Game Updates/Changes/2021: Difference between revisions

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{{SubPage_BackLink}}
[[Category:GameUpdatesPages]]
{{SubPage_BackLink|2}}
__TOC__
__TOC__
<!--
<!-- (UTF Check: "°,μ,ß") -->
00) 'Onion & Bacon'
01) 'Wind in the Willows'
02) 'Smoked Hedgedog'
03) 'Roe, Roe, Roe yer Boat'
04) 'Mushroom Circle'
05) 'Seaworthy Movement'
06) 'Ghost Apple Gelatin'
07) 'World 13'
08) 'Colorful Crucible'
09) 'Provincial Oven'
10) 'Fishing for Finery'
11) 'Pelican Pool'
12) 'Stuffed Fireplace'
13) 'Bumble Pyre'
14) 'Tar Plow'
15) 'Oyster Meteor'
16) 'Possessed Purse'
17) 'Still Brandy'
18) 'Well Planted Calvados'
19) 'Roe Stuffed Fixes'
20) 'Strawberry Turpentine'
21) 'Rocking Lemon'
22) 'Incorrupt Rabbit'
23) 'Raw Trucker'
24) 'Hungry Hat'
25) 'Ancestral Ropewalk'
26) 'Harvest Skis'
27) 'Yesteryear's Patch'
28) 'Iced Bait'
29) 'Starboard Bough'
30) 'Spy-with-Eye'
31) 'Charter Shoo'
32) 'Merry Igloo!'
-->


==== Onion & Bacon (2021-01-10) ====
===={{patch|Onion & Bacon}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Wind in the Willows (2021-01-17) ====
===={{patch|Wind in the Willows}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Smoked Hedgedog (2021-01-24) ====
===={{patch|Smoked Hedgedog}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Smoked Hedgedog
{{Patch_changes|patch = Smoked Hedgedog
| change = Added a power indicator to dungeon rooms. Rooms spawning a set number of waves of enemies, or rooms where the objective is to have all enemies dead simultaneously, have a power indicator communicating either, in the former case, how many enemies total are left, or, in the latter case, how many enemies are alive. Hopefully this communicates the objectives of these rooms a bit better.
| change = Added a power indicator to dungeon rooms. Rooms spawning a set number of waves of enemies, or rooms where the objective is to have all enemies dead simultaneously, have a power indicator communicating either, in the former case, how many enemies total are left, or, in the latter case, how many enemies are alive. Hopefully this communicates the objectives of these rooms a bit better.
| pages =  
| pages = Dungeon
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
}}
}}
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{{Patch_changes|patch = Smoked Hedgedog
{{Patch_changes|patch = Smoked Hedgedog
| change = Rooms in Ant Hills where the ants drop keys to unlock doors will cease spawning new ants once all doors have been unlocked.
| change = Rooms in Ant Hills where the ants drop keys to unlock doors will cease spawning new ants once all doors have been unlocked.
| pages =  
| pages = Ant Hill Dungeon, Dungeon
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
}}
}}
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{{Patch_changes|patch = Smoked Hedgedog
{{Patch_changes|patch = Smoked Hedgedog
| change = Rooms in Ant Hills which require a key to open have a fatter padlock on them to better communicate this.
| change = Rooms in Ant Hills which require a key to open have a fatter padlock on them to better communicate this.
| pages =  
| pages = Ant Hill Dungeon, Dungeon
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
}}
}}
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{{Patch_changes|patch = Smoked Hedgedog
{{Patch_changes|patch = Smoked Hedgedog
| change = The Ant Hill dungeon keys, opening the door to the Ant Queen by being placed in a receptacle, now have distinct graphics
| change = The Ant Hill dungeon keys, opening the door to the Ant Queen by being placed in a receptacle, now have distinct graphics
| pages =  
| pages = Ant Hill Dungeon, Dungeon
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
}}
}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Roe, Roe, Roe yer Boat (2021-01-31) ====
===={{patch|Roe, Roe, Roe yer Boat}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Mushroom Circle (2021-02-21) ====
===={{patch|Mushroom Circle}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Mushroom Circle
{{Patch_changes|patch = Mushroom Circle
| change = Wild Windsown Weeds now have a chance of being given a quality actually grown by someone, somewhere. <!--The intention being that they should function as a catch-up mechanic for crop quality, by disseminating various higher quality crops more broadly.-->
| change = Wild Windsown Weeds now have a chance of being given a quality actually grown by someone, somewhere. The intention being that they should function as a catch-up mechanic for crop quality, by disseminating various higher quality crops more broadly.
| pages = Wild Windsown Weed
| pages = Wild Windsown Weed
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Seaworthy Movement (2021-02-28) ====
===={{patch|Seaworthy Movement}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Seaworthy Movement
{{Patch_changes|patch = Seaworthy Movement
| change = Fixed <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=69808" class="postlink">a bug</a> with Churn quality being calculated wrong.
| change = Fixed [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=69808 a bug] with Churn quality being calculated wrong.
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>) General bug fix.
| remark = (<i>Small Fixes</i>) General bug fix.
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Ghost Apple Gelatin (2021-03-05) ====
===={{patch|Ghost Apple Gelatin}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Ghost Apple Gelatin
{{Patch_changes|patch = Ghost Apple Gelatin
| change = Mulberry Trees should now shed some leaf planes when picked clean. Should perhaps add this for other leaf trees as well. Suggested <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=66023" class="postlink">here</a>.
| change = Mulberry Trees should now shed some leaf planes when picked clean. Should perhaps add this for other leaf trees as well. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=66023 here].
| pages = Mulberry Tree
| pages = Mulberry Tree
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
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| change = We now save the random seeds for various dungeons, meaning that it should be possible to debug their map generators after the fact. Reporting bugged dungeon generation now more meaningful.
| change = We now save the random seeds for various dungeons, meaning that it should be possible to debug their map generators after the fact. Reporting bugged dungeon generation now more meaningful.
| pages =  
| pages =  
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>) <b>SKIPPED:</b> General bug fix.
}}
}}


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{{Patch_changes|patch = Ghost Apple Gelatin
{{Patch_changes|patch = Ghost Apple Gelatin
| change = Cattail Roots now count as (a rather bland) tuber, for cooking purposes. Suggested <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=60167" class="postlink">here</a>.
| change = Cattail Roots now count as (a rather bland) tuber, for cooking purposes. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=60167 here].
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== World 13 (2021-04-02) ====
===={{patch|World 13}}====
<!-- Real source: "Prelude: World 13" (2021-03-21) -->
<!-- Real source: "Prelude: World 13" (2021-03-21) -->


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{{Patch_changes|patch = World 13
{{Patch_changes|patch = World 13
| change = Added <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=40&t=70509" class="postlink">Thingwalls</a>.
| change = Added [//www.havenandhearth.com/forum/viewtopic.php?f=40&t=70509 Thingwalls].
| pages =  
| pages = Thingwall
| remark = (<i>FAST TRAVEL</i>)
| remark = (<i>FAST TRAVEL</i>)
}}
}}
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{{Patch_changes|patch = World 13
{{Patch_changes|patch = World 13
| change = Removed "Charter Stone"s.
| change = Removed "Charter Stone"s.
| pages =  
| pages = Charter Stone
| remark = (<i>FAST TRAVEL</i>)
| remark = (<i>FAST TRAVEL</i>)
}}
}}
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{{Patch_changes|patch = World 13
{{Patch_changes|patch = World 13
| change = <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=40&t=70509" class="postlink">Thingwalls</a> replace all previous authority objects of realms.
| change = [//www.havenandhearth.com/forum/viewtopic.php?f=40&t=70509 Thingwalls] replace all previous authority objects of realms.
| pages =  
| pages =  
| remark = (<i>REALMS</i>)
| remark = (<i>REALMS</i>)
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{{Patch_changes|patch = World 13
{{Patch_changes|patch = World 13
| change = Access to lowest cave level is no longer dependent on meteoric iron.
| change = Access to lowest cave level is no longer dependent on meteoric iron.
| pages =  
| pages = Cave, Mine Hole
| remark = (<i>METEORITES</i>)
| remark = (<i>METEORITES</i>)
}}
}}
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{{Patch_changes|patch = World 13
{{Patch_changes|patch = World 13
| change = Acre- & Ball-brick colors where swapped. {{HFL|f=47|t=70209|title=Acre and Ball clay brick colors swtiched.|date=Apr 06, 2021}}
| change = Acre- & Ball-brick colors where swapped. [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=70209 Forum]
| pages = Brick
| pages = Brick
| remark = (<i>Other stuff</i>)
}}
{{Patch_changes|patch = World 13
| change = Added Stack Furnace.
| pages = Stack Furnace
| remark = (<i>Other stuff</i>)
}}
{{Patch_changes|patch = World 13
| change = Removed Sublime Portico.
| pages = Sublime Portico
| remark = (<i>Other stuff</i>)
}}
{{Patch_changes|patch = World 13
| change = Removed Seamarks.
| pages = Seamark
| remark = (<i>Other stuff</i>)
}}
{{Patch_changes|patch = World 13
| change = New terrain: Ashland.
| pages = Terrain
| remark = (<i>Other stuff</i>)
| remark = (<i>Other stuff</i>)
}}
}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Colorful Crucible (2021-04-11) ====
===={{patch|Colorful Crucible}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Colorful Crucible
{{Patch_changes|patch = Colorful Crucible
| change = Added "Great Thingwall", experience.
| change = Added "Great Thingwall", experience.
| pages =  
| pages = Experience Points
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
}}
}}
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{{Patch_changes|patch = Colorful Crucible
{{Patch_changes|patch = Colorful Crucible
| change = Fixed <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=70050" class="postlink">an issue</a> with an unbound vertex in the Ranger's Bow.
| change = Fixed [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=70050 an issue] with an unbound vertex in the Ranger's Bow.
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>) General bug fix.
| remark = (<i>Small Fixes</i>) General bug fix.
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{{Patch_changes|patch = Colorful Crucible
{{Patch_changes|patch = Colorful Crucible
| change = "Brazier" now requires Metalworking. <!--Reported <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=70256" class="postlink">here</a>.-->
| change = "Brazier" now requires Metalworking. <!--Reported [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=70256 here].-->
| pages = Brazier
| pages = Brazier
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
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| change = Bat Dungeons should no longer spawn near Cave Entrances.
| change = Bat Dungeons should no longer spawn near Cave Entrances.
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>) General bug fix.
| remark = (<i>Small Fixes</i>) <b>SKIPPED:</b> General bug fix.
}}
}}


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{{Patch_changes|patch = Colorful Crucible
{{Patch_changes|patch = Colorful Crucible
| change = Moose can aggro and are occasionally lethal.
| change = Moose can aggro and are occasionally lethal.
| pages = Moose, Execute
| pages = Moose, Execute, Survive animal attacks
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
}}
}}
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| pages =  
| pages =  
| remark = (<i>Small Fixes</i>) General bug fix.
| remark = (<i>Small Fixes</i>) General bug fix.
}}
<!-- Assumed, non patch-notes related, additions. -->
{{Patch_changes|patch = Colorful Crucible
| change = Added: Experience "Gate Between Worlds".
| pages = Experience Points
| remark = (<i>Assumed, non patch-notes related, additions.</i>)
}}
}}


