022-06-05 | Cattle, Goat, Sheep, Horse, Pig -- (Key Fixes) |
Cattle(large domestic animals) should no longer roam-walk through open gates. | ||
Tough Jugs | 2022-06-05 | Dovecote -- (Small Fixes) |
Can now inspect "Dove Cote"s to get an indication of how the doves are doing. | ||
Tough Jugs | 2022-06-05 | <No Pages> -- (Small Fixes) SKIPPED: General graphics update. |
Redrew the "Branch" icon in higher resolution. |
Guided Ermine (2022-06-19)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Guided Ermine | 2022-06-19 | Thatched Chair -- (New Implementations) |
Added "Thatched Chair", chair. | ||
Guided Ermine | 2022-06-19 | Ermine Cloth -- (New Implementations) |
Added "Ermine Cloth", alternative cloth, mostly for variable material purposes atm. | ||
Guided Ermine | 2022-06-19 | Cattle, Goat, Sheep, Horse, Pig, Rope -- (Key Fixes) |
Added the ability to guide animals. If you have a leashed animal, you can right-click its leash and "Guide" the animal. The animal then walks wherever you click. Other animals your guided animal hits are "Shoo":ed. Cow Bowling intensifies. Pretty sweet. Should, in retrospect, have put this ability on the animal, rather than on the leash. May fix in the future. | ||
Guided Ermine | 2022-06-19 | Cattle, Goat, Sheep, Horse, Pig -- (Key Fixes) |
Added eaten fodder quality to the tooltip on the hunger meters on domesticated animals. Can now determine the average quality of their eaten fodder. | ||
Guided Ermine | 2022-06-19 | Goat -- (Small Fixes) |
Goats now give an amount of milk more akin to sheep, rather than cows. | ||
Guided Ermine | 2022-06-19 | <No Pages> -- (Small Fixes) SKIPPED: General gfx update. |
Party list no longer uses an old layout from Legacy, meaning it no longer has unnecessarily small avatar views improperly centered. | ||
Guided Ermine | 2022-06-19 | <No Pages> -- (Small Fixes) SKIPPED: General gfx update. |
The main avatars (Upper left/right corners) no longer bleed through their frames. | ||
Guided Ermine | 2022-06-19 | <No Pages> -- (Small Fixes) SKIPPED: General gfx update. |
Similar fix for the enemy list, which now also scrolls instead of arbitrarily clipping when you have many fighting relations. | ||
Guided Ermine | 2022-06-19 | <No Pages> -- (Small Fixes) SKIPPED: General gfx update. |
Character selection list has similar fixes and also scrolls smoothly. |
Mulch Embankment (2022-07-10)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Mulch Embankment | 2022-07-10 | Embankment Scaffold -- (New Implementations) |
Added "Embankment Scaffold". Ground in front of an Embankment Scaffold can be raised higher than would otherwise be allowed, to form a ridge. Once one scaffold has been built, it can then be extended much like walls. Pretty excited to add this, and have been wanting to do so for some time. Let's see the crazy exploits you can come up with! | ||
Mulch Embankment | 2022-07-10 | Mulch, Embankment Scaffold -- (Small Fixes) |
"Mulch" can now be used as landfill. |
World 14 (2022-08-12)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
World 14 | 2022-08-12 | Hunger -- (CHARACTER & COMBAT) |
Made it so that Hunger now decays by the cube root of the effect level, rather than the square of it, causing the more powerful levels (e.g. 300% modifier) to decay significantly slower, and the lower levels of effect (e.g. 50% modifier) to decay correspondingly faster. Aiming to push functional hunger levels away from guaranteed 300%. | ||
World 14 | 2022-08-12 | Salt Crystal -- (CHARACTER & COMBAT) |
Nerfed Salt such that it works similarly to the pre-W14 hunger-level scaling: its efficacy decreases on more powerful hunger levels with the square of their power. | ||
World 14 | 2022-08-12 | Hirdsman's Sword -- (CHARACTER & COMBAT) |
Reduced armor penetration of Hirdsman's Sword from 12.5 to 7.5%. Aiming to restore a bit of the B12 combat meta. | ||
World 14 | 2022-08-12 | <No Pages> -- (INDUSTRY) |
