Legacy:Foraging: Difference between revisions

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|[[Wild Windsown Weed]]
|[[Wild Windsown Weed]]
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|125-150
|125-140
|[[Four-Leaf Clover]]
|[[Four-Leaf Clover]]
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Revision as of 22:50, 19 March 2011

Foraging
Legacy-Foraging.png
LP Cost -999
Skill(s)
Required
Oral Tradition
Skill(s)
Enabled
Farming, Fishing, Hunting, Lumberjacking, Pottery, Stone Working
Hearth Magic(s) Unlocked None
Required By (124) Ambergris, Any Mushroom, Bay Bolete, Beaver Delights, Black Truffles, Black Trumpets, Bloated Bolete, Blood Stern, Blueberries, Boiled Razor Clam, Boiled Round Clam, Brown Kelp, Burrower Bean, Bush Rolls, Button Mushroom, Camomile, Candleberry, Cattail, Cattail Fibres, Cattail Head, Cattail Roots, Cattail Stew, Cave Clay, Cave Coral, Cave Lantern, Cavebulb, Chantrelles, Chewed Fibre, Chiming Bluebell, Chives, Clover, Coltsfoot, Common Starfish, Cone Gruel, Cremini Mushroom, Dandelion, Dewy Lady's Mantle, Dill, Driftkelp, Dusk Fern, Edelweiß, Edible Mushroom, Edible Seashell, Elven Lights, Escargots d'Amour, Fairy Mushroom, Field Blewits, Forager's Brooch, Four-Leaf Clover, Frog's Crown, Frogspawn, Fruitroast, Giant Puffball, Glimmermoss, Gooseneck Barnacle, Gray Clay, Green Kelp, Heartsease, Horrible Knot, Indigo Cap, Itsy Bitsy Spider, Itsy Bitsy's Web, Kvann, Lady's Mantle, Lake Snail, Lamp Stalk, Liberty Caps, Lingonberries, Mandrake Root, Marsh-Mallow, Mistletoe, Morels, Mushroom Spit, Mushroom Stuffing, Nutjerky, Onioned Escargot, Oyster, Oyster Mushroom, Parasol Mushroom, Peculiar Flotsam, Portobello Mushroom, Precious Snowflake, Rabbit Food, Rabbit Frost, Rainbow Shell, Rainbowpad, Razor Clam, River Pearl Mussel, Round Clam, Royal Toadstool, Ruby Bolete, Rustroot, Sage, Seasponge, Sleighbell, Snowtop, Spindly Taproot, Spirited Mandrake Root, Sponge, Stalagoom... further results
Go to Skills Page

This skill uses Perception and Exploration to be able to see various plants, herbs, roots and berries that you can pick. This Skill can also allow you to raid ant hills.

In-Game Text

"High and low, up above and down below. The forest is a wild larder, and the heath an untamed apothecary, for those who know where to look.

Foraging gives you the ability to find and gather wild growing herbs, mushrooms, roots and flowers, usable for a wide variety of purposes, beyond their obvious utility in medicine and cuisine. Perception and Exploration are key values when looking for anything hard to find, and a well trained Survival skill will ensure that you harvest herbs with good results.

Notes

  • The frequency of finding herbs is based on the multiplication of perception and exploration skill (commonly called Per * Exp).
  • The quality of the herbs is based on the soil it is on capped by survival skill.
  • There is a base value to start spotting foragable goods. Higher stats will increase the spotting chance, until reaching 4 times the base value.

Table of Perception x Exploration collectables

Per * Exp Item
5 Blueberries
10 Spindly Taproot
30 Stinging Nettle
60 Chantrelles
80-100 Wild Windsown Weed
125-140 Four-Leaf Clover
150~200 Bloated Bolete
250 Inkweed
250 Gray Clay
250 Candleberry
500 Rustroot
540 Cavebulb
600 Cave Clay
780 River Pearl Mussel
850 Feldspar
1250 Blood Stern















Please update or add as you find more.