{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Provincial Oven (2021-04-18) ====
===={{patch|Provincial Oven}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Provincial Oven
{{Patch_changes|patch = Provincial Oven
| change = Added a mechanic to fuse "Gilding Rocks" and "Gilding Leaves" with others of their respective kinds. Hold a Gilding Rock/Leaf, and right-click another one. You have a 50% chance per value and item to retain that value in the end product. If you fail completely, you always retain one value chosen at random. Inspired by <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=70145" class="postlink">this</a>.
| change = Added a mechanic to fuse "Gilding Rocks" and "Gilding Leaves" with others of their respective kinds. Hold a Gilding Rock/Leaf, and right-click another one. You have a 50% chance per value and item to retain that value in the end product. If you fail completely, you always retain one value chosen at random. Inspired by [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=70145 this].
| pages =  
| pages =  
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
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{{Patch_changes|patch = Provincial Oven
{{Patch_changes|patch = Provincial Oven
| change = "Dugout"s and "Coracle"s may now traverse swamp biomes. ...<!--Suggested recently <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=70356" class="postlink">here</a>.-->
| change = "Dugout"s and "Coracle"s may now traverse swamp biomes. ...<!--Suggested recently [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=70356 here].-->
| pages = Dugout, Coracle
| pages = Dugout, Coracle
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Fishing for Finery (2021-04-25) ====
===={{patch|Fishing for Finery}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Fishing for Finery
{{Patch_changes|patch = Fishing for Finery
| change = Fishlines. The various string items previously passing for fishlines (e.g. "Spindly Taproot") are no longer the hot things to use. Instead, there are 8 new, craftable fishlines. ...<!--When fishing, a visible line is drawn between rod and float, varying in color depending on the line used. The new fishlines can be carried in "Creel"s. Old fishlines can still be used as such, but you cannot equip them again. Keep your legacy rods safe. We debated wether the new lines should themselves count as "String", and they probably should, but that has some use case problems. Please advise.-->
| change = Fishlines. The various string items previously passing for fishlines (e.g. "Spindly Taproot") are no longer the hot things to use. Instead, there are 8 new, craftable fishlines. ...<!--When fishing, a visible line is drawn between rod and float, varying in color depending on the line used. The new fishlines can be carried in "Creel"s. Old fishlines can still be used as such, but you cannot equip them again. Keep your legacy rods safe. We debated wether the new lines should themselves count as "String", and they probably should, but that has some use case problems. Please advise.-->
| pages = Bushcraft Fishline, Farmer's Fishline, Fine Fishline, Macabre Fishline, Shepherd's Fishline, Shoreline Fishline, Tanner's Fishline, Woodsman's Fishline
| pages = Primitive Casting-Rod, Bushcraft Fishline, Farmer's Fishline, Fine Fishline, Macabre Fishline, Shepherd's Fishline, Shoreline Fishline, Tanner's Fishline, Woodsman's Fishline
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
}}
}}
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{{Patch_changes|patch = Fishing for Finery
{{Patch_changes|patch = Fishing for Finery
| change = Reduced boil time of "Ash" to "Lye" by 25%. Lye/Ash/Cauldron changes somewhat inspired by <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=70374" class="postlink">this</a> rudely formulated thread. Kids these days.
| change = Reduced boil time of "Ash" to "Lye" by 25%. Lye/Ash/Cauldron changes somewhat inspired by [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=70374 this] rudely formulated thread. Kids these days.
| pages = Lye
| pages = Lye
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Pelican Pool (2021-05-02) ====
===={{patch|Pelican Pool}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Pelican Pool
{{Patch_changes|patch = Pelican Pool
| change = Greatly reduced the "Lye" cost required for "Soap Clay". <!--Suggested <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=70726" class="postlink">here</a>.-->
| change = Greatly reduced the "Lye" cost required for "Soap Clay". <!--Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=70726 here].-->
| pages = Lye, Soap Clay
| pages = Lye, Soap Clay
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Stuffed Fireplace (2021-05-09) ====
===={{patch|Stuffed Fireplace}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Stuffed Fireplace
{{Patch_changes|patch = Stuffed Fireplace
| change = You may now remove quicksilver from "Glass Pane Frame"s, using a vessel of your choice.
| change = You may now remove quicksilver from "Glass Pane Frame"s, using a vessel of your choice.
| pages = quicksilver
| pages = quicksilver, Glass Pane
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
}}
}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Bumble Pyre (2021-05-16) ====
===={{patch|Bumble Pyre}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Bumble Pyre
{{Patch_changes|patch = Bumble Pyre
| change = Gloves, but not Plate Gloves, may now be carried in belts. ...<!--Suggested <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=70935" class="postlink">here</a>.-->
| change = Gloves, but not Plate Gloves, may now be carried in belts. ...<!--Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=70935 here].-->
| pages = Poor Man's Gloves, Silk Gloves, Lynx Claw Gloves, Toolbelt, Exquisite Belt, Grand Belt, Hunter's Belt, Poor Man's Belt, Snakeskin Belt, Troll Belt
| pages = Poor Man's Gloves, Silk Gloves, Lynx Claw Gloves, Toolbelt, {{#ask:[[Category:Toolbelt|+depth=0]]|link=none}}
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
}}
}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Tar Plow (2021-05-23) ====
===={{patch|Tar Plow}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Tar Plow
{{Patch_changes|patch = Tar Plow
| change = You can now activate action menu actions (Cattle Roster, Toggles, &c) using the hotbelt.
| change = You can now activate action menu actions (Cattle Roster, Toggles, &c) using the hotbelt.
| pages =  
| pages = (UI)
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
}}
}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Oyster Meteor (2021-06-06) ====
===={{patch|Oyster Meteor}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Oyster Meteor
{{Patch_changes|patch = Oyster Meteor
| change = Fixed a <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=70397" class="postlink">small bug</a> by which any lit object could count as a fire for crafting purposes.
| change = Fixed a [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=70397 small bug] by which any lit object could count as a fire for crafting purposes.
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>) General bug fix.
| remark = (<i>Small Fixes</i>) General bug fix.
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| change = The "With Foal" text overlapped the Cattle Roster color selector in the interfaces for domestic animals. Made it a stork icon instead.
| change = The "With Foal" text overlapped the Cattle Roster color selector in the interfaces for domestic animals. Made it a stork icon instead.
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>) General bug fix.
}}
}}


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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Possessed Purse (2021-06-13) ====
===={{patch|Possessed Purse}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Possessed Purse
{{Patch_changes|patch = Possessed Purse
| change = You can now place stockpiles with "Rummaging" permissions, rather than requiring "Vandalism", as was previously the case. Report any problems.
| change = You can now place stockpiles with "Rummaging" permissions, rather than requiring "Vandalism", as was previously the case. Report any problems.
| pages = Claim, Personal Claim, Village Claim
| pages = Stockpile, Claim, Personal Claim, Village Claim
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
}}
}}
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{{Patch_changes|patch = Possessed Purse
{{Patch_changes|patch = Possessed Purse
| change = Cat Gold is now an alchemical ingredient.
| change = Cat Gold is now an alchemical ingredient.
| pages = Cat Gold
| pages = Alchemy, Cat Gold
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
}}
}}
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Still Brandy (2021-06-20) ====
===={{patch|Still Brandy}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Still Brandy
{{Patch_changes|patch = Still Brandy
| change = Added/Re-added drunkenness. When consuming alchoholic beverages, you now get a tiered buff, much like you did in Legacy Haven. <!--The buff progresses in stages from "A Glass With A Friend" to "A Glass to Keep the Cold Out" to, "A Glass Too Much" to "The Summit Attained". The various stages have varying effects, both positive and negative. The positive effects scale with the quality of the alchohol consumed. The negative effects are percentages of whatever values they affect. Also, the higher your constitution, the more alchohol you can drink. If you keep drinking beyond "The Summit Attained", that will translate into Soft HP damage. The buff wears off after 6 ingame hours. Also added a visual effect similar to those from smoking opium or hemp. The buff names were inspired by <a href="https://commons.wikimedia.org/wiki/File:The_Drunkard%27s_Progress_-_Color.jpg" class="postlink">this old picture</a>.-->
| change = Added/Re-added drunkenness. When consuming alchoholic beverages, you now get a tiered buff, much like you did in Legacy Haven. <!--The buff progresses in stages from "A Glass With A Friend" to "A Glass to Keep the Cold Out" to, "A Glass Too Much" to "The Summit Attained". The various stages have varying effects, both positive and negative. The positive effects scale with the quality of the alchohol consumed. The negative effects are percentages of whatever values they affect. Also, the higher your constitution, the more alchohol you can drink. If you keep drinking beyond "The Summit Attained", that will translate into Soft HP damage. The buff wears off after 6 ingame hours. Also added a visual effect similar to those from smoking opium or hemp. The buff names were inspired by [//commons.wikimedia.org/wiki/File:The_Drunkard%27s_Progress_-_Color.jpg this old picture].-->
| pages = Beer, Weißbier, Wine, Food Satiations
| pages = Beer, Weißbier, Wine, Food Satiations
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
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{{Patch_changes|table_close}}
{{Patch_changes|table_close}}


==== Well Planted Calvados (2021-07-18) ====
===={{patch|Well Planted Calvados}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Well Planted Calvados
{{Patch_changes|patch = Well Planted Calvados
| change = You can now get a planting preview to plant trees and bushes at whatever angles you desire, by right-clicking a sprouted Planter's Pot. Suggested <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=69926" class="postlink">here</a>, among many places. You can also Shift-Right-Click while holding a Sprouted Planter's Pot, to plant immediately, without the Flower Menu.
| change = You can now get a planting preview to plant trees and bushes at whatever angles you desire, by right-clicking a sprouted Planter's Pot. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=69926 here], among many places. You can also Shift-Right-Click while holding a Sprouted Planter's Pot, to plant immediately, without the Flower Menu.
| pages =  
| pages =  
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
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{{Patch_changes|table_close}}


==== Roe Stuffed Fixes (2021-07-25) ====
===={{patch|Roe Stuffed Fixes}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Roe Stuffed Fixes
{{Patch_changes|patch = Roe Stuffed Fixes
| change = The Wilderness Beacon spawn option in the character creation room no longer refers to charter stones, but, rather, uses the term "Spawn Secret". Reported <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=70781" class="postlink">here</a>.
| change = The Wilderness Beacon spawn option in the character creation room no longer refers to charter stones, but, rather, uses the term "Spawn Secret". Reported [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=70781 here].
| pages = Character Creation
| pages = Character Creation
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
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{{Patch_changes|table_close}}


==== Strawberry Turpentine (2021-08-01) ====
===={{patch|Strawberry Turpentine}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|table_close}}


==== Rocking Lemon (2021-08-08) ====
===={{patch|Rocking Lemon}}====


{{Patch_changes|table_open}}
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{{Patch_changes|patch = Rocking Lemon
{{Patch_changes|patch = Rocking Lemon
| change = Added "Rocking Horse", chair.
| change = Added "Rocking Horse", chair.
| pages = Rocking Chair
| pages = Rocking Horse
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
}}
}}
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{{Patch_changes|patch = Rocking Lemon
{{Patch_changes|patch = Rocking Lemon
| change = Added "Lactation" indicator to Cattle Rosters. Suggested <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=71072" class="postlink">here</a>.
| change = Added "Lactation" indicator to Cattle Rosters. Suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=71072 here].
| pages =  
| pages = Cattle Roster
| remark = (<i>Key Fixes</i>) <b>ON HOLD</b>: (Cattle, Taming. Not sure. Nothing about Cattle Roster on those pages)
| remark = (<i>Key Fixes</i>)
}}
}}


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{{Patch_changes|patch = Rocking Lemon
{{Patch_changes|patch = Rocking Lemon
| change = Reverted the loot delay change from <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=71549" class="postlink">last patch</a>. Considering.
| change = Reverted the loot delay change from [//www.havenandhearth.com/forum/viewtopic.php?f=39&t=71549 last patch]. Considering.
| pages =  
| pages =  
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
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{{Patch_changes|patch = Rocking Lemon
{{Patch_changes|patch = Rocking Lemon
| change = Fixed some small <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=71552" class="postlink">tooltip inconsistencies</a>.
| change = Fixed some small [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=71552 tooltip inconsistencies].
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>) General bug fix.
| remark = (<i>Small Fixes</i>) General bug fix.
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{{Patch_changes|patch = Rocking Lemon
{{Patch_changes|patch = Rocking Lemon
| change = Fixed <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=71543" class="postlink">a problem</a> with UI widget UIDs overflowing. (The latest client is required for this fix.)
| change = Fixed [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=71543 a problem] with UI widget UIDs overflowing. (The latest client is required for this fix.)
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>) General bug fix.
| remark = (<i>Small Fixes</i>) General bug fix.
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{{Patch_changes|table_close}}


==== Incorrupt Rabbit (2021-08-15) ====
===={{patch|Incorrupt Rabbit}}====


{{Patch_changes|table_open}}
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==== Raw Trucker (2021-09-05) ====
===={{patch|Raw Trucker}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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==== Hungry Hat (2021-09-23) ====
===={{patch|Hungry Hat}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Hungry Hat
{{Patch_changes|patch = Hungry Hat
| change = Satiations now increase and decrease 3x slower, as suggested <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=71121" class="postlink">here</a>. The main functional change of this is that you should have to eat less often.
| change = Satiations now increase and decrease 3x slower, as suggested [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=71121 here]. The main functional change of this is that you should have to eat less often.
| pages = Food Satiations
| pages = Food Satiations
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
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{{Patch_changes|patch = Hungry Hat
{{Patch_changes|patch = Hungry Hat
| change = Fixed <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=47&t=71696" class="postlink">a bug</a> with putting currency on decals.
| change = Fixed [//www.havenandhearth.com/forum/viewtopic.php?f=47&t=71696 a bug] with putting currency on decals.
| pages =  
| pages =  
| remark = (<i>Small Fixes</i>) General bug fix.
| remark = (<i>Small Fixes</i>) General bug fix.
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{{Patch_changes|table_close}}


==== Ancestral Ropewalk (2021-10-17) ====
===={{patch|Ancestral Ropewalk}}====


{{Patch_changes|table_open}}
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{{Patch_changes|table_close}}


==== Harvest Skis (2021-10-21) ====
===={{patch|Harvest Skis}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Harvest Skis
{{Patch_changes|patch = Harvest Skis
| change = The "Grind Pepper" recipe now gives, randomly, between 3 and 5 units of pepper, rather than one.
| change = The "Grind Pepper" recipe now gives, randomly, between 3 and 5 units of pepper, rather than one.
| pages = Black Pepper
| pages = Black Pepper, Dried Pepper Drupe
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
}}
}}
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{{Patch_changes|patch = Harvest Skis
{{Patch_changes|patch = Harvest Skis
| change = Saplings now die after 24 RL hours, rather than 8.
| change = Saplings now die after 24 RL hours, rather than 8.
| pages = Tree
| pages = Tree, Treeplanter's Pot
| remark = (<i>Small Fixes</i>)
| remark = (<i>Small Fixes</i>)
}}
}}
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{{Patch_changes|table_close}}


