Stockpile
A Stockpile is a compact storage for similar types of items, such as Stone and Soil. It can be created by left-clicking a compatible item in your inventory, then right clicking in the world to change that item into a place-able stockpile. Left clicking on the ground will place the stockpile where your mouse is.
Right clicking an existing stockpile will bring up a GUI showing how many items are in the stockpile currently, as well as the maximum amount that stockpile can hold. You cannot see which type of items are in the stockpile. For example, a Block of Wood stockpile will only show total number of blocks, NOT whether each block is Maple, Birch, etc.
Various stockpiles can hold varying amounts. For example, a soil stockpile can hold up to 250 items, while a Bark stockpile can only hold 30.
Stockpiles can also be utilized in various ways:
- A Soil stockpile placed on a Survey will be used in place of the hearthling's inventory, with dug soil being instead added to the stockpile, and soil taken from the stockpile to fill in places to raise. Stone can also be used in a similar fasion with the stone being used to fill the terrain. However, Soil will not be added to a Stone stockpile if placed on a Survey.
- If a stockpile is close enough to the hearthling while building an object, material will be taken from the stockpile for building. A building will only use stockpiles that are in a one tile radius. Even if a stockpile seems to be 2 tiles away, if atleast one pixel of that stockpile is in the radius, the materials will be used up. This radius also means stockpiles that are diagonally 1 tile away will still be used.
Note that for some stockpiles, more items can be stored in a single square. For example, only 25 bars of metal can be stored in a stockpile, but 64 bars of metal can be stored in a Cupboard. The Cupboard will also have the advantage that you can see at a glance which metals are available, and the qualities of each.
Should you use Destroy on a stockpile you will randomly scatter its contents onto the ground with every swing.
Keep in mind that stockpiles outside a claim will slowly decay. When decaying they spit out their contents the same as being destroyed. Soil stockpiles, when decaying, will spit out their Soil, which will raise the ground level if they were spat out onto bare dirt, or plowed ground or something similar.
Game Development
( Template:Patch: Patch-title "title" Not Found! )>"You can now place stockpiles with "Rummaging" permissions, rather than requiring "Vandalism", as was previously the case."