Made changes aiming to significantly reduce the early world gain from hunting big game animals. | ||
World 14 | 2022-08-12 | <No Pages> -- (INDUSTRY) |
Reworked the mining industry to provide for more graceful progression through content. | ||
World 14 | 2022-08-12 | <No Pages> -- (INDUSTRY) |
Restored metal spiraling precisely as it used to be. But there's a twist. | ||
World 14 | 2022-08-12 | Bloom -- (INDUSTRY) |
"Bloom" now turns to "Dross" if it cools, rather than "Slag". | ||
World 14 | 2022-08-12 | <No Pages> -- (INDUSTRY) |
Rebalanced food and curiosities, attempting mostly to buff underutilized recipes. | ||
World 14 | 2022-08-12 | Cachalot -- (INDUSTRY) |
Reworked the whale spawning mechanic, aiming to reduce the reliance on simply seeing ocean tiles to find infinite whales. | ||
World 14 | 2022-08-12 | Farming -- (INDUSTRY) |
Reworked crop quality gains so that all crops should gain quality relatively uniformly, with some geographically local variance still applied. Aiming to break the reign of turnip tyranny. | ||
World 14 | 2022-08-12 | <No Pages> -- (SIEGE & REALMS) |
Added "Siege Boost" to claims. | ||
World 14 | 2022-08-12 | <No Pages> -- (SIEGE & REALMS) "Siege Boost" extended version. |
Added "Siege Boost" to claims. For each level of a new ancestral worship spell cast on a claim, the claim gains one point of "Siege Boost". Siege Boost acts as a multiplier on the amount of time a Siege Engine needs to effectively attack targets on the claim, where each point is an additional x0.5. E.g. a battering ram would need to wait 36h, rather than 24h, to attack a claim with one extra point of "Siege Boost". The first five points of "Siege Boost" are permanent, and remain forever once added. The latter five points are transient, and decay away over a few days. In summary: You can boost the siege defense of any claim, causing it to require up to 5x longer drying times on siege engines before it can be attacked. Aiming to make siege of an established base significantly more difficult. | ||
World 14 | 2022-08-12 | Realm -- (SIEGE & REALMS) |
Significantly reduced the effect of most realm buffs by factors varying from ~6 to ~2.5, aiming to reduce the necessity of a well managed realm. | ||
World 14 | 2022-08-12 | <No Pages> -- (SIEGE & REALMS) "realm buffs" extended version. |
Significantly reduced the effect of most realm buffs by factors varying from ~6 to ~2.5, aiming to reduce the necessity of a well managed realm. Backwater: Decreased max effects from 24% to 6%. Center of Learning: Decreased max effects from 15% to 6% Fecund Earth: Decreased max effects from 30% to 6% Founding Mythos: Decreased max effects from 30% to 15% Gamekeeping: Decreased max effects from 45% to 15% Heraldic Swan: Decreased max effects from 225% to 150% Land of Milk & Honey: Decreased max effects from 15% to 6% Local Cuisine: Decreased max effects from 15% to 4.5% Marriage of the Sea: Decreased fish quality bonus from 45% to 15%. The speed bonus effect to ships now applies to all ships while actually in the Realm, rather than always to ships built in the Realm. Ships in the realm now travel (up to) 24% faster, quite simply. Mountain Tradition: Decreased max effects from 15% to 3% Myth of the Bull: Decreased max effects from 30% to 6%. (Update text: Specific animals -> Livestock) Woodland Realm: Decreased tree/bush growth speed bonus from 15% to 3%. Decreased quality bonus to forest animals and forage from 7.5% and 15% to 6% flat. | ||
World 14 | 2022-08-12 | Mulberry Leaf, Silkfarming -- (MISCELLANEOUS) |
Reworked the Mulberry leaf mechanic. Mulberry leaves now have a number of "uses" when silk worms eat them, ~50. Aiming to normalize the amount of leaves provided by a single tree. | ||
World 14 | 2022-08-12 | <No Pages> -- (MISCELLANEOUS) |
Switched the "Plant" and "Empty" flower menu options on the Treeplanter's Pot so that "Plant" has hotkey 1, and "Empty" has hotkey 2, rather than the other way around. | ||