==== Yesteryear's Patch (2021-10-28) ====
===={{patch|Yesteryear's Patch}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Yesteryear's Patch
{{Patch_changes|patch = Yesteryear's Patch
| change = Added several "Yesteryear's Fruits". More below (''See forum'').
| change = Added several "Yesteryear's Fruits". More below (''ie: See related forum patch page'').
| pages = Fruit
| pages = Fruit, Yesteryear's Red Apple, Yesteryear's Pear, Yesteryear's Persimmon, Yesteryear's Plum, Yesteryear's Quince, Yesteryear's Mulberry, Yesteryear's Lemon, Yesteryear's Blackberry, Yesteryear's Blackcurrant, Yesteryear's Carob Pod, Yesteryear's Cherries, Yesteryear's Fig, Yesteryear's Gooseberry, Yesteryear's Medlar, Yesteryear's Olive, Yesteryear's Raspberry, Yesteryear's Redcurrant, Yesteryear's Seaberries, Yesteryear's Sorb Apple, Yesteryear's Wood Strawberry, Yesteryear's Crabapple
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
}}
}}
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{{Patch_changes|patch = Yesteryear's Patch
{{Patch_changes|patch = Yesteryear's Patch
| change = Red Apple, Pear, Persimmon, Plum, Quince, and Mulberry are the presently implemented fruit-bearing trees. All nut-bearing trees have been implemented. Oaks will be made nut-bearing, but are not yet implemented as such. Trees not transitioned to the new model will still work according to the old model, and simply lose their fruits during winter and spring.<br>
| change = Red Apple, Pear, Persimmon, Plum, Quince, and Mulberry are the presently implemented fruit-bearing trees (<i>other are added now to. See [[Fruit]] page.</i>).
| pages = Fruit, Yesteryear's Red Apple, Yesteryear's Pear, Yesteryear's Persimmon, Yesteryear's Plum, Yesteryear's Quince, Yesteryear's Mulberry
| remark = (<i>Key Fixes</i>)
}}
 
{{Patch_changes|patch = Yesteryear's Patch
| change = All nut-bearing trees have been implemented. Oaks will be made nut-bearing, but are not yet implemented as such. Trees not transitioned to the new model will still work according to the old model, and simply lose their fruits during winter and spring.<br>
Key takeaway: There are a lot more seeds and fruits during winter and spring, and the tree industry should suffer significantly less during those seasons.
Key takeaway: There are a lot more seeds and fruits during winter and spring, and the tree industry should suffer significantly less during those seasons.
| pages =  
| pages =  
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{{Patch_changes|table_close}}


==== Iced Bait (2021-11-07) ====
===={{patch|Iced Bait}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Iced Bait
{{Patch_changes|patch = Iced Bait
| change = Added several "Yesteryear's Fruits": Lemon, Blackberry, Black Currant, Carob Pod, Cherry, Fig, Gooseberry, Medlar, Olive, Raspberry, Red Currant, Seaberry, Sorb Apple, Wood Strawberry.
| change = Added several "Yesteryear's Fruits": Lemon, Blackberry, Black Currant, Carob Pod, Cherry, Fig, Gooseberry, Medlar, Olive, Raspberry, Red Currant, Seaberries, Sorb Apple, Wood Strawberry.
| pages = Fruit
| pages = Fruit, Yesteryear's Lemon, Yesteryear's Blackberry, Yesteryear's Blackcurrant, Yesteryear's Carob Pod, Yesteryear's Cherries, Yesteryear's Fig, Yesteryear's Gooseberry, Yesteryear's Medlar, Yesteryear's Olive, Yesteryear's Raspberry, Yesteryear's Redcurrant, Yesteryear's Seaberries, Yesteryear's Sorb Apple, Yesteryear's Wood Strawberry
| remark = (<i>New Implementations</i>)
| remark = (<i>New Implementations</i>)
}}
}}
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{{Patch_changes|table_close}}


==== Starboard Bough (2021-11-14) ====
===={{patch|Starboard Bough}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Starboard Bough
{{Patch_changes|patch = Starboard Bough
| change = Fixed the logout menu added in the <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=39&t=71874" class="postlink">last patch</a> such that it should now take effect even if you are offline. For example, if you have crashed, your KO:ed character should port home when waking up, if able.
| change = Fixed the logout menu added in the [//www.havenandhearth.com/forum/viewtopic.php?f=39&t=71874 last patch] such that it should now take effect even if you are offline. For example, if you have crashed, your KO:ed character should port home when waking up, if able.
| pages =  
| pages =  
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)
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{{Patch_changes|table_close}}


==== Spy-with-Eye (2021-11-21) ====
===={{patch|Spy-with-Eye}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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==== Charter Shoo (2021-12-05) ====
===={{patch|Charter Shoo}}====


{{Patch_changes|table_open}}
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{{Patch_changes|table_close}}


==== Merry Igloo! (2021-12-19) ====
===={{patch|Merry Igloo!}}====


{{Patch_changes|table_open}}
{{Patch_changes|table_open}}
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{{Patch_changes|patch = Merry Igloo!
{{Patch_changes|patch = Merry Igloo!
| change = Added some <a href="http://www.havenandhearth.com/forum/viewtopic.php?f=48&t=71908" class="postlink">Road building QoL</a>. A vector is now drawn between the previous Road sign, and the one you are currently placing, indicating the walk path the placement will yield. The game will by default prevent blocked roads from being built, but you can insist by holding shift.
| change = Added some [//www.havenandhearth.com/forum/viewtopic.php?f=48&t=71908 Road building QoL]. A vector is now drawn between the previous Road sign, and the one you are currently placing, indicating the walk path the placement will yield. The game will by default prevent blocked roads from being built, but you can insist by holding shift.
| pages = Wooden Roadsign, Milestone
| pages = Wooden Roadsign, Milestone
| remark = (<i>Key Fixes</i>)
| remark = (<i>Key Fixes</i>)

Latest revision as of 10:19, 18 September 2024

 ◄  Game Updates

Onion & Bacon (2021-01-10)

Patch Date Pages -- Remark
Change
Onion & Bacon 2021-01-10 Egg & Bacon -- (New Implementations)
Added "Egg & Bacon", food.
Onion & Bacon 2021-01-10 Onion Bread -- (New Implementations)
Added "Onion Bread", food.
Onion & Bacon 2021-01-10 <No Pages> -- (Key Fixes)
You can no longer Charter Stone travel with vehicles that would normally be left behind when Hearthing Home, e.g. Kicksled.
Onion & Bacon 2021-01-10 <No Pages> -- (Key Fixes)
Digging out paving tiles should now also remove any vines growing on said tile.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes) General bug fix.
Fixed a small issue with the smoke timer on meats not UI scaling correctly.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes) General bug fix.
Fixed a small issue causing the equipment screen avatar to not render correctly when moving the equipment screen outside of the main window. Some similar issues left with text rendering and whatnot.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug with area memorization of animals, by which animals thus memorized would not be saved in the roster.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug by which clicking on an icon while attempting to place a map marker would instead trigger a move order toward the icon.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes)
Dusk Fern now counts as a Salad Green.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes)
Crafting Menu icon tooltips now display the size of belts.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes)
Crafting Menu icon tooltips now display food values of chairs.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes)
Reduced Grub Pie from requiring 3x Grub to 2x.
Onion & Bacon 2021-01-10 <No Pages> -- (Small Fixes)
Reduced Running Rabbit sausage from requiring 2x Fox Meat to 1x.

Wind in the Willows (2021-01-17)

Patch Date Pages -- Remark
Change
Wind in the Willows 2021-01-17 <No Pages> -- (New Implementations)
As the sap rises with the onset of Hearthland spring, a new wind plays in its leafy crowns. Trees are now gently animated.
Wind in the Willows 2021-01-17 Prune, Plum -- (New Implementations)
Added "Prune", food. Dry Plums on a Herbalist Table.
Wind in the Willows 2021-01-17 <No Pages> -- (New Implementations) Emotes
Added "Sit Down", emote. Have a seat, any time, any place!
Wind in the Willows 2021-01-17 Green Thumb, Hearth Magic -- (New Implementations)
Added "Green Thumb", hearth magic. Cause a stunted tree to begin growing again.
Wind in the Willows 2021-01-17 <No Pages> -- (Key Fixes)
Pushed important changes related to future implementations to the "old" client branch. Custom client makers supporting old clients are encouraged to merge.
Wind in the Willows 2021-01-17 <No Pages> -- (Key Fixes)
Recipes should now indicate their required tools.
Wind in the Willows 2021-01-17 <No Pages> -- (Small Fixes) General bug fix.
Fixed a UI-scaling bug by which combat value icons would be displayed in original resolution in combat descriptions.
Wind in the Willows 2021-01-17 <No Pages> -- (Small Fixes)
Rock Dove, Magpie, Quail, Ptarmigan and Seagull Feathers now have a proper terrain object.
Wind in the Willows 2021-01-17 Yule Star, Elven Lights, Common Starfish -- (Small Fixes)
Yulestar, Elven Lights, and Starfish can now be hung on walls.
Wind in the Willows 2021-01-17 <No Pages> -- (Small Fixes)
Grave Cairn now displays runes only when someone is buried in them.
Wind in the Willows 2021-01-17 <No Pages> -- (Small Fixes)
Craft Recipes now display the name of the item being crafted in their title.
Wind in the Willows 2021-01-17 <No Pages> -- (Small Fixes)
Dryads now have a fall variant.

Smoked Hedgedog (2021-01-24)

Patch Date Pages -- Remark
Change
Smoked Hedgedog 2021-01-24 Dungeon -- (New Implementations)
Added a power indicator to dungeon rooms. Rooms spawning a set number of waves of enemies, or rooms where the objective is to have all enemies dead simultaneously, have a power indicator communicating either, in the former case, how many enemies total are left, or, in the latter case, how many enemies are alive. Hopefully this communicates the objectives of these rooms a bit better.
Smoked Hedgedog 2021-01-24 Ant Hill Dungeon, Dungeon -- (New Implementations)
Rooms in Ant Hills where the ants drop keys to unlock doors will cease spawning new ants once all doors have been unlocked.
Smoked Hedgedog 2021-01-24 Ant Hill Dungeon, Dungeon -- (New Implementations)
Rooms in Ant Hills which require a key to open have a fatter padlock on them to better communicate this.
Smoked Hedgedog 2021-01-24 <No Pages> -- (New Implementations)
You may now smoke weird meats (Ants, Cave Lice, Trolls, Chasm Conches, &c).
Smoked Hedgedog 2021-01-24 Hedgedog -- (New Implementations)
Added "Hedgedog", sausage. How this pun has gone overlooked for so long is the real mystery.
Smoked Hedgedog 2021-01-24 <No Pages> -- (Key Fixes) General bug fix.
Fixed a bug by which the combat indicator for the currently active main target wasn't working.
Smoked Hedgedog 2021-01-24 <No Pages> -- (Key Fixes)
Claims should now, as in Legacy, have a small outline, indicating their edges better.
Smoked Hedgedog 2021-01-24 <No Pages> -- (Small Fixes)
"Butcher's Surprise" now requires one cut of animal fat.
Smoked Hedgedog 2021-01-24 <No Pages> -- (Small Fixes)
You may now carry Ant Keys on your key ring.
Smoked Hedgedog 2021-01-24 Ant Hill Dungeon, Dungeon -- (Small Fixes)
The Ant Hill dungeon keys, opening the door to the Ant Queen by being placed in a receptacle, now have distinct graphics
Smoked Hedgedog 2021-01-24 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redrew the "Craft" and "Build" icons in the main action menu with higher resolution to support UI scaling.
Smoked Hedgedog 2021-01-24 <No Pages> -- (Small Fixes)
Internal disagreement as to whether "Elven Lights" and "Yule Star" should be wall items or not. Date set for pistol duel to settle the matter.

Roe, Roe, Roe yer Boat (2021-01-31)

Patch Date Pages -- Remark
Change
Roe, Roe, Roe yer Boat 2021-01-31 Roe, Fineroe, Caviar -- (New Implementations)
Added Roe/Caviar. All Fish now have a Roe particular to their type, and you randomly may get some whenever butchering them. Some fishes, e.g. Sturgeon, have a specific roe type named Caviar.
Roe, Roe, Roe yer Boat 2021-01-31 Caviar Canapé -- (New Implementations)
Added "Caviar Canapé", food.
Roe, Roe, Roe yer Boat 2021-01-31 Lardy Cake -- (New Implementations)
Added "Lardy Cake", food.
Roe, Roe, Roe yer Boat 2021-01-31 Anvil -- (Key Fixes)
Anvils now have variable materials. The textures need some work here, as the old model wasn't perfectly setup for this change, but it works.
Roe, Roe, Roe yer Boat 2021-01-31 Branch, Fire, Fireplace, Finery Forge, Kiln, Ore Smelter, Oven, Torch -- (Key Fixes)
You can now light fire items (branches, torches, &c) from most ovens and other objects with open flames.
Roe, Roe, Roe yer Boat 2021-01-31 <No Pages> -- (Small Fixes)
Meat icons in recipes now present accurate text tooltips, indicating the type of meat asked for, rather than just saying "Meat".
Roe, Roe, Roe yer Boat 2021-01-31 <No Pages> -- (Small Fixes) General bug fix.
Fixed a few selection bugs that had crept into the villager management interface since UI scaling was added.

