Bar of Wrought Iron: Difference between revisions

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#REDIRECT [[Legacy:Bar of Wrought Iron]]
{{infobox metaobj
| xsize = 1
| ysize = 1
| skillreq  = [[requires::Metal Working]]
| objectsreq = [[requires::Bloom]]
| producedby = [[requires::Anvil]], [[requires::Smithy's Hammer]]
}}
{{GM|$Craft|$Processing & Materials|$Smithing & Metals|$Wrought Iron}}
[[Category:Metal Bar]]
 
Wrought iron, in bar form, can be used to produce a variety of medium-grade metal goods.
 
==How to Acquire==
 
Place up to 9 [[bar of Cast Iron|bars of Cast Iron]] into the [[Finery Forge]] and fuel it with 2 [[charcoal]]s. After a few minutes, each of the cast iron left inside has a 50% chance of turning into either a [[bloom]] or [[slag]].
 
At an [[anvil]] with a [[smithy's hammer]] equipped, one unit of [[bloom]] can be converted into a bar of wrought iron with a one-in-three chance. If the bloom does not become a {{PAGENAME}}, it instead becomes a [[bar of cast iron]].
 
For a character without specific skills, this means that the inputs to a finery forge can become the following with the stated chances:
# 1-in-2 chance of becoming slag (50%).
# 1-in-3 chance of becoming cast iron (33.3%).
# 1-in-6 chance of becoming wrought iron (16.7%).
This is after one iteration. Cast iron created this way can be used in the finery forge again with identical chances as in the first iteration.
 
==Quality==
 
{{PAGENAME}} Quality = <math>\frac{_{q}Bloom * 3 + _{q}Anvil + _{q}Smithy'sHammer}{5}</math>
 
==Notes==
 
*Chances improve with specific skills, Steelmaking, Metallurgy, and Deep Artifice

Revision as of 07:58, 29 October 2015

Bar of Wrought Iron
Bar of Wrought Iron.png
Vital statistics
Size 1 x 1
Stockpile Bar of Any Metal (25)
Skill(s) RequiredSpecific needed skills.<br>The default skills every hearthling starts off with, Oral Tradition, Primitive Tools & Wilderness Survival), are ignored. Metal Working
Object(s) Required Bloom
Produced By Anvil, Smithy's Hammer
Required By (12) Bar of Steel, Brickwall, Butcher's Cleaver, Chainmail Shirt, Coinpress, Druid's Helm, Fyrdsman's Sword, Hirdsman's Helmet, Mine Hole, Steel Crucible, Winged Helmet, Wrought Iron Nugget, (Bar of Any Metal (43): Alchemist's Table, Battle Standard, Bell Fountain, Brazier, Candelabrum, Candle Crown, Cellar, Charter Stone, Coins, Coronation Stone, Fealty Stone, Flagpole, Garden Bench, Glass Blowing Rod, Grand Belt, Greenhouse, Hatrack, Kicksled, Lantern, Lantern Hanger, Lantern Stand, Metal Cabinet, Metal Lock, Metal Saucière, Mine Beam, Mine Hole, Packrack, Postbox, Royal Stool, Royal Throne, Sawmill, Seamark, Ship Dock, Sleigh, Statue of the Chieftain, Still, Stonestead, Thing Challenge, Village Buoy, Village Claim, Wagon, Wagon Station, Watermill), (Bar of Hard Metal (31): Anvil, Armored Striders, Boar Spear, Cutthroat Knuckles, Dressing Table, Finery Forge, Great Hall, Gridiron, Hussar's Wings, Large Chest, Meatgrinder, Metal Axe, Metal Plow, Metal Saw, Metal Shovel, Mine Hole, Miner's Helm, Nidbane Fetter, Nugget of Hard Metal, Ore Smelter, Pickaxe, Raider's Cap, Sawmill, Scythe, Shears, Sledgehammer, Smithy's Hammer, Snekkja, Stone Column, Stone Mansion, Woodsman's Axe), (Bar of Common Metal (10): Branding Iron, Frying Pan, Knarr, Metal Cauldron, Mine Elevator, Mine Support, Nugget of Any Metal, Nugget of Common Metal, Tinker's Shovel, Tinker's Throwing Axe)
Go to Objects

Icon keyboard.pngCraft > Processing & Materials > Smithing & Metals > Wrought Iron

Wrought iron, in bar form, can be used to produce a variety of medium-grade metal goods.

How to Acquire

Place up to 9 bars of Cast Iron into the Finery Forge and fuel it with 2 charcoals. After a few minutes, each of the cast iron left inside has a 50% chance of turning into either a bloom or slag.

At an anvil with a smithy's hammer equipped, one unit of bloom can be converted into a bar of wrought iron with a one-in-three chance. If the bloom does not become a Bar of Wrought Iron, it instead becomes a bar of cast iron.

For a character without specific skills, this means that the inputs to a finery forge can become the following with the stated chances:

  1. 1-in-2 chance of becoming slag (50%).
  2. 1-in-3 chance of becoming cast iron (33.3%).
  3. 1-in-6 chance of becoming wrought iron (16.7%).

This is after one iteration. Cast iron created this way can be used in the finery forge again with identical chances as in the first iteration.

Quality

Bar of Wrought Iron Quality =

Notes

  • Chances improve with specific skills, Steelmaking, Metallurgy, and Deep Artifice