Bar of Wrought Iron: Difference between revisions
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| objectsreq = [[requires::Bloom]] | | objectsreq = [[requires::Bloom]] | ||
| producedby = [[requires::Anvil]], [[requires::Smithy's Hammer]] | | producedby = [[requires::Anvil]], [[requires::Smithy's Hammer]] | ||
| specific = Bar of Any Metal, Bar of Common Metal, Bar of | | specific = Bar of Any Metal, Bar of Common Metal, Bar of Hard Metal | ||
}} | }} | ||
{{GM|$Craft|$Processing & Materials|$Smithing & Metals|$Wrought Iron}} | {{GM|$Craft|$Processing & Materials|$Smithing & Metals|$Wrought Iron}} |
Revision as of 15:25, 2 November 2018
Craft > Processing & Materials > Smithing & Metals > Wrought Iron
Bar of Wrought Iron is a type of metal acquired from Mining and Smelting Metal Ores using buildings such as an Ore Smelter, Crucible, or Finery Forge. Due to the inherent dangers of mining and relative scarcity of ore, all types of metal are highly sought after. A Bar of Wrought Iron can be used to craft any tool or building requiring a Bar of Hard Metal, as well as any tool or metal requiring a Bar of Common Metal.
How to Acquire
Place up to 9 Bars of Cast Iron into a Finery Forge and fuel it with 2 Coal. After a few minutes, each of the cast iron left inside has a 50% chance of turning into either a Bloom or Slag.
At an Anvil with a Smithy's Hammer equipped, one unit of Bloom can be converted into a Bar of Wrought Iron with a one-in-three chance. If the bloom does not become a Bar of Wrought Iron, it instead becomes a Bar of Cast Iron.
For a character without specific skills, this means that the inputs to a finery forge can become the following with the stated chances:
- 1-in-2 chance of becoming slag (50%).
- 1-in-3 chance of becoming cast iron (33.3%).
- 1-in-6 chance of becoming wrought iron (16.7%).
This is after one iteration. Cast iron created this way can be used in the finery forge again with identical chances as in the first iteration.
Quality
Bar of Wrought Iron Quality =
There is a chance the quality will go up or down when hammering bloom, this can be used to "spiral" or "crit" metal.
- 10% chance it will go up by 20%
- 40% chance it will go down by 20%
- 50% chance it will stay the same.
Notes
- Chances improve with specific skills, Steelmaking, Metallurgy, and Deep Artifice