Mushroom Circle (2021-02-21)

Patch Date Pages -- Remark
Change
Mushroom Circle 2021-02-21 Wild Windsown Weed -- (New Implementations)
Wild Windsown Weeds now have a chance of being given a quality actually grown by someone, somewhere. The intention being that they should function as a catch-up mechanic for crop quality, by disseminating various higher quality crops more broadly.
Mushroom Circle 2021-02-21 Wild Windsown Weed --
WWWs are now quality capped by Farming, rather than Survival.
Mushroom Circle 2021-02-21 Field Cairn -- (New Implementations)
Reworked/extended the plot representation. Field Cairns, used for setting local permission exceptions in villages, should now properly indicate their plots.
Mushroom Circle 2021-02-21 <No Pages> -- (New Implementations)
Added "Mushroom Kingdom", realm buff. Increases quality and quantity of mushrooms in Realms with the buff active.
Mushroom Circle 2021-02-21 <No Pages> -- (New Implementations)
Added "A Prayer for Opulence", ancestral worship prayer. Gives you one random item from the global pool of items sacrificed to the ancestors.
Mushroom Circle 2021-02-21 Splint, Hitpoints -- (New Implementations)
Added "Splint", a treatment for the "Something Broken" wound. Occupies one hand slot while active. Camomille Compress no longer heals "Something Broken".
Mushroom Circle 2021-02-21 <No Pages> -- (New Implementations)
Grave Cairns now indicate a full burial of a skeleton (including head) with a little skull on top. Grave Cairns built before this patch will all display as full burials.
Mushroom Circle 2021-02-21 Clay Cuckoo -- (New Implementations)
Added "Clay Cuckoo", curiosity. Instrument.
Mushroom Circle 2021-02-21 Crop Circle -- (Key Fixes)
Reworked Crop Circles. Rather than build a million of them, you can charge your one Crop Circle by right-clicking more Heartwood Leaves into it. They still work on an additative basis if you do want to build more of them. Inspecting the Crop Circle should give you an idea of its effect on local crops. Crop Circle effect is halved each winter, rather than the circles being removed entirely.
Mushroom Circle 2021-02-21 <No Pages> -- (Key Fixes)
Cellar bounding boxes should now be symmetrical. You can now apply locks to cellars. The original "key fix".
Mushroom Circle 2021-02-21 Churn -- (Key Fixes)
Added variable wood materials to Churn.
Mushroom Circle 2021-02-21 <No Pages> -- (Small Fixes)
Ancestors should now only ask for items discovered by someone, somewhere.
Mushroom Circle 2021-02-21 <No Pages> -- (Small Fixes)
Lanterns should now equip better to walls.
Mushroom Circle 2021-02-21 <No Pages> -- (Small Fixes) General bug fix.
Fixed a problem with a few vertices in the Loom model acting up when using bad cam.
Mushroom Circle 2021-02-21 Clay Cauldron -- (Small Fixes)
Reduced cost of Clay Cauldron from 25 to 15 clay.
Mushroom Circle 2021-02-21 Study Desk -- (Small Fixes)
Reduced cost of Study Desk from 10 to 6 boards, and from 16 to 8 wood blocks.
Mushroom Circle 2021-02-21 Thatched Bed -- (Small Fixes)
Reduced cost of Thatched Bed from 10 to 6 thatching material.
Mushroom Circle 2021-02-21 Creel, Razor Clam, Crab, Lobster, Oyster, River Pearl Mussel -- (Small Fixes)
The Creel can now hold lures, hooks, oysters, mussels, razor clams, crabs, and lobsters.

Seaworthy Movement (2021-02-28)

Patch Date Pages -- Remark
Change
Seaworthy Movement 2021-02-28 Snekkja, Knarr -- (New Implementations)
Added a "Seaworthiness" meter, active while on Ships (Knarrs & Snekkjas), displaying how much damage the vessel has currently taken. ...
Seaworthy Movement 2021-02-28 <No Pages> -- (New Implementations)
Hearth Magic tooltips now try to present costs dynamically where applicable, so bonuses and cost increases (e.g. cheaper Hearth Magics bonus from Mystic credo, increasing cost from contemplation) should now be accounted for when presenting the cost.
Seaworthy Movement 2021-02-28 <No Pages> -- (Key Fixes) General bug fix.
Fixed a problem with follow movements causing jittery movement, for example when pulling a cart after a horse. Looks much nicer now.
Seaworthy Movement 2021-02-28 <No Pages> -- (Key Fixes) General bug fix.
Probably fixed a long-standing issue with the saving of maps on windows machines, occasionally causing map segments to fail to save due to file locks.
Seaworthy Movement 2021-02-28 <No Pages> -- (Key Fixes) General ongoing UI-graphics upgrading.
Redrew the character statusbar meters, and the speedometer, to 4x resolution, to better support UI scaling.
Seaworthy Movement 2021-02-28 <No Pages> -- (Small Fixes)
Natural wonders should no longer display double map icons. The minimap object icon can now be interacted with the usual right-click, and the marker icon on the world map can be left or right clicked for marker or object interactions. Not 100% sure on the ideal function here, as there is a bit of a conceptual mismatch between minimap icons and marker icons in terms of when you want to see them and how you want to interact with them. Clicking the marker icon, for example, selects the entry in the marker list, while clicking the object icon opens the flower menu to interact with the object (i.e. pick stuff from it and the like). Could perhaps be better unified still.
Seaworthy Movement 2021-02-28 <No Pages> -- (Small Fixes)
You can now shift-ctrl-right-click to add all items of a suitable type to a map object, for example: Add all coal in inventory to a smelter. Add all woodblocks in inventory to a tarkiln. Add all fuel (branches, woodblocks &c) in inventory to a fire. Essentially this translates as an exhaustive repeat of a shift-right-click.
Seaworthy Movement 2021-02-28 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug with Churn quality being calculated wrong.
Seaworthy Movement 2021-02-28 Gooseneck Barnacle, Creel -- (Small Fixes)
Gooseneck Barnacles can now be put in Creels.

Ghost Apple Gelatin (2021-03-05)

Patch Date Pages -- Remark
Change
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (New Implementations)
Faster onset of winter proper. Snow should fall more uniformly, covering larger contigous areas of the map sooner, rather than in patchwork fashion. May have some unintended artifacts along map segment edges. Let us know how it treats you.
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (New Implementations)
Added a small chance, when mining, to excavate a boulder of the same type as the tile you are mining from.
Ghost Apple Gelatin 2021-03-05 Gem Dust -- (New Implementations)
Added "Gem Dust". Rather than crumble to Cave Dust when cut, Gems now crumble to Gem Dust instead, which is slightly better.
Ghost Apple Gelatin 2021-03-05 Gelatin -- (New Implementations)
Added "Gelatin", made from animal hides. Most recipes previously using cave jelly can now use cave jelly or gelatin.
Ghost Apple Gelatin 2021-03-05 Jelly Heart -- (New Implementations)
Added "Jelly Heart", curiosity.
Ghost Apple Gelatin 2021-03-05 Ghost Apple -- (New Implementations)
Added "Ghost Apple", winter curiosity.
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (Key Fixes)
Added client code to support a future implementation of coloring villagers in the village's member list by permission group color. Custom client makers should merge these changes.
Ghost Apple Gelatin 2021-03-05 Mulberry Tree -- (Key Fixes)
Mulberry Trees should now shed some leaf planes when picked clean. Should perhaps add this for other leaf trees as well. Suggested here.
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (Key Fixes) SKIPPED: General bug fix.
We now save the random seeds for various dungeons, meaning that it should be possible to debug their map generators after the fact. Reporting bugged dungeon generation now more meaningful.
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (Small Fixes) General bug fix.
Fixed a small problem with the outline of objects in the Snekkja's cargo bays.
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (Small Fixes)
Reduced the meat and chitin on the large ants in Anthills.
Ghost Apple Gelatin 2021-03-05 Sling -- (Small Fixes)
Slings now require prepared hides, rather than leather.
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (Small Fixes)
Slightly upped the decay time on Grand Haruspex.
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (Small Fixes)
The arrows in quivers are now turned off visually if there are no arrows in the quiver.
Ghost Apple Gelatin 2021-03-05 <No Pages> -- (Small Fixes)
Cattail Roots now count as (a rather bland) tuber, for cooking purposes. Suggested here.

World 13 (2021-04-02)

Patch Date Pages -- Remark
Change
World 13 2021-04-02 Thingwall -- (FAST TRAVEL)
Added Thingwalls.
World 13 2021-04-02 Charter Stone -- (FAST TRAVEL)
Removed "Charter Stone"s.
World 13 2021-04-02 <No Pages> -- (REALMS)
Thingwalls replace all previous authority objects of realms.
World 13 2021-04-02 <No Pages> -- (REALMS)
All raw stat bonuses have been removed from realm buffs, which now retain only their more qualitative effects.
World 13 2021-04-02 <No Pages> -- (REALMS)
The ship speed bonus from "Marriage of the Sea" is now only active for ships built in the Realm in question if the Realm has the bonus active. Ships save the Realm they were built in, so it is not a requirement that the Realm had the bonus active when the ship was built.
World 13 2021-04-02 War Flag -- (REALMS:- Additional stuff.)
Added in World 13.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Credos now increase in difficulty by 1 quest per level and credo, rather than 2 as has been the case.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced increased swim speed effect from Fisherman credo.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced increased pursuit speed effect from Hunter credo.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Reduced chance of doubling output effect from Cook credo.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced the food quality bonus effect from Cook credo.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced stone quality bonus effect from Quarryman.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced increased Lore effect from Quarryman.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced stone quality bonus effect from Miner.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced fuel quality bonus effect from Blacksmith.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced smithing quality bonus effect from Blacksmith.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced wrought iron quality bonus effect from Blacksmith.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Replaced quality bonus effect from Strider.
World 13 2021-04-02 <No Pages> -- (CREDOS)
Generally, the ambition has been to replace effects with a high degree of influence on quality progress and PvP.
World 13 2021-04-02 Cave, Mine Hole -- (METEORITES)
Access to lowest cave level is no longer dependent on meteoric iron.
World 13 2021-04-02 <No Pages> -- (MISC)
Inverted Giving/Taking hands from Barter Stands to better reflect the perspective of the owner.
World 13 2021-04-02 <No Pages> -- (MISC)
Several changes, fixes, and new implementations left to the joy of discovery.
World 13 2021-04-02 Brick -- (Other stuff)
Acre- & Ball-brick colors where swapped. Forum
World 13 2021-04-02 Stack Furnace -- (Other stuff)
Added Stack Furnace.
World 13 2021-04-02 Sublime Portico -- (Other stuff)
Removed Sublime Portico.
World 13 2021-04-02 Seamark -- (Other stuff)
Removed Seamarks.
World 13 2021-04-02 Terrain -- (Other stuff)
New terrain: Ashland.

Colorful Crucible (2021-04-11)

Patch Date Pages -- Remark
Change
Colorful Crucible 2021-04-11 Crucible -- (New Implementations)
Added variable materials to "Crucible". The Crucible can now burn both coal and ordinary fuel (e.g. wood), but some processes may require coal. We had not intended to make nuggets strictly dependent on coal.
Colorful Crucible 2021-04-11 Experience Points -- (New Implementations)
Added "Great Thingwall", experience.
Colorful Crucible 2021-04-11 Cattail Stew -- (New Implementations)
Added "Cattail Stew", food.
Colorful Crucible 2021-04-11 Roeboat -- (New Implementations)
Added "Roeboat", food.
Colorful Crucible 2021-04-11 <No Pages> -- (New Implementations)
Added a stockpile for Cattail parts.
Colorful Crucible 2021-04-11 Round Clam -- (New Implementations)
Added a stockpile for Round Clams.
Colorful Crucible 2021-04-11 <No Pages> -- (Key Fixes) General bug fix.
Fixed a bug by which characters could pick unseen herbs by the shift-click command. Several reports.
Colorful Crucible 2021-04-11 <No Pages> -- (Key Fixes)
You can now bury whole bodies, i.e. you need not wait for them to skeletize before burial.
Colorful Crucible 2021-04-11 <No Pages> -- (Key Fixes)
You can now close the inventories of another character you have opened (i.e. when stealing or taking from a dead body) using Esc.
Colorful Crucible 2021-04-11 <No Pages> -- (Key Fixes)
You will always get the message "Your ancestor was buried", even when you did the burying yourself.
Colorful Crucible 2021-04-11 Bonfire -- (Small Fixes)
Moved "Bonfire" recipe to Lawspeaking to prevent very early unlock. Legacy had a Symbel skill, which we should probably bring back.
Colorful Crucible 2021-04-11 <No Pages> -- (Small Fixes) General bug fix.
Fixed various world map bugs, among others one by which world-map zoom-levels were not invalidated on the discovery of new grids, causing gaps in the zoomed out maps. Added more debug support to hopefully catch a few other windows specific bugs.
Colorful Crucible 2021-04-11 <No Pages> -- (Small Fixes) General bug fix.
Fixed an issue with an unbound vertex in the Ranger's Bow.
Colorful Crucible 2021-04-11 Brazier -- (Small Fixes)
"Brazier" now requires Metalworking.
Colorful Crucible 2021-04-11 Plumb-Bob -- (Small Fixes)
"Plumb-Bob" now requires lead.
Colorful Crucible 2021-04-11 Wishbone -- (Small Fixes)
"Wishbone" no longer counts as Fine Bone.
Colorful Crucible 2021-04-11 <No Pages> -- (Small Fixes) SKIPPED: General bug fix.
Bat Dungeons should no longer spawn near Cave Entrances.
Colorful Crucible 2021-04-11 <No Pages> -- (Small Fixes)
The "Pitbaked Goods" recipes now take significantly longer to turn to ash, because they always did.
Colorful Crucible 2021-04-11 Moose, Execute, Survive animal attacks -- (Small Fixes)
Moose can aggro and are occasionally lethal.
Colorful Crucible 2021-04-11 <No Pages> -- (Small Fixes) General bug fix.
"Stack Furnace" now called Stack Furnace in its GUI as well.
Colorful Crucible 2021-04-11 <No Pages> -- (Small Fixes) General bug fix.
Charred Tree, Blood Stain, and Cave Rat should now have proper names in the icon settings list, rather than ???.
Colorful Crucible 2021-04-11 Experience Points -- (Assumed, non patch-notes related, additions.)
Added: Experience "Gate Between Worlds".

