Legacy:Foraging: Difference between revisions
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Woffenhorst (talk | contribs) (→Table of Perception x Exploration collectables: Added Thorny Thistle) |
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|125-140 | |125-140 |
Revision as of 02:23, 31 March 2011
This skill uses Perception and Exploration to be able to see various plants, herbs, roots and berries that you can pick. This Skill can also allow you to raid ant hills.
In-Game Text
"High and low, up above and down below. The forest is a wild larder, and the heath an untamed apothecary, for those who know where to look."
Foraging gives you the ability to find and gather wild growing herbs, mushrooms, roots and flowers, usable for a wide variety of purposes, beyond their obvious utility in medicine and cuisine. Perception and Exploration are key values when looking for anything hard to find, and a well trained Survival skill will ensure that you harvest herbs with good results.
Notes
- The frequency of finding herbs is based on the multiplication of the viewer's Perception and Exploration skills (commonly called Per * Exp).
- The quality of the herbs is based on the soil beneath it, and capped by the gatherer's Survival skill.
- There is a base value to start spotting foragable goods. Higher stats will increase the spotting chance, until reaching 4 times the base value.
Table of Perception x Exploration collectables
Per * Exp | Item |
---|---|
5 | Blueberries |
10 | Spindly Taproot |
30 | Stinging Nettle |
60 | Chantrelles |
80 | Lady's Mantle |
80-100 | Wild Windsown Weed |
121 | Thorny Thistle |
125-140 | Four-Leaf Clover |
144 | Uncommon Snapdragon |
150~200 | Bloated Bolete |
200 | Candleberry |
250 | Inkweed |
250 | Gray Clay |
280 | Royal Toadstool |
500 | Rustroot |
540 | Cavebulb |
600 | Cave Clay |
780 | River Pearl Mussel |
850 | Feldspar |
1250 | Blood Stern |
Please update or add as you find more.