World 14 | 2022-08-12 | <No Pages> -- (MISCELLANEOUS) |
Reduced the speed of "Knarr"s in shallow water. Aiming to balance them somewhat relative to "Snekkja"s. | ||
World 14 | 2022-08-12 | <No Pages> -- (MISCELLANEOUS) |
"Parry" and "Shield Up" now actually match their documented effect, increasing their block weight with the m-factor. Unsure as to why they didn't before. | ||
World 14 | 2022-08-12 | <No Pages> -- (MISCELLANEOUS) |
Several changes, fixes, and new implementations left to the joy of discovery. | ||
World 14 | 2022-08-12 | Peat Moss, Peat -- (Newly discovered stuff) - Terrains. |
Added terrains: Peat Moss (Source of new Peat resource). | ||
World 14 | 2022-08-12 | Acacia, Acacia Pod, Black Poplar Tree, Black Poplar Catkin, Gray Alder Tree, Gray Alder Cones, Gray Alder Bough, Wych Elm Tree, Wych Elm Samara, Zelkova Tree, Zelkova Catkin -- (Newly discovered stuff) - Trees & Bushes (and related resources). |
Added trees: Acacia, Black Poplar, Gray Alder, Wych Elm, Zelkova. | ||
World 14 | 2022-08-12 | Chert, Graywacke, Serpentine -- (Newly discovered stuff) - Stones & Ores. |
Added stones: Chert, Graywacke, Serpentine. | ||
World 14 | 2022-08-12 | Reeds, Reedweave Belt, Reed Brooch -- (Newly discovered stuff) - Reeds related. (bush?) |
Added: Reeds, Reedweave Belt, Reed Brooch. | ||
World 14 | 2022-08-12 | Tinker's Throwing Axe -- (Newly discovered stuff) - Tools. |
Added: Tinker's Throwing Axe (Tool). | ||
World 14 | 2022-08-12 | Mine Pyre -- (Newly discovered stuff) - Others. |
Added: Mine Pyre. |
Camping Shovel (2022-08-17)
Patch | Date | Pages -- Remark |
---|---|---|
Change | ||
Camping Shovel | 2022-08-17 | <No Pages> -- (New Implementations) - Basic one. |
Added "Primitive Tent", portable building made from cloth. | ||
Camping Shovel | 2022-08-17 | Primitive Tent -- (New Implementations) - Extended one. |
Added "Primitive Tent", portable building made from cloth. The Primitive Tent Can be folded up, transported, and pitched again elsewhere. The Tent has to be empty to be folded up. Once the Tent has been pitched, whoever pitched it will be considered the owner of it. It is always a crime of Vandalism to enter a Tent unless the door is set as open, or unless you have party permissions to enter it. It is only a crime to enter. The Tent confers no claim protection to things inside it. It is not possible to log out inside a tent. | ||
Camping Shovel | 2022-08-17 | Tinker's Shovel -- (New Implementations) |
Added "Tinker's Shovel", a metal cast shovel inbetween wood and metal shovels. | ||
Camping Shovel | 2022-08-17 | Stockpile, Reeds -- (New Implementations) |
Added a stockpile for "Reeds". | ||
Camping Shovel | 2022-08-17 | Reed Twine -- (New Implementations) |
Added "Reed Twine", string made from "Reeds". | ||
Camping Shovel | 2022-08-17 | Mine Pyre -- (Key Fixes) |
You can now inspect "Mine Pyre"s to determine how much time they have left to burn. Their timer is currently 7 RL days. I've seen some discussion on this already, but welcome more of it. | ||
Camping Shovel | 2022-08-17 | Coracle -- (Key Fixes) |
"Coracle"s now use the Cape, rather than the Backpack, slot on the equipment screen. | ||
Camping Shovel | 2022-08-17 | Reeds, Wicker Picker -- (Small Fixes) |
"Reeds" can now be placed in "Wicker Picker"s. | ||
Camping Shovel | 2022-08-17 | Tinker's Throwing Axe -- (Small Fixes) |
"Tinker's Throwing Axe" can now use the "Cleave" attack. | ||
Camping Shovel | 2022-08-17 | Ant Empress, Ant Larvae, Ant Pupae, Ant Queen, Ant Soldiers, Aphids -- (Small Fixes) |
Reduced hunger cost from eating ants from 1‰ to 0.5‰ (that's 0.1% & 0.05% for none-dev's) | ||
Camping Shovel | 2022-08-17 | <No Pages> -- (Small Fixes) |
Reduced hunger cost from eating fish filets from 3‰ to 1‰ | ||
Camping Shovel | 2022-08-17 | <No Pages> -- (Small Fixes) SKIPPED: General bug fix. |
Should no longer be possible to drive Wheelbarrows over the "Here be Dragons"-border. |