Provincial Oven (2021-04-18)

Patch Date Pages -- Remark
Change
Provincial Oven 2021-04-18 <No Pages> -- (New Implementations)
The world map can now display province borders with a toggle. Are you as excited about not marking province borders manually as I am?
Provincial Oven 2021-04-18 <No Pages> -- (New Implementations)
Added a mechanic to fuse "Gilding Rocks" and "Gilding Leaves" with others of their respective kinds. Hold a Gilding Rock/Leaf, and right-click another one. You have a 50% chance per value and item to retain that value in the end product. If you fail completely, you always retain one value chosen at random. Inspired by this.
Provincial Oven 2021-04-18 <No Pages> -- (New Implementations)
Added a new wound "Swamp Fever".
Provincial Oven 2021-04-18 Snake Juice -- (New Implementations)
Added "Snake Juice", medicine. Treats Adder Bites and Swamp fever.
Provincial Oven 2021-04-18 Adderfang Amulet -- (New Implementations)
Added "Adderfang Amulet", amulet made from adderfangs.
Provincial Oven 2021-04-18 Adder Skeleton -- (New Implementations)
Added "Adder Skeleton". Adders now give one Adder Skeleton, rather than two generic Bone Materials. Not good for anything particular yet, but it seemed cool.
Provincial Oven 2021-04-18 Meatgrinder -- (Key Fixes)
Added variable materials to "Meatgrinder"s. They now take color and texture from the materials they were made from.
Provincial Oven 2021-04-18 Oven -- (Key Fixes)
Added variable materials to "Oven"s. They now take color and texture from the materials they were made from.
Provincial Oven 2021-04-18 Dugout, Coracle -- (Key Fixes)
"Dugout"s and "Coracle"s may now traverse swamp biomes. ...
Provincial Oven 2021-04-18 Crucible -- (Small Fixes)
"Crucible"s are now significantly easier to destroy.
Provincial Oven 2021-04-18 <No Pages> -- (Small Fixes) General bug fix.
Fixed a small text issue in the text for "Jellyfish Sting" wound.
Provincial Oven 2021-04-18 <No Pages> -- (Small Fixes)
Galena should no longer produce lead without quality.

Fishing for Finery (2021-04-25)

Patch Date Pages -- Remark
Change
Fishing for Finery 2021-04-25 Primitive Casting-Rod, Bushcraft Fishline, Farmer's Fishline, Fine Fishline, Macabre Fishline, Shepherd's Fishline, Shoreline Fishline, Tanner's Fishline, Woodsman's Fishline -- (New Implementations)
Fishlines. The various string items previously passing for fishlines (e.g. "Spindly Taproot") are no longer the hot things to use. Instead, there are 8 new, craftable fishlines. ...
Fishing for Finery 2021-04-25 Turtle Shell Buttons -- (New Implementations)
Added "Turtle Shell Buttons", gilding.
Fishing for Finery 2021-04-25 Sly Ear of the Fox -- (New Implementations)
Added "Sly Ear of the Fox", curiosity.
Fishing for Finery 2021-04-25 Gray Grease -- (New Implementations)
Added "Gray Grease", medicine for "Beesting", "Jellyfish Sting", and "Sandflea Bites".
Fishing for Finery 2021-04-25 Finery Forge -- (Key Fixes)
Added variable materials to "Finery Forge"s. They now take color and texture from the materials they were made from. Note that this implied a slight change to the recipe, which might have interesting quality implications.
Fishing for Finery 2021-04-25 Steel Crucible -- (Key Fixes)
Added variable materials to "Steel Crucible".
Fishing for Finery 2021-04-25 <No Pages> -- (Key Fixes)
You can travel using "Thingwall"s while under the "Red-Handed" debuff. Oversight on our part. Pending. May still do this, but wanted to discuss it a bit first since it was controversial.
Fishing for Finery 2021-04-25 <No Pages> -- (Key Fixes) General bug fix.
Fixed various animation problems primarily relating to the cape. It should no longer bleed through the character when carrying things aloft, and whatnot.
Fishing for Finery 2021-04-25 Ash -- (Small Fixes)
Increased size of "Ash" heaps from 0.5 to 1 kilogram.
Fishing for Finery 2021-04-25 Cauldron, Clay Cauldron, Metal Cauldron -- (Small Fixes)
Reduced passive water consumption of lit cauldrons. One full fuel meter should now burn through half (15l) of a cauldron's water meter.
Fishing for Finery 2021-04-25 Lye -- (Small Fixes)
Reduced boil time of "Ash" to "Lye" by 25%. Lye/Ash/Cauldron changes somewhat inspired by this rudely formulated thread. Kids these days.
Fishing for Finery 2021-04-25 <No Pages> -- (Small Fixes) General graphics updating.
Cleaned up the "Primitive Casting-Rod" graphics a bit. More reasonable size, fits better in hand. 2015 resource says hello.
Fishing for Finery 2021-04-25 Rose Gold Clasps -- (Small Fixes)
Nerfed "Rose Gold Clasps" a fair bit.
Fishing for Finery 2021-04-25 <No Pages> -- (Small Fixes) General bug fix.
Fixed various client crash and map import/export bugs.
Fishing for Finery 2021-04-25 <No Pages> -- (Small Fixes)
Added a separate volume control for UI sound effects.

Pelican Pool (2021-05-02)

Patch Date Pages -- Remark
Change
Pelican Pool 2021-05-02 Pelican -- (New Implementations)
It really has been too long, thus: Added "Pelican"s, ocean birbs, spawning in small flocks on or near oceans.
Pelican Pool 2021-05-02 Fossil Lapel Pin -- (New Implementations)
Added "Fossil Lapel Pin", gilding.
Pelican Pool 2021-05-02 Adder Brooch -- (New Implementations)
Added "Adder Brooch", gilding.
Pelican Pool 2021-05-02 <No Pages> -- (Key Fixes)
The recently much maligned "global pools", controlling the distribution of certain herb spawns, have been reworked, and such herb spawns should now in general be more available. I shall not belabor the details of the new regime. Try it out!
Pelican Pool 2021-05-02 <No Pages> -- (Key Fixes)
Realms may now challenge the Thingwall in the province containing their Coronation Stone during every Thingwall challenge window. We couldn't think of a way to communicate this challenge timer exception well ingame, and it's a bit of an edge case, so you'll have to keep track yourselves for now, but, again: Realms may challenge for control of the Thingwall in their Coronation Stone province at any time when Thingwalls are possible to challenge.
Pelican Pool 2021-05-02 <No Pages> -- (Key Fixes)
Whenever you enter an Action Menu submenu using the scripted hotkeys, the hotkeys for all actions under that menu are shown over the icon, making it hopefully somewhat simpler to browse around without having to use the mouse.
Pelican Pool 2021-05-02 <No Pages> -- (Key Fixes) General bug fix.
Fixed a problem with the sound buffer being overloaded, causing the client to lag, especially in crowded scenes. Affected heavy pvp-scenes (lots of footstep sounds) in particular.
Pelican Pool 2021-05-02 Bog Turtle -- (Small Fixes)
"Bog Turtle"s no longer give an additional "Bone Material" when butchered, and thus only give their shells as bone materials.
Pelican Pool 2021-05-02 Common Starfish, Creel -- (Small Fixes)
"Starfish" can now be placed in "Creel"s.
Pelican Pool 2021-05-02 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug by which "Roast Crab" presented only as "Crab" in the satiation list.
Pelican Pool 2021-05-02 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redrew the "Emotes" icon in the Action Menu in larger scale.
Pelican Pool 2021-05-02 Lye, Soap Clay -- (Small Fixes)
Greatly reduced the "Lye" cost required for "Soap Clay".
Pelican Pool 2021-05-02 Meat-in-Jelly -- (Small Fixes)
"Meat in Jelly" now unlocks with "Hunting", rather than "Mining". Artifact from when cave jelly was the only gellant available.

Stuffed Fireplace (2021-05-09)

Patch Date Pages -- Remark
Change
Stuffed Fireplace 2021-05-09 Any Stuffing, Meat Stuffing, Mushroom Stuffing, Vegetable Stuffing -- (New Implementations)
Added "Stuffing". There are now three types of craftable stuffing: Meat, Vegetable, and Mushroom. Some recipes require stuffing.
Stuffed Fireplace 2021-05-09 Packed Pouch -- (New Implementations)
Added "Packed Pouch", a stuffed "Pelican's Pouch". Food. Bake in Fireplace or Oven.
Stuffed Fireplace 2021-05-09 Stuffed Bird -- (New Implementations)
Added "Stuffed Bird", food. Bake in Fireplace or Oven.
Stuffed Fireplace 2021-05-09 Boiled Odds -- (New Implementations)
Added "Boiled Odds", food.
Stuffed Fireplace 2021-05-09 Odds & Ends -- (New Implementations)
Added "Odds & Ends", food.
Stuffed Fireplace 2021-05-09 Nuts, Almond, Beech Nuts, Carob Pod, Chestnut, Hazelnut, King's Acorn, Oak Acorn, Walnut, Withercorn -- (New Implementations)
Added stockpile for "Nut"s. Infinite capacity... or 35, as the case may be.
Stuffed Fireplace 2021-05-09 Odd Tuber -- (New Implementations)
Added stockpile for "Odd Tuber"s. Infinite capacity... or 35, as the case may be.
Stuffed Fireplace 2021-05-09 <No Pages> -- (Key Fixes)
Map markers on the world map now present, and may be sorted and displayed by, their types. Click a type icon to toggle display.
Stuffed Fireplace 2021-05-09 quicksilver, Glass Pane -- (Key Fixes)
You may now remove quicksilver from "Glass Pane Frame"s, using a vessel of your choice.
Stuffed Fireplace 2021-05-09 Barrel, Cistern, Demijohn -- (Key Fixes)
"Barrel"s and "Cistern"s, and "Demijohn"s now present the full tooltip for their contents in their interfaces, including quality, food buffs, &c.
Stuffed Fireplace 2021-05-09 <No Pages> -- (Key Fixes)
Generic vessels now present their volume capacity in their crafting-menu tooltips.
Stuffed Fireplace 2021-05-09 Fireplace -- (Key Fixes)
Added variable materials to "Fireplace". ...
Stuffed Fireplace 2021-05-09 <No Pages> -- (Small Fixes)
If you Shift+Mousewheel over the "Display provinces" button in the world map, you can change the opacity of the overlay. Will add a tooltip explaining this at some point, but better secret than not at all.
Stuffed Fireplace 2021-05-09 <No Pages> -- (Small Fixes) Gene General minor & ongoing UI-graphics updating.ral minor & ongoing UI-graphics updating.
Redrew "Beeswax" and "Wax Candle" icons in higher resolution.
Stuffed Fireplace 2021-05-09 <No Pages> -- (Small Fixes) General minor & ongoing UI-graphics updating.
Began redrawing the various bucket icons. Did the base layer, water, and alphabetically up until "Barley Flour". Many to go.
Stuffed Fireplace 2021-05-09 Odd Tuber -- (Small Fixes)
Odd Tubers now count as a "Tuber" for recipes requiring those.

Bumble Pyre (2021-05-16)

Patch Date Pages -- Remark
Change
Bumble Pyre 2021-05-16 Bough Pyre, Wild Beehive -- (New Implementations)
Added "Bough Pyre". A lit Bough Pyre will, over the course of about 15 real life minutes, give or take, neutralize a Wild Beehive, leaving it prone to raiding. ...
Bumble Pyre 2021-05-16 Brick, Coade Clay -- (New Implementations)
Added "Coade Stone", a highly specific clay/ceramic which, in its brick form, can be used as stone.
Bumble Pyre 2021-05-16 Springtime Bumblebee -- (New Implementations)
Added "Springtime Bumblebee". Spring is upon the Hearthlands, and a new insect appears with it!
Bumble Pyre 2021-05-16 Gold Cutlery -- (New Implementations)
Added "Gold Cutlery", symbel item.
Bumble Pyre 2021-05-16 Leather purse, Silk Purse, Gemstones -- (Key Fixes)
Purses may now hold gems.
Bumble Pyre 2021-05-16 Poor Man's Gloves, Silk Gloves, Lynx Claw Gloves, Toolbelt, Exquisite Belt, Grand Belt, Hunter's Belt, Poor Man's Belt, Reedweave Belt, Snakeskin Belt, Troll Belt -- (Small Fixes)
Gloves, but not Plate Gloves, may now be carried in belts. ...
Bumble Pyre 2021-05-16 Beaver Wrist Guards -- (Small Fixes)
Beaver Gauntlets are no longer gloves.

Tar Plow (2021-05-23)

Patch Date Pages -- Remark
Change
Tar Plow 2021-05-23 Wooden Plow, Metal Plow -- (New Implementations)
Added variable materials to Wood and Metal plows. The blocks give color to the handle, and the boards/metal gives color to the blade.
Tar Plow 2021-05-23 Tar Kiln -- (Key Fixes)
You can now Shift+Right-Click "Tarkiln"s, to draw as much as you can from them as you would from a normal container. You can also use wheelbarrows to empty Tarkilns directly.
Tar Plow 2021-05-23 <No Pages> -- (Key Fixes)
Removed the randomized per-plant crop timers, meaning that all plants in a planted field should finish more or less at the same time, with the only variance being the exact time of planting. Realized that the randomization effectively delayed (elegant) harvesting to the slowest random timer, and didn't like the patchy fields resulting from that, nor how that effect would be reinforced over time, due to growth time accruing in the plants, especially in non-seed plants which can't be homogenized in a barrel or the like. Geographical variance in growth time still applies.
Tar Plow 2021-05-23 <No Pages> -- (Key Fixes)
Alchemy Elixirs which convert one wound to another should now present that information in their tooltips, rather than state generically that they heal wounds.
Tar Plow 2021-05-23 (UI) -- (Key Fixes)
You can now activate action menu actions (Cattle Roster, Toggles, &c) using the hotbelt.
Tar Plow 2021-05-23 Coracle, Dugout, Raft, Rowboat -- (Small Fixes)
"Coracle"s, "Dugout"s, "Raft"s and "Rowboat"s now all show "Seaworthiness" meters.
Tar Plow 2021-05-23 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug by which it was possible to fish at infinite distances.
Tar Plow 2021-05-23 War Flag -- (Small Fixes)
You can now inspect "War Flag"s, to get the name of the Realm that built them.
Tar Plow 2021-05-23 <No Pages> -- (Small Fixes) General graphics upgrade.
Added an animation when sealing corner posts.
Tar Plow 2021-05-23 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redraw the outline/border element used around the avatar views and the character sheet fields in higher resolution to better support UI-scaling.
Tar Plow 2021-05-23 <No Pages> -- (Small Fixes) General bug fix.
Fixed an issue with the client possibly crashing when having a high runtime.

Oyster Meteor (2021-06-06)

Patch Date Pages -- Remark
Change
Oyster Meteor 2021-06-06 Oyster Mushroom -- (New Implementations)
Added "Oyster Mushroom", mushroom growing on trees, especially beeches.
Oyster Meteor 2021-06-06 Lake Snail -- (New Implementations)
Added "Lake Snail", and with them food buffs for all snail recipes, which now take either type of snail.
Oyster Meteor 2021-06-06 <No Pages> -- (Key Fixes) General bug fix.
Fixed a problem with sketches not being possible to apply to certain objects.
Oyster Meteor 2021-06-06 <No Pages> -- (Key Fixes) General bug fix.
Fixed a problem with authority object control information not updating properly, causing relevant interfaces to display incorrect information about, for example, how many Thingwalls a Realm controlled. Affected both villages and realms.
Oyster Meteor 2021-06-06 Thingwall -- (Key Fixes)
Traveling to a Thingwall now lands you on claims with a "free" Trespass action, i.e. you leave no scent, congruent with how roads and cave entrances work.
Oyster Meteor 2021-06-06 Thingwall -- (Key Fixes)
Trespassing is no longer required to use a claimed Thingwall.
Oyster Meteor 2021-06-06 <No Pages> -- (Key Fixes)
Meteors have been activated, and should now fall with regularity.
Oyster Meteor 2021-06-06 <No Pages> -- (Small Fixes) General UI-graphics update.
Added icons to public and private realm chats, and to village chats, to help differentiate between them.
Oyster Meteor 2021-06-06 <No Pages> -- (Small Fixes) General bug fix.
Fixed a small bug by which any lit object could count as a fire for crafting purposes.
Oyster Meteor 2021-06-06 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redrew the action menu Back and Forth buttons in higher resolution. Redrew the "Help!" action menu icon in higher resolution.
Oyster Meteor 2021-06-06 Barter Pole, Barter Stand -- (Small Fixes)
Barter hands no longer block the line of sight of other barter hands, preventing them from reaching containers.
Oyster Meteor 2021-06-06 <No Pages> -- (Small Fixes)
Alchemy recipies now present the tools required for them.
Oyster Meteor 2021-06-06 <No Pages> -- (Small Fixes) General bug fix.
The "With Foal" text overlapped the Cattle Roster color selector in the interfaces for domestic animals. Made it a stork icon instead.
Oyster Meteor 2021-06-06 <No Pages> -- (Small Fixes)
Ancestors no longer request a dev shield item.
Oyster Meteor 2021-06-06 Leech -- (Small Fixes)
Adjusted the timing on leech bites to make leeches less useful in killing.

Possessed Purse (2021-06-13)

Patch Date Pages -- Remark
Change
Possessed Purse 2021-06-13 Bill of Possession -- (New Implementations)
Added "Bill of Possession". A Bill of Possession can be crafted, and attached to a carryable object, returing a stub item. The bearer of the stub item can lift and carry the designated object as if he were a rightful owner of it, e.g. able to move it off-claim. Useful for selling objects, we thought. Tooltipping a stub item will highlight the object it corresponds to.
Possessed Purse 2021-06-13 Silk Purse -- (New Implementations)
Added "Silk Purse", a larger purse item.
Possessed Purse 2021-06-13 <No Pages> -- (Key Fixes)
Boulders mined out by those with the "Miner" credo are now considered "Well-Mined", and yield such ores.
Possessed Purse 2021-06-13 Stockpile, Claim, Personal Claim, Village Claim -- (Key Fixes)
You can now place stockpiles with "Rummaging" permissions, rather than requiring "Vandalism", as was previously the case. Report any problems.
Possessed Purse 2021-06-13 <No Pages> -- (Small Fixes) General graphics fix/upgrade.
Added the drinking animation when swilling elixirs.
Possessed Purse 2021-06-13 Alchemy, Cat Gold -- (Small Fixes)
Cat Gold is now an alchemical ingredient.
Possessed Purse 2021-06-13 <No Pages> -- (Small Fixes) General graphics fix/upgrade.
Elixirs now have a unique jar icon.
Possessed Purse 2021-06-13 <No Pages> -- (Small Fixes) General graphics fix/upgrade.
Dropped boughs now visually use the tree materials appropriate to their type.

Still Brandy (2021-06-19)

Patch Date Pages -- Remark
Change
Still Brandy 2021-06-19 Beer, Weißbier, Wine, Food Satiations -- (New Implementations)
Added/Re-added drunkenness. When consuming alchoholic beverages, you now get a tiered buff, much like you did in Legacy Haven.
Still Brandy 2021-06-19 Still -- (New Implementations)
Added "Still", an object to distill liquids. Fill up with the liquid to be distilled, light up, and withdraw the destillate.
Still Brandy 2021-06-19 Brandy -- (New Implementations)
Added "Brandy", spirit made by distilling "Wine" in a "Still". Has no preferred drinking vessel for now, at least.
Still Brandy 2021-06-19 <No Pages> -- (Key Fixes) General bug fix.
Fixed a problem with the pursuit logic introduced a while back, potentially causing players to randomly come out of range of their pursued target.
Still Brandy 2021-06-19 <No Pages> -- (Key Fixes) General UI upgrading.
Added some client code in support for future improvements to tooltips. Custom client makers should merge these changes to avoid breaking in future updates.
Still Brandy 2021-06-19 Wood Strawberry -- (Small Fixes)
"Wood Strawberry" is now a "Berry", rather than a "Fruit".
Still Brandy 2021-06-19 Leech -- (Small Fixes)
You no longer get leeches when mounted in Swamps or other wetlands.
Still Brandy 2021-06-19 <No Pages> -- (Small Fixes) General UI fix/update.
Added an error message when trying to furl a ship sail without the key to the ship.
Still Brandy 2021-06-19 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redrew direction indicators for quest givers, underground quest givers, and challenges, in higher resolution, to better support UI scaling.
Still Brandy 2021-06-19 <No Pages> -- (Small Fixes) General bug fix.
May have fixed a small problem with the extended tooltips in the action menu sometimes "stuttering".
Still Brandy 2021-06-19 Catapult -- (Small Fixes)
Catapults can now, with a 24 hour charge, destroy all boats and ships, unlike previously, when they could only destroy Knarrs.

Well Planted Calvados (2021-07-18)

Patch Date Pages -- Remark
Change
Well Planted Calvados 2021-07-18 Calvados, cider -- (New Implementations)
Added "Calvados", spirit made from distilling cider.
Well Planted Calvados 2021-07-18 <No Pages> -- (Key Fixes)
You can now get a planting preview to plant trees and bushes at whatever angles you desire, by right-clicking a sprouted Planter's Pot. Suggested here, among many places. You can also Shift-Right-Click while holding a Sprouted Planter's Pot, to plant immediately, without the Flower Menu.
Well Planted Calvados 2021-07-18 <No Pages> -- (Key Fixes)
Added proper fluid tooltips to most meters (Food and drink in coops, tanning fluid meters, troughs, &c). Despite some presentation issues, I think this should help a fair bit.
Well Planted Calvados 2021-07-18 <No Pages> -- (Key Fixes) General Client thing (which still don't works on Vanilla client)
Added support for the client to keep multiple authentication cookies. The UI isn't well developed, but if you have logged in on multiple accounts you can scroll between them using the up/down keys in the account name text box on the login screen.
Well Planted Calvados 2021-07-18 <No Pages> -- (Small Fixes)
Bills of Possession can now be given names.

Roe Stuffed Fixes (2021-07-25)

Patch Date Pages -- Remark
Change
Roe Stuffed Fixes 2021-07-25 Roe Stuffing -- (New Implementations)
Added "Roe Stuffing", stuffing.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Key Fixes)
Cleaned up the cast fishing interface with proper columns and icons for "Chance To Bite" and "Chance To Land", to make the interface more understandable.
Roe Stuffed Fixes 2021-07-25 Hitching Post -- (Key Fixes)
Added variable materials to "Hitching Post"s. They now take wood color from whatever type of wood they were made from.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Key Fixes)
Buffs with attribute bonuses should now present those (e.g. "Fire & Smoke" buff from smoking pipe stuff) in their tooltips.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Key Fixes)
Tame Horses should no longer flee upon receiving any sort of damage in combat, but rather after about half their HP is gone.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Key Fixes)
Increased the base effects of distilled spirits to make them better.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Small Fixes)
Clambakes can now be made with any "Edible Seashell", rather than "River Pearl Mussel"s specifically. Added food crafting buffs to clams, mussels, &c.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Small Fixes)
Ovens will now visually show one dough or bread item, indicating what is in them.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Small Fixes)
Removed a lingering stat buff from "Woodland Realm" Realm Blessing.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Small Fixes)
Added specific barrel and bucket graphics for "Saltwater".
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug preventing you from opening multiple "Curding Tub"s.
Roe Stuffed Fixes 2021-07-25 Irrlight -- (Small Fixes)
"Irrlight"s should now show on the minimap.
Roe Stuffed Fixes 2021-07-25 Snekkja -- (Small Fixes)
Added website sketch preview to "Snekkja"s.
Roe Stuffed Fixes 2021-07-25 Character Creation -- (Small Fixes)
The Wilderness Beacon spawn option in the character creation room no longer refers to charter stones, but, rather, uses the term "Spawn Secret". Reported here.
Roe Stuffed Fixes 2021-07-25 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug by which you would keep drinking alchohol after having been knocked out from drinking alchohol. Game less or more realistic? Not sure.

Strawberry Turpentine (2021-08-01)

Patch Date Pages -- Remark
Change
Strawberry Turpentine 2021-08-01 Terebinth Sap, Terebinth Tree, Sap Tap -- (New Implementations)
Added "Terebinth Sap". Can be extracted from "Terebinth" trees using a "Sap Tap".
Strawberry Turpentine 2021-08-01 Turpentine, Still -- (New Implementations)
Added "Turpentine". Can be distilled from "Terebinth Sap" using a "Still".
Strawberry Turpentine 2021-08-01 Wood Polish, Rocking Chair, Dressing Table -- (New Implementations)
Added "Wood Polish", made from "Wax" and "Turpentine", and now required for "Rocking Chair" and "Dressing Table".
Strawberry Turpentine 2021-08-01 Pick Axe -- (Key Fixes)
The "Pick Axe" can now be used as a weapon, counting as an edged weapon to use axe-style attacks like "Chop".
Strawberry Turpentine 2021-08-01 <No Pages> -- (Key Fixes)
There is now a brief cooldown per item when stealing from another unconscious player. The effect does not apply when stealing from characters which have been dead for more than ~3 minutes.
Strawberry Turpentine 2021-08-01 Hirdsman's Sword -- (Small Fixes)
Increased "Hirdsword" range from 1.0 to 1.2.
Strawberry Turpentine 2021-08-01 Cutblade -- (Small Fixes)
Increased "Cutblade" range from 1.0 to 1.5.
Strawberry Turpentine 2021-08-01 Fyrdsman's Sword -- (Small Fixes)
Increased "Fyrdsword" base damage from 80 to 100.
Strawberry Turpentine 2021-08-01 Fyrdsman's Sword -- (Small Fixes)
Reduced "Fyrdsword" cost from 2 "Block of Wood" to 1.
Strawberry Turpentine 2021-08-01 <No Pages> -- (Small Fixes)
Weapon tooltips now present the range of the weapon.
Strawberry Turpentine 2021-08-01 <No Pages> -- (Small Fixes) General bug fix.
Fixed an obscure "out of memory"-issue.

Rocking Lemon (2021-08-08)

Patch Date Pages -- Remark
Change
Rocking Lemon 2021-08-08 <No Pages> -- (New Implementations) General UI upgrade.
Added a notification when entering a new province.
Rocking Lemon 2021-08-08 Rocking Horse -- (New Implementations)
Added "Rocking Horse", chair.
Rocking Lemon 2021-08-08 Spinning Top -- (New Implementations)
Added "Spinning Top", curiosity.
Rocking Lemon 2021-08-08 Lemon, Medlar, Persimmon -- (New Implementations)
Added stockpiles for "Lemon"s, "Medlar"s, and "Persimmon"s.
Rocking Lemon 2021-08-08 <No Pages> -- (New Implementations) Unspecific change. (was gates experience, I think)
Added one new experience.
Rocking Lemon 2021-08-08 Cattle Roster -- (Key Fixes)
Added "Lactation" indicator to Cattle Rosters. Suggested here.
Rocking Lemon 2021-08-08 Still, Water, Salt Water -- (Key Fixes)
You can now distill "Salt Water" to normal "Water".
Rocking Lemon 2021-08-08 <No Pages> -- (Key Fixes)
Reverted the loot delay change from last patch. Considering.
Rocking Lemon 2021-08-08 <No Pages> -- (Small Fixes) General bug fix.
Fixed some small tooltip inconsistencies.
Rocking Lemon 2021-08-08 <No Pages> -- (Small Fixes) General bug fix.
Fixed a problem with UI widget UIDs overflowing. (The latest client is required for this fix.)
Rocking Lemon 2021-08-08 <No Pages> -- (Small Fixes) General bug fix.
Fixed a small problem with "Follow" working despite target and follower being on different cave levels.
Rocking Lemon 2021-08-08 Rocking Chair, Wood Polish -- (Small Fixes)
"Rocking Chair" no longer requires "Wood Polish".
Rocking Lemon 2021-08-08 Pelican -- (Small Fixes)
Fleeing "Pelican"s can now be caught alive, much like "Swan"s.

Incorrupt Rabbit (2021-08-15)

Patch Date Pages -- Remark
Change
Incorrupt Rabbit 2021-08-15 Rabbit's Foot Necklace -- (New Implementations)
Added "Rabbit's Foot Necklace", amulet.
Incorrupt Rabbit 2021-08-15 <No Pages> -- (New Implementations) Unspecific item. (...)
Added one new curiosity.
Incorrupt Rabbit 2021-08-15 Bronze Sword -- (Small Fixes)
Increased "Bronze Sword" armor penetration from 7.5 to 12.5.
Incorrupt Rabbit 2021-08-15 Hirdsman's Sword -- (Small Fixes)
Increased "Hirdsman's Sword" armor penetration from 5 to 12.5.

Raw Trucker (2021-09-05)

Patch Date Pages -- Remark
Change
Raw Trucker 2021-09-05 Parchment -- (New Implementations)
Added "Decals". Hold most any item (not other decals, you fool!), and right-click a blank parchment, to get the option to make a "Decal" with that item's image on it. Decals can be attached to all carryable objects. We meant to allow them on stockpiles as well, but that was somewhat problematic(tm). Will hopefully fix in the future. Cupboard signs, thus implemented.
Raw Trucker 2021-09-05 Thingwall -- (Siege & Realms)
Thingwalls no longer have any authority drain, and controlling them should always be a net positive.
Raw Trucker 2021-09-05 War Flag -- (Siege & Realms)
War Flags should now continously check for line of sight to the Thingwall, meaning that fixed structures between a War Flag and a Thingwall will always interrupt the War Flag's deployment. This was always intended to be so, but apparently this key feature was accidentally lost along the way. Another win for the Seatribe team.
Raw Trucker 2021-09-05 War Flag -- (Siege & Realms)
War Flags are now indestructible for the duration of their deployment time (Between 3-4 hours depending on whether a defending Realm has the "Guarded Marches" Realm Buff), apart from a 20 RL minute window at the end of the deployment time. War Flags can, thus, only be destroyed in the final 20 minutes of their deployment time.
Raw Trucker 2021-09-05 War Flag -- (Siege & Realms)
War Flags cannot be destroyed in less than 2 minutes of continous bashing, irrespective of strength and number of bashers. As with any object, War Flags can not be repaired while someone is actively bashing them.
Raw Trucker 2021-09-05 War Flag -- (Siege & Realms)
War Flags cannot finish their deployment, and flip province ownership, while someone is bashing them.
Raw Trucker 2021-09-05 Cheese Rack -- (Key Fixes)
The quality of cheese racks no longer matters for cheese quality. Tray quality still matters. You. Are. Welcome.
Raw Trucker 2021-09-05 Raw Hide! -- (Key Fixes)
Reduced "Raw Hide!" base cost from 500 to 300 XP.
Raw Trucker 2021-09-05 Raw Hide!, Hearth Magic -- (Key Fixes)
"Raw Hide!" now empties the stamina meter of any horse (with a rider) hit by it. Wild Horses lose their "Pony Power" entirely.
Raw Trucker 2021-09-05 Raw Hide!, Hearth Magic -- (Key Fixes)
"Raw Hide!" no longer activates if there are no horses around to hit.
Raw Trucker 2021-09-05 Raw Hide!, Hearth Magic -- (Key Fixes)
"Raw Hide!" now hits targets further away harder than previously. The minimum horse dance time from being hit by "Raw Hide!" increased from 3 to 9 seconds.
Raw Trucker 2021-09-05 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redrew all root menu icons in higher resolution: Government, Rite & Magic, Attack, Push, Shoot. Redrew Adventure Menu icons: Haven & Hearth, Landscaping, Toggles, Build Fire, Destroy, Dig, Fish, Inspect, and Lift.
Raw Trucker 2021-09-05 <No Pages> -- (Small Fixes)
Opponent's combat action display in the combat UI now shows all actions performed by that opponent, rather than only actions directed against you.

Hungry Hat (2021-09-23)

Patch Date Pages -- Remark
Change
Hungry Hat 2021-09-23 Food Satiations -- (Key Fixes)
Satiations now increase and decrease 3x slower, as suggested here. The main functional change of this is that you should have to eat less often.
Hungry Hat 2021-09-23 <No Pages> -- (Key Fixes) General bug fix.
Fixed a bug with coronation stones not being protected by claims, and thus possible to destroy through visitor buff.
Hungry Hat 2021-09-23 <No Pages> -- (Key Fixes) General bug fix.
Fixed a bug with there being a difference between the range at which you can use a Thingwall, and the range at which you can open the window to do so.
Hungry Hat 2021-09-23 <No Pages> -- (Key Fixes) General UI change/upgrade.
Added support for text selection in UI widgets. Stack splitting input text comes pre-selected, meaning that you can type a new value right away.
Hungry Hat 2021-09-23 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redrew all icons under the "Haven & Hearth" and "Landscaping" menus in higher resolution. Redrew some icons under the "Toggles" menu.
Hungry Hat 2021-09-23 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug with putting currency on decals.
Hungry Hat 2021-09-23 <No Pages> -- (Small Fixes) Internal game workings.
Reworked some internal icon piping. Meat type icons now work in recipe tooltips.
Hungry Hat 2021-09-23 <No Pages> -- (Small Fixes) Internal game workings.
Barter stands do not spam check for placement, leaving the server less laggy.

Ancestral Ropewalk (2021-10-17)

Patch Date Pages -- Remark
Change
Ancestral Ropewalk 2021-10-17 Ancestral Worship -- (New Implementations)
Added "Memories of Place", ancestral prayer. Restores knowledge of all Thingwalls visited by your immediate ancestor.
Ancestral Ropewalk 2021-10-17 Ancestral Worship -- (New Implementations)
Added "Memories of Kin", ancestral prayer. Restores the memory of all characters memorized by your immediate ancestor, but not their Kin status.
Ancestral Ropewalk 2021-10-17 Ancestral Worship -- (New Implementations)
Added "Memories of War", ancestral prayer. Restores, per prayer, one tier of all Combat Moves previously known by your immediate ancestor.
Ancestral Ropewalk 2021-10-17 Ropewalk -- (Key Fixes)
Added variable materials to "Ropewalk"s. They will now visually show graphical influence from the wood types from which they were made.
Ancestral Ropewalk 2021-10-17 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redrew the final icons under the "Toggles" menu in higher resolution.

Harvest Skis (2021-10-21)

Patch Date Pages -- Remark
Change
Harvest Skis 2021-10-21 Wilderness Skis -- (New Implementations)
Added "Wilderness Skis". Craft, mount, hit the powder. Can be carried on the back much like a "Coracle".
Harvest Skis 2021-10-21 Snow -- (New Implementations)
Forest and Pave type tiles now have their own snow map textures, leaving the terrain more differentiated during winter.
Harvest Skis 2021-10-21 Beautiful Ice Sheet -- (New Implementations)
Added winter specific curiosity.
Harvest Skis 2021-10-21 Ice Block -- (Key Fixes)
Using the "Dig" command, you can now remove ice from shallow water using an axe.
Harvest Skis 2021-10-21 Farming -- (Key Fixes)
Removed (effectively, at least) the timer from harvesting crops.
Harvest Skis 2021-10-21 Scythe -- (Key Fixes)
Scythes now harvest 2x3 tiles in front of the character per swipe.
Harvest Skis 2021-10-21 Black Pepper -- (Small Fixes)
Pepper now gives "Bum Burn" for each peppered food item eaten rather than 10% of the time.
Harvest Skis 2021-10-21 Black Pepper -- (Small Fixes)
The base effect of pepper at Q10 increased from a 25% FEP bonus to a 50% bonus.
Harvest Skis 2021-10-21 Black Pepper, Dried Pepper Drupe -- (Small Fixes)
The "Grind Pepper" recipe now gives, randomly, between 3 and 5 units of pepper, rather than one.
Harvest Skis 2021-10-21 Tree, Treeplanter's Pot -- (Small Fixes)
Saplings now die after 24 RL hours, rather than 8.

Yesteryear's Patch (2021-10-28)

Patch Date Pages -- Remark
Change
Yesteryear's Patch 2021-10-28 Fruit, Yesteryear's Red Apple, Yesteryear's Pear, Yesteryear's Persimmon, Yesteryear's Plum, Yesteryear's Quince, Yesteryear's Mulberry, Yesteryear's Lemon, Yesteryear's Blackberry, Yesteryear's Blackcurrant, Yesteryear's Carob Pod, Yesteryear's Cherries, Yesteryear's Fig, Yesteryear's Gooseberry, Yesteryear's Medlar, Yesteryear's Olive, Yesteryear's Raspberry, Yesteryear's Redcurrant, Yesteryear's Seaberries, Yesteryear's Sorb Apple, Yesteryear's Wood Strawberry, Yesteryear's Crabapple -- (New Implementations)
Added several "Yesteryear's Fruits". More below (ie: See related forum patch page).
Yesteryear's Patch 2021-10-28 Brimstone Butterfly -- (New Implementations)
Added "Brimstone Butterfly", springtime insect.
Yesteryear's Patch 2021-10-28 <No Pages> -- (Key Fixes)
Reworked the model for how trees and bushes handle seed resources during winter and spring.

There are now two broad categories of trees and bushes: perennials, and fruit-bearing.
Perennials -- most trees and bushes now are -- will not lose their seeds as an effect of winter, but will also not gain new seeds during winter or spring, except in the case when a planted perennial tree or bush reaches full growth. Reaching full growth will make seeds available.
Fruit-bearing trees or bushes will visually drop their fruits to the ground during winter (and leave them there during spring), and picking them will give you "Yesteryear's Fruit"s, e.g. "Yesteryear's Red Apple", which is a slightly different version of the corresponding fresh fruit.
Fruit-bearing trees or bushes never replenish their fruits during winter or spring. The onset of summer replenishes all trees and bushes.
Nut-bearing trees or bushes drop their nuts much like fruit-bearing trees or bushes, but give normal nuts, rather than "Yesteryear's ..."

Yesteryear's Patch 2021-10-28 Fruit, Yesteryear's Red Apple, Yesteryear's Pear, Yesteryear's Persimmon, Yesteryear's Plum, Yesteryear's Quince, Yesteryear's Mulberry -- (Key Fixes)
Red Apple, Pear, Persimmon, Plum, Quince, and Mulberry are the presently implemented fruit-bearing trees (other are added now to. See Fruit page.).
Yesteryear's Patch 2021-10-28 <No Pages> -- (Key Fixes)
All nut-bearing trees have been implemented. Oaks will be made nut-bearing, but are not yet implemented as such. Trees not transitioned to the new model will still work according to the old model, and simply lose their fruits during winter and spring.

Key takeaway: There are a lot more seeds and fruits during winter and spring, and the tree industry should suffer significantly less during those seasons.

Yesteryear's Patch 2021-10-28 <No Pages> -- (Key Fixes)
Reworked crop caps ...
Yesteryear's Patch 2021-10-28 Crop Circle -- (Key Fixes)
"Crop Circle"s can no longer be built. Existing crop circles have been left in game in case we wish to revert something, but provide no effect.
Yesteryear's Patch 2021-10-28 <No Pages> -- (Key Fixes)
Crops will normally change quality randomly in the range from -2 to +5 with each generation.

If you are above your local quality cap, and if you are the server lead in crop quality for that crop type, your crops will instead change quality randomly in the range from -2 to +2 with each generation. The local quality cap effectively only matters for the server lead.
Key takeaway: Pretty much legacy's system, with a small drag to the server lead. There is no upper limit to crop quality.

Yesteryear's Patch 2021-10-28 <No Pages> -- (Small Fixes)
Leaves from trees and bushes are freely available during spring.
Yesteryear's Patch 2021-10-28 <No Pages> -- (Small Fixes)
Buffed almost all fruits mentioned above.

Iced Bait (2021-11-07)

Patch Date Pages -- Remark
Change
Iced Bait 2021-11-07 Fruit, Yesteryear's Lemon, Yesteryear's Blackberry, Yesteryear's Blackcurrant, Yesteryear's Carob Pod, Yesteryear's Cherries, Yesteryear's Fig, Yesteryear's Gooseberry, Yesteryear's Medlar, Yesteryear's Olive, Yesteryear's Raspberry, Yesteryear's Redcurrant, Yesteryear's Seaberries, Yesteryear's Sorb Apple, Yesteryear's Wood Strawberry -- (New Implementations)
Added several "Yesteryear's Fruits": Lemon, Blackberry, Black Currant, Carob Pod, Cherry, Fig, Gooseberry, Medlar, Olive, Raspberry, Red Currant, Seaberries, Sorb Apple, Wood Strawberry.
Iced Bait 2021-11-07 Iced caviar -- (New Implementations)
Added "Iced caviar", Food.
Iced Bait 2021-11-07 Cold Cut -- (New Implementations)
Added "Cold Cut", (winter available) medicine, food.
Iced Bait 2021-11-07 Woodworm -- (New Implementations)
Added "Woodworm", curiosity, bait. Sometimes found when splitting Mirkwood blocks.
Iced Bait 2021-11-07 Farming -- (Key Fixes)
When planting an area, you will now plant using a small area of effect, planting several tiles around you at once. The character will not move to use that optimally, but it's something. Traveling salesman algorithm when?
Iced Bait 2021-11-07 <No Pages> -- (Key Fixes)
Becoming knocked out now opens a small dialogue, giving you explicit choices on how to respond to the KO, with traveling to Hearth Fire being the pre-selected default. <img class="bbcode-img" src="http://www.havenandhearth.com/portal/res/hnh-372-1" alt="Image" />
Iced Bait 2021-11-07 <No Pages> -- (Small Fixes)
Baked goods can now stay in an oven for around 4 branches worth of additional burn time without turning to ash. Precedents long established being overturned.
Iced Bait 2021-11-07 Roeboat -- (Small Fixes)
Roeboat can now take spices as an optional input
Iced Bait 2021-11-07 Hedgehog, Hedgehog Quills -- (Small Fixes)
Hedgehogs should be somewhat less crazy in the "Quill'd" damage they deal.
Iced Bait 2021-11-07 A Beautiful Dream!, Grand Haruspex, Seer's Bones, Seer's Bowl, Seer's Spindle, Seer's Stones, Seer's Tealeaves, Ouroboros -- (Small Fixes)
Cut down on "Beautiful Dream"s used in recipes: Grand Haruspex (4 -> 2), Seer's Bowl, Bones, Spindle, Stones, Leaves, and Ouroboros.
Iced Bait 2021-11-07 Sallow Tree -- (Small Fixes)
Sallow trees now have "Tough Bark".
Iced Bait 2021-11-07 <No Pages> -- (Small Fixes) General graphics change/fix.
Being knocked out while on skis dismounts you, rather than leave you weirdly standing on them.

Starboard Bough (2021-11-14)

Patch Date Pages -- Remark
Change
Starboard Bough 2021-11-14 Thingwall -- (New Implementations)
Added "Sense Thingwall", Hearth magic. Points out the direction to the province Thingwall.
Starboard Bough 2021-11-14 Linden Bough, Sweetgum Bough -- (New Implementations)
Added "Linden Bough" and "Sweetgum Bough", boughs.
Starboard Bough 2021-11-14 Fig Leaf -- (New Implementations)
Added "Fig Leaf", leaf, pants.
Starboard Bough 2021-11-14 Fruit, Yesteryear's Crabapple -- (New Implementations)
Added "Yesteryear's Crabapple", fruit.
Starboard Bough 2021-11-14 <No Pages> -- (Key Fixes)
Fixed the logout menu added in the last patch such that it should now take effect even if you are offline. For example, if you have crashed, your KO:ed character should port home when waking up, if able.
Starboard Bough 2021-11-14 <No Pages> -- (Key Fixes)
Reduced the timer on the "Red-Handed" debuff from 1 hour to 5 minutes. ...
Starboard Bough 2021-11-14 <No Pages> -- (Key Fixes) General website thing.
The main site is now fully under the protection of the certificate mafia, so that HTTPS should "work" without any certificate modifications.
Starboard Bough 2021-11-14 Oak Tree, King's Oak Tree -- (Small Fixes)
"Oak"s and "King's Oak"s now drop visible acorns in winter.
Starboard Bough 2021-11-14 Marrow Roast -- (Small Fixes)
Reduced the cost of "Marrow Roast" from 3x "Bone Marrow to 1x.

Spy-with-Eye (2021-11-21)

Patch Date Pages -- Remark
Change
Spy-with-Eye 2021-11-21 Scrying -- (New Implementations)
Added "Scrying". A mechanic by which you, using the scent of a heinous crime, can observe the perpetrator of said crime from afar. ...
Spy-with-Eye 2021-11-21 Scrying Ball, Scrying Juice -- (New Implementations)
You can now craft "Scrying Ball" and "Scrying Juice".
Spy-with-Eye 2021-11-21 <No Pages> -- (Key Fixes)
Increased the duration of the "Red-Handed" debuff from 5 to 20 minutes.
Spy-with-Eye 2021-11-21 <No Pages> -- (Small Fixes)
Increased the base value of the "Travel Weariness" cap from 25 to 50. You should now be able to travel more before capping out.
Spy-with-Eye 2021-11-21 <No Pages> -- (Small Fixes)
Buffed "Travel Weariness" restoration from smoking, from a base value of 0.3 restored per puff at Q10, to a base value of 1.0.
Spy-with-Eye 2021-11-21 Thatched Bed, Sturdy Bed -- (Small Fixes)
Doubled the base restorations of "Travel Weariness" from sleeping in "Thatched Bed"s or "Sturdy Bed"s.
Spy-with-Eye 2021-11-21 Ship Dock -- (Small Fixes)
Reduced the cost of building "Ship Dock"s.
Spy-with-Eye 2021-11-21 Mandrake Root -- (Small Fixes)
"Mandrake Root" should be slightly more common.
Spy-with-Eye 2021-11-21 <No Pages> -- (Small Fixes) Game-Menu change.
"Nidbane Fetter" & "Vengeful Incantation", along with scrying recipes, moved to a new action menu "Revenge & Curses" under "Rite & Magic".

Charter Shoo (2021-12-05)

Patch Date Pages -- Remark
Change
Charter Shoo 2021-12-05 Charter Stone -- (New Implementations)
Re-Added "Charter Stone"s. A Village may build a Charter Stone on its territory, and set a (secret) name for it. Anyone can travel from any Thingwall to any Charter Stone they know the secret name of. You do not need to have visited the Charter Stone previously to travel to it. You can not travel between Charter Stones. You can set Charter Stones to allow the spawning of new characters by them. Porting to a "Charter Stone" will apply a visitor debuff to the character porting to it.
Charter Shoo 2021-12-05 <No Pages> -- (New Implementations) Unspecific change.
Added one new curio.
Charter Shoo 2021-12-05 <No Pages> -- (Key Fixes)
Hearthling corpses now last 24 RL hours in water, much like they do on land, preventing various dumb interactions where a body instantly disappears when placed in water on account of being older than the one RL hour corpses previously lasted in water.
Charter Shoo 2021-12-05 <No Pages> -- (Key Fixes)
"Shoo"'d animals hitting other animals will now "Shoo" those as well. Cowball confirmed.
Charter Shoo 2021-12-05 <No Pages> -- (Small Fixes) General ongoing UI-graphics upgrading.
Redrew various UI elements in higher resolution to better support UI scaling: Chain used to scroll longer windows, checkboxes/marks, and the buttons under "Kith & Kin".

Merry Igloo! (2021-12-19)

Patch Date Pages -- Remark
Change
Merry Igloo! 2021-12-19 Igloo -- (New Implementations)
Added "Igloo", building made from snow. It will melt in spring!
Merry Igloo! 2021-12-19 Plum Pudding -- (New Implementations)
Added "Plum Pudding", or at least a take on this traditional English recipe.
Merry Igloo! 2021-12-19 Dried Fig -- (New Implementations)
Added "Dried Fig", seasonal treat dried on a Herbalist Table.
Merry Igloo! 2021-12-19 Jelly Casing -- (New Implementations)
Added "Jelly Casing", a casing made from gellant and flour.
Merry Igloo! 2021-12-19 Fruit Salad -- (New Implementations)
Added "Fruit Salad", dessert made from... fruit!
Merry Igloo! 2021-12-19 Wooden Roadsign, Milestone -- (Key Fixes)
Added some Road building QoL. A vector is now drawn between the previous Road sign, and the one you are currently placing, indicating the walk path the placement will yield. The game will by default prevent blocked roads from being built, but you can insist by holding shift.
Merry Igloo! 2021-12-19 <No Pages> -- (Key Fixes) General ongoing UI-graphics upgrading.
Redrew various UI elements in higher resolution to better support UI scaling: Log in button, buttons to shift character selection list up/down, "New Character"-button.
Merry Igloo! 2021-12-19 Study Desk -- (Key Fixes)
The default client now displays LP per hour information on curiosities. Hovering over a curiosity will color all curios currently in your mentory in shades of green or red, depending on if their LP/h is better or worse than the one you're currently hovering over.
Merry Igloo! 2021-12-19 Fireplace, Kiln, Oven -- (Small Fixes) (unclear if its only useful on (refuelable) open-fire objects)
While holding an item and right-clicking a container, you can now hold Alt to only take from the container, rather than first attempting to transfer to the container. Useful, for example, when you want to light a branch on a fireplace without first filling the fireplace up with fuel (e.g. branches).
Merry Igloo! 2021-12-19 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug by which "Brandy" could not be learned.
Merry Igloo! 2021-12-19 <No Pages> -- (Small Fixes) General debugging.
Added debug code to find the problem with mandrake spawning.
Merry Igloo! 2021-12-19 <No Pages> -- (Small Fixes)
Churning butter is now faster.
Merry Igloo! 2021-12-19 <No Pages> -- (Small Fixes) Game documentation.
Added a descriptive tooltip to "Still".
Merry Igloo! 2021-12-19 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug by which going directly from boat to a horse would give added statusbar meters erroneous offsets.
Merry Igloo! 2021-12-19 <No Pages> -- (Small Fixes) General bug fix.
Fixed a bug by which outlaws could be dismounted when